Deleted a bunch of say-nothing-new comments. Someday, there shall
be an end to them. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@260 7f0cb862-5218-0410-a997-914c9d46530a
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@ -312,44 +312,44 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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* Handle the OpenGL inquiries
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* Handle the OpenGL inquiries
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*/
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*/
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case GLUT_WINDOW_RGBA:
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case GLUT_WINDOW_RGBA:
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glGetBooleanv ( GL_RGBA_MODE, &boolValue ) ; /* True if color buffers store RGBA */
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glGetBooleanv ( GL_RGBA_MODE, &boolValue ) ;
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returnValue = boolValue ? 1 : 0 ;
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returnValue = boolValue ? 1 : 0 ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_DOUBLEBUFFER:
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case GLUT_WINDOW_DOUBLEBUFFER:
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glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue ) ; /* True if front and back buffers exist */
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glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue ) ;
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returnValue = boolValue ? 1 : 0 ;
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returnValue = boolValue ? 1 : 0 ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_STEREO:
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case GLUT_WINDOW_STEREO:
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glGetBooleanv ( GL_STEREO, &boolValue ) ; /* True if left and right buffers exist */
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glGetBooleanv ( GL_STEREO, &boolValue ) ;
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returnValue = boolValue ? 1 : 0 ;
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returnValue = boolValue ? 1 : 0 ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_RED_SIZE:
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case GLUT_WINDOW_RED_SIZE:
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glGetIntegerv ( GL_RED_BITS, &returnValue ) ; /* Number of bits per red component in color buffers */
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glGetIntegerv ( GL_RED_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_GREEN_SIZE:
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case GLUT_WINDOW_GREEN_SIZE:
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glGetIntegerv ( GL_GREEN_BITS, &returnValue ) ; /* Number of bits per green component in color buffers */
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glGetIntegerv ( GL_GREEN_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_BLUE_SIZE:
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case GLUT_WINDOW_BLUE_SIZE:
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glGetIntegerv ( GL_BLUE_BITS, &returnValue ) ; /* Number of bits per blue component in color buffers */
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glGetIntegerv ( GL_BLUE_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_ALPHA_SIZE:
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case GLUT_WINDOW_ALPHA_SIZE:
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glGetIntegerv ( GL_ALPHA_BITS, &returnValue ) ; /* Number of bits per alpha component in color buffers */
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glGetIntegerv ( GL_ALPHA_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_ACCUM_RED_SIZE:
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case GLUT_WINDOW_ACCUM_RED_SIZE:
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glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue ) ; /* Number of bits per red component in the accumulation buffer */
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glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_ACCUM_GREEN_SIZE:
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case GLUT_WINDOW_ACCUM_GREEN_SIZE:
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glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue ) ; /* Number of bits per green component in the accumulation buffer */
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glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_ACCUM_BLUE_SIZE:
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case GLUT_WINDOW_ACCUM_BLUE_SIZE:
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glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue ) ; /* Number of bits per blue component in the accumulation buffer */
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glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
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case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
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glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue ) ; /* Number of bits per alpha component in the accumulation buffer */
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glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_DEPTH_SIZE:
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case GLUT_WINDOW_DEPTH_SIZE:
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glGetIntegerv ( GL_DEPTH_BITS, &returnValue ) ; /* Number of depth-buffer bitplanes */
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glGetIntegerv ( GL_DEPTH_BITS, &returnValue ) ;
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return ( returnValue ) ;
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return ( returnValue ) ;
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case GLUT_WINDOW_BUFFER_SIZE:
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case GLUT_WINDOW_BUFFER_SIZE:
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@ -393,9 +393,6 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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RECT winRect;
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RECT winRect;
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/*
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* Check if there is a window to be queried for dimensions:
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*/
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freeglut_return_val_if_fail( fgStructure.Window != NULL, 0 );
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freeglut_return_val_if_fail( fgStructure.Window != NULL, 0 );
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/*
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/*
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@ -416,9 +413,6 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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winRect.bottom -= GetSystemMetrics( SM_CYSIZEFRAME );
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winRect.bottom -= GetSystemMetrics( SM_CYSIZEFRAME );
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}
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}
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/*
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* ...and finally return the caller the desired value:
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*/
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switch( eWhat )
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switch( eWhat )
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{
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{
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case GLUT_WINDOW_X: return( winRect.left );
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case GLUT_WINDOW_X: return( winRect.left );
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@ -436,15 +430,9 @@ int FGAPIENTRY glutGet( GLenum eWhat )
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return ( GetSystemMetrics( SM_CYCAPTION ) ) ;
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return ( GetSystemMetrics( SM_CYCAPTION ) ) ;
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case GLUT_DISPLAY_MODE_POSSIBLE:
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case GLUT_DISPLAY_MODE_POSSIBLE:
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/*
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* Check if the current display mode is possible
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*/
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return( fgSetupPixelFormat( fgStructure.Window, TRUE, PFD_MAIN_PLANE ) );
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return( fgSetupPixelFormat( fgStructure.Window, TRUE, PFD_MAIN_PLANE ) );
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case GLUT_WINDOW_FORMAT_ID:
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case GLUT_WINDOW_FORMAT_ID:
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/*
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* Return the pixel format of the current window
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*/
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if( fgStructure.Window != NULL )
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if( fgStructure.Window != NULL )
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return( GetPixelFormat( fgStructure.Window->Window.Device ) );
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return( GetPixelFormat( fgStructure.Window->Window.Device ) );
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