Pass mouse pos to Windows kbd callback. Resequenced a few things for UNIX.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@56 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dheyse 2003-06-02 18:16:33 +00:00
parent 4ea88b1262
commit 48bd726e43

View File

@ -476,6 +476,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
* Grab the next event to be processed... * Grab the next event to be processed...
*/ */
XNextEvent( fgDisplay.Display, &event ); XNextEvent( fgDisplay.Display, &event );
window = fgWindowByHandle ( event.xany.window ) ;
/* /*
* Check the event's type * Check the event's type
@ -495,7 +496,8 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* Call the window closure callback, remove from the structure, etc. * Call the window closure callback, remove from the structure, etc.
*/ */
fgAddToWindowDestroyList ( window, FALSE ); fgStructure.Window = window ;
/* fgAddToWindowDestroyList ( window, FALSE ); */
break; break;
@ -505,6 +507,17 @@ void FGAPIENTRY glutMainLoopEvent( void )
*/ */
if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow ) if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow )
{ {
fgStructure.Window = window ;
/*
* Call the XWindows functions to close the window
*/
fgCloseWindow ( window ) ;
/*
* Call the window closure callback, remove from the structure, etc.
*/
fgAddToWindowDestroyList ( window, FALSE );
} }
break; break;
@ -519,7 +532,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
* We are too dumb to process partial exposes... * We are too dumb to process partial exposes...
*/ */
if( event.xexpose.count == 0 ) if( event.xexpose.count == 0 )
fghRedrawWindowByHandle( event.xexpose.window ); fghRedrawWindowByHandle( window->Window.Handle );
break; break;
case ConfigureNotify: case ConfigureNotify:
@ -546,8 +559,6 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* The window's visiblity might have changed * The window's visiblity might have changed
*/ */
GETWINDOW( xvisibility );
/* /*
* Break now if no window status callback has been hooked to that window * Break now if no window status callback has been hooked to that window
*/ */
@ -598,7 +609,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* Mouse is over one of our windows * Mouse is over one of our windows
*/ */
GETWINDOW( xcrossing ); GETMOUSE( xcrossing ); GETMOUSE( xcrossing );
/* /*
* Is there an entry callback hooked to the window? * Is there an entry callback hooked to the window?
@ -618,7 +629,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* Mouse is no longer over one of our windows * Mouse is no longer over one of our windows
*/ */
GETWINDOW( xcrossing ); GETMOUSE( xcrossing ); GETMOUSE( xcrossing );
/* /*
* Is there an entry callback hooked to the window? * Is there an entry callback hooked to the window?
@ -638,7 +649,12 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* The mouse cursor was moved... * The mouse cursor was moved...
*/ */
GETWINDOW( xmotion ); GETMOUSE( xmotion ); GETMOUSE( xmotion );
/*
* Set the current window
*/
fgStructure.Window = window ;
/* /*
* What kind of a movement was it? * What kind of a movement was it?
@ -687,7 +703,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
* A mouse button has been pressed or released. Traditionally, * A mouse button has been pressed or released. Traditionally,
* break if the window was found within the freeglut structures. * break if the window was found within the freeglut structures.
*/ */
GETWINDOW( xbutton ); GETMOUSE( xbutton ); GETMOUSE( xbutton );
/* /*
* GLUT API assumes that you can't have more than three mouse buttons, so: * GLUT API assumes that you can't have more than three mouse buttons, so:
@ -819,7 +835,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
/* /*
* A key has been pressed, find the window that had the focus: * A key has been pressed, find the window that had the focus:
*/ */
GETWINDOW( xkey ); GETMOUSE( xkey ); GETMOUSE( xkey );
if( event.type == KeyPress ) if( event.type == KeyPress )
{ {
@ -1511,6 +1527,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
case WM_KEYDOWN: case WM_KEYDOWN:
{ {
int keypress = -1; int keypress = -1;
POINT mouse_pos ;
/* /*
* Ignore the automatic key repetition if needed: * Ignore the automatic key repetition if needed:
@ -1532,6 +1549,15 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
( ( (GetKeyState( VK_LCONTROL ) < 0 ) || ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) | ( ( (GetKeyState( VK_LCONTROL ) < 0 ) || ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
( ( (GetKeyState( VK_LMENU ) < 0 ) || ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 ); ( ( (GetKeyState( VK_LMENU ) < 0 ) || ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
/*
* Set the mouse position
*/
GetCursorPos ( &mouse_pos ) ;
ScreenToClient ( window->Window.Handle, &mouse_pos ) ;
window->State.MouseX = mouse_pos.x ;
window->State.MouseY = mouse_pos.y ;
/* /*
* Convert the Win32 keystroke codes to GLUTtish way * Convert the Win32 keystroke codes to GLUTtish way
*/ */
@ -1587,6 +1613,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
case WM_KEYUP: case WM_KEYUP:
{ {
int keypress = -1; int keypress = -1;
POINT mouse_pos ;
/* /*
* Set the current window * Set the current window
@ -1602,6 +1629,15 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
( ( (GetKeyState( VK_LCONTROL ) < 0 ) || ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) | ( ( (GetKeyState( VK_LCONTROL ) < 0 ) || ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
( ( (GetKeyState( VK_LMENU ) < 0 ) || ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 ); ( ( (GetKeyState( VK_LMENU ) < 0 ) || ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
/*
* Set the mouse position
*/
GetCursorPos ( &mouse_pos ) ;
ScreenToClient ( window->Window.Handle, &mouse_pos ) ;
window->State.MouseX = mouse_pos.x ;
window->State.MouseY = mouse_pos.y ;
/* /*
* Convert the Win32 keystroke codes to GLUTtish way. "KEY(a,b)" was defined under "WM_KEYDOWN" * Convert the Win32 keystroke codes to GLUTtish way. "KEY(a,b)" was defined under "WM_KEYDOWN"
*/ */