Fix the keyboard up callback and a compiler warning.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@64 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1668,12 +1668,24 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
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*/
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if( window->Callbacks.KeyboardUp != NULL )
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window->Callbacks.KeyboardUp( 127, window->State.MouseX, window->State.MouseY );
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break ;
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default:
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{
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/*
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* Call the KeyboardUp callback for a regular character if there is one.
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*/
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BYTE state[ 256 ];
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WORD code[ 2 ];
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GetKeyboardState(state);
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if ( ToAscii( wParam, 0, state, code, 0 ) == 1 )
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wParam=code[ 0 ];
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if( window->Callbacks.KeyboardUp != NULL )
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window->Callbacks.KeyboardUp( wParam, window->State.MouseX, window->State.MouseY );
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window->Callbacks.KeyboardUp( (char)wParam, window->State.MouseX, window->State.MouseY );
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}
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}
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/*
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@ -1719,7 +1731,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
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/*
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* Have the special callback executed:
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*/
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window->Callbacks.Keyboard( wParam, window->State.MouseX, window->State.MouseY );
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window->Callbacks.Keyboard( (char)wParam, window->State.MouseX, window->State.MouseY );
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/*
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* Thrash the modifiers register now
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