Necessary compilation fixes for newer GCCs (e.g. 3.3.5, 4.0).
Side effect: The shapes demo has a new 'i' key now. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@600 7f0cb862-5218-0410-a997-914c9d46530a
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@ -992,6 +992,5 @@ mouse pointers don't work) on the way:
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(259) Changed the "shapes" demo to the OpenGLUT "shapes" demo, which is much
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niftier.
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(260) Necessary compilation fixes for newer GCCs (e.g. 3.3.5, 4.0).
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Side effect: The shapes demo has a new 'i' key now.
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@ -12,6 +12,7 @@
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Keys:
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- <tt>Esc </tt> Quit
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- <tt>q Q </tt> Quit
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- <tt>i I </tt> Show info
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- <tt>= + </tt> Increase \a slices
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- <tt>- _ </tt> Decreate \a slices
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- <tt>, < </tt> Decreate \a stacks
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@ -41,7 +42,8 @@
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#include <stdlib.h>
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#ifdef WIN32
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#include <crtdbg.h> // DUMP MEMORY LEAKS
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/* DUMP MEMORY LEAKS */
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#include <crtdbg.h>
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#endif
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/*
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@ -61,7 +63,7 @@ static double irad = .25;
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static double orad = 1.0;
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static int depth = 4;
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static double offset[ 3 ] = { 0, 0, 0 };
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static GLboolean show_info = GL_TRUE;
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/*
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* These one-liners draw particular objects, fetching appropriate
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@ -193,7 +195,7 @@ static void shapesPrintf (int row, int col, const char *fmt, ...)
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glutBitmapWidth(font, ' ') * col,
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- glutBitmapHeight(font) * (row+2) + viewport[3]
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);
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glutBitmapString (font, buf);
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glutBitmapString (font, (unsigned char*)buf);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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@ -226,8 +228,6 @@ static void display(void)
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glEnable(GL_LIGHTING);
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printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ;
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glColor3d(1,0,0);
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glPushMatrix();
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@ -247,13 +247,17 @@ static void display(void)
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glDisable(GL_LIGHTING);
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glColor3d(0.1,0.1,0.4);
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/* shapesPrintf (1, 3, "Shape PgUp PgDn: %s", table [function_index].name);
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shapesPrintf (2, 3, " Slices +-: %d Stacks <>: %d", slices, stacks);
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shapesPrintf (3, 3, " nSides +-: %d nRings <>: %d", slices, stacks);
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shapesPrintf (4, 3, " Depth (): %d", depth);
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shapesPrintf (5, 3, " Outer radius Up Down : %f", orad);
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shapesPrintf (6, 3, " Inner radius Left Right: %f", irad);
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*/
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if( show_info ) {
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shapesPrintf (1, 3, "Shape PgUp PgDn: %s", table [function_index].name);
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shapesPrintf (2, 3, "Slices +-: %d Stacks <>: %d", slices, stacks);
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shapesPrintf (3, 3, "nSides +-: %d nRings <>: %d", slices, stacks);
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shapesPrintf (4, 3, "Depth (): %d", depth);
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shapesPrintf (5, 3, "Outer radius Up Down : %f", orad);
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shapesPrintf (6, 3, "Inner radius Left Right: %f", irad);
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} else {
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printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ;
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}
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glutSwapBuffers();
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}
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@ -267,6 +271,9 @@ key(unsigned char key, int x, int y)
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case 'Q':
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case 'q': glutLeaveMainLoop () ; break;
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case 'I':
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case 'i': show_info = ( show_info == GL_TRUE ) ? GL_FALSE : GL_TRUE; break;
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case '=':
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case '+': slices++; break;
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@ -376,7 +383,8 @@ main(int argc, char *argv[])
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glutMainLoop();
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#ifdef WIN32
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_CrtDumpMemoryLeaks () ; // DUMP MEMORY LEAK INFORMATION
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/* DUMP MEMORY LEAK INFORMATION */
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_CrtDumpMemoryLeaks () ;
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#endif
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return EXIT_SUCCESS;
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@ -385,8 +385,8 @@ typedef void (*SFG_Proc)();
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#define SET_WCB(window,cbname,func) \
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do \
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{ \
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if( FETCH_WCB( window, cbname ) != func ) \
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(((window).CallBacks[CB_ ## cbname]) = (SFG_Proc) func); \
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if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \
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(((window).CallBacks[CB_ ## cbname]) = (SFG_Proc)(func)); \
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} while( 0 )
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/*
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@ -858,13 +858,13 @@ void FGAPIENTRY glutMainLoopEvent( void )
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if( event.type == KeyPress )
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{
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keyboard_cb = FETCH_WCB( *window, Keyboard );
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special_cb = FETCH_WCB( *window, Special );
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keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, Keyboard ));
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special_cb = (FGCBSpecial) ( FETCH_WCB( *window, Special ));
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}
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else
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{
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keyboard_cb = FETCH_WCB( *window, KeyboardUp );
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special_cb = FETCH_WCB( *window, SpecialUp );
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keyboard_cb = (FGCBKeyboard)( FETCH_WCB( *window, KeyboardUp ));
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special_cb = (FGCBSpecial) ( FETCH_WCB( *window, SpecialUp ));
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}
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/* Is there a keyboard/special callback hooked for this window? */
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