Adding the "subwin" demo program to the Visual Studio 2010 build tree per e-mail from Diederick Niehorster dated 3/22/11 at 8:58 AM. I had to hand-jam it with Notepad so please check it for errors.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@912 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2011-03-23 04:06:04 +00:00
parent 1d25372912
commit 484626fccb
4 changed files with 206 additions and 1 deletions

2
.gitattributes vendored
View File

@ -40,6 +40,8 @@ freeglut/freeglut/VisualStudio/2010/shapes/shapes.vcxproj -text
freeglut/freeglut/VisualStudio/2010/shapes/shapes.vcxproj.filters -text freeglut/freeglut/VisualStudio/2010/shapes/shapes.vcxproj.filters -text
freeglut/freeglut/VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj -text freeglut/freeglut/VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj -text
freeglut/freeglut/VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj.filters -text freeglut/freeglut/VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj.filters -text
freeglut/freeglut/VisualStudio/2010/subwin/subwin.vcxproj -text
freeglut/freeglut/VisualStudio/2010/subwin/subwin.vcxproj.filters -text
freeglut/freeglut/VisualStudio2008/CallbackMaker/CallbackMaker.vcproj -text freeglut/freeglut/VisualStudio2008/CallbackMaker/CallbackMaker.vcproj -text
freeglut/freeglut/VisualStudio2008/Fractals/Fractals.vcproj -text freeglut/freeglut/VisualStudio2008/Fractals/Fractals.vcproj -text
freeglut/freeglut/VisualStudio2008/Fractals_random/Fractals_random.vcproj -text freeglut/freeglut/VisualStudio2008/Fractals_random/Fractals_random.vcproj -text

View File

@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes", "shapes\shapes.vcx
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smooth_opengl3", "smooth_opengl3\smooth_opengl3.vcxproj", "{BEA6A000-DB05-4410-9863-42AAAD57AA1E}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smooth_opengl3", "smooth_opengl3\smooth_opengl3.vcxproj", "{BEA6A000-DB05-4410-9863-42AAAD57AA1E}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "subwin", "subwin\subwin.vcxproj", "{CD3C35E0-FED3-4425-8CF9-A772667D464B}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug_Static|Win32 = Debug_Static|Win32 Debug_Static|Win32 = Debug_Static|Win32
@ -89,7 +91,14 @@ Global
{BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release_Static|Win32.Build.0 = Release_Static|Win32 {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release_Static|Win32.Build.0 = Release_Static|Win32
{BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.ActiveCfg = Release|Win32 {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.ActiveCfg = Release|Win32
{BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.Build.0 = Release|Win32 {BEA6A000-DB05-4410-9863-42AAAD57AA1E}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection {CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug_Static|Win32.ActiveCfg = Debug_Static|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug_Static|Win32.Build.0 = Debug_Static|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug|Win32.ActiveCfg = Debug|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Debug|Win32.Build.0 = Debug|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release_Static|Win32.ActiveCfg = Release_Static|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release_Static|Win32.Build.0 = Release_Static|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release|Win32.ActiveCfg = Release|Win32
{CD3C35E0-FED3-4425-8CF9-A772667D464B}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection

View File

@ -0,0 +1,172 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug_Static|Win32">
<Configuration>Debug_Static</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_Static|Win32">
<Configuration>Release_Static</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{CD3C35E0-FED3-4425-8CF9-A772667D464B}</ProjectGuid>
<RootNamespace>subwin</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(SolutionDir)build\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Static|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>..\..\..\lib\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_Static|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;FREEGLUT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>..\..\..\lib\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\progs\demos\subwin\subwin.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\freeglut.vcxproj">
<Project>{1ae4e979-0d35-4747-bf8e-dd60358f49db}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\progs\demos\subwin\subwin.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>