Only check for child window when needed, some cleanup
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1517 7f0cb862-5218-0410-a997-914c9d46530a
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@ -324,7 +324,9 @@ static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean ke
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void fghWindowUnderCursor(SFG_Window *window, SFG_Window **child_window)
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void fghWindowUnderCursor(SFG_Window *window, SFG_Window **child_window)
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{
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{
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/* Check if the current window that the mouse is over is a child window
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/* Check if the current window that the mouse is over is a child window
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* of the window the message was sent to.
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* of the window the message was sent to. Some events only sent to main window,
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* and when handling some messages, we need to make sure that we process
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* callbacks on the child window instead. This mirrors how GLUT does things.
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*/
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*/
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if (window && window->Children.First)
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if (window && window->Children.First)
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{
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{
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@ -357,8 +359,7 @@ void fghWindowUnderCursor(SFG_Window *window, SFG_Window **child_window)
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*/
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*/
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LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
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LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
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{
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{
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SFG_Window *window, *child_window = NULL;
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SFG_Window *window;
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PAINTSTRUCT ps;
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LRESULT lRet = 1;
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LRESULT lRet = 1;
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FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
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FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
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@ -371,13 +372,6 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
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/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
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uMsg, wParam, lParam ); */
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uMsg, wParam, lParam ); */
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/* Some events only sent to main window. Check if the current window that
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* the mouse is over is a child window. Below when handling some messages,
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* we make sure that we process callbacks on the child window instead.
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* This mirrors how GLUT does things.
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*/
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fghWindowUnderCursor(window, &child_window);
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switch( uMsg )
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switch( uMsg )
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{
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{
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case WM_CREATE:
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case WM_CREATE:
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@ -570,12 +564,15 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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break;
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break;
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case WM_PAINT:
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case WM_PAINT:
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{
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PAINTSTRUCT ps;
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/* Turn on the visibility in case it was turned off somehow */
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/* Turn on the visibility in case it was turned off somehow */
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window->State.Visible = GL_TRUE;
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window->State.Visible = GL_TRUE;
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InvalidateRect( hWnd, NULL, GL_FALSE ); /* Make sure whole window is repainted. Bit of a hack, but a safe one from what google turns up... */
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InvalidateRect( hWnd, NULL, GL_FALSE ); /* Make sure whole window is repainted. Bit of a hack, but a safe one from what google turns up... */
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BeginPaint( hWnd, &ps );
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BeginPaint( hWnd, &ps );
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fghRedrawWindow( window );
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fghRedrawWindow( window );
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EndPaint( hWnd, &ps );
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EndPaint( hWnd, &ps );
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}
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break;
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break;
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case WM_CLOSE:
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case WM_CLOSE:
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@ -737,9 +734,11 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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case WM_MOUSEWHEEL:
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case WM_MOUSEWHEEL:
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{
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{
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SFG_Window *child_window = NULL;
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int wheel_number = LOWORD( wParam );
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int wheel_number = LOWORD( wParam );
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short ticks = ( short )HIWORD( wParam );
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short ticks = ( short )HIWORD( wParam );
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fghWindowUnderCursor(window, &child_window);
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if (child_window)
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if (child_window)
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window = child_window;
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window = child_window;
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@ -797,17 +796,27 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
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case WM_SYSKEYDOWN:
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case WM_SYSKEYDOWN:
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case WM_KEYDOWN:
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case WM_KEYDOWN:
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{
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SFG_Window *child_window = NULL;
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fghWindowUnderCursor(window, &child_window);
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lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_TRUE,wParam,lParam);
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lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_TRUE,wParam,lParam);
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}
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break;
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break;
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case WM_SYSKEYUP:
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case WM_SYSKEYUP:
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case WM_KEYUP:
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case WM_KEYUP:
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{
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SFG_Window *child_window = NULL;
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fghWindowUnderCursor(window, &child_window);
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lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_FALSE,wParam,lParam);
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lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_FALSE,wParam,lParam);
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}
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break;
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break;
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case WM_SYSCHAR:
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case WM_SYSCHAR:
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case WM_CHAR:
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case WM_CHAR:
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{
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{
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SFG_Window *child_window = NULL;
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fghWindowUnderCursor(window, &child_window);
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if (child_window)
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if (child_window)
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window = child_window;
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window = child_window;
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