Fixing the previous commit so we don't have a circular include. Under the new regime, the "freeglut_internal_mswin.h(platform).h" file will have only platform-specific definitions in it and will be included at the top of "freeglut_internal.h".

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1010 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2012-01-29 02:29:16 +00:00
parent ccfdd2eb5f
commit 488cd6ed75
11 changed files with 10 additions and 12 deletions

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
GLUTproc fgPlatformGlutGetProcAddress( const char* procName )
{

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
/*
* Remembers the current visual settings, so that

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
#include <sys/types.h>
#include <winbase.h>

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@ -30,7 +30,5 @@
#include "..\Common\freeglut_internal.h"
#endif /* FREEGLUT_INTERNAL_MSWIN_H */

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
extern void fghRedrawWindow ( SFG_Window *window );

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
void fgPlatformCreateWindow ( SFG_Window *window )

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@ -26,7 +26,7 @@
*/
#include <GL/freeglut.h>
#include "freeglut_internal_mswin.h"
#include "../Common/freeglut_internal.h"
/* The following include file is available from SGI but is not standard: