fg_geometry: really uninitialized variables

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1252 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
beuc 2012-04-21 16:20:19 +00:00
parent 2da5cd2a9a
commit 41c8a0c66b

View File

@ -70,7 +70,7 @@ static void fghDrawGeometryWire11(GLfloat *vertices, GLfloat *normals, GLsizei n
static void fghDrawGeometryWire20(GLfloat *vertices, GLfloat *normals, GLsizei numFaces, GLsizei numEdgePerFace,
GLint attribute_v_coord, GLint attribute_v_normal)
{
GLuint vbo_coords, vbo_normals;
GLuint vbo_coords = 0, vbo_normals = 0;
GLuint numVertices = numFaces * numEdgePerFace;
int i;
@ -181,7 +181,7 @@ static void fghDrawGeometrySolid20(GLfloat *vertices, GLfloat *normals, GLubyte
GLsizei numVertices, GLsizei numVertIdxs,
GLint attribute_v_coord, GLint attribute_v_normal)
{
GLuint vbo_coords, vbo_normals, ibo_elements;
GLuint vbo_coords = 0, vbo_normals = 0, ibo_elements = 0;
if (numVertices > 0 && attribute_v_coord != -1) {
fghGenBuffers(1, &vbo_coords);