Adding Window Exit event handling to the Windows code; also adding a note that eventually it would be good to handle the Window Entry event
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@587 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1265,6 +1265,16 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
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*/
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*/
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return 0;
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return 0;
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/* XXX For a future patch: we need a mouse entry event. Unfortunately Windows
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* XXX doesn't give us one, so we will probably need a "MouseInWindow" flag in
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* XXX the SFG_Window structure. Set it to true to begin with and then have the
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* XXX WM_MOUSELEAVE code set it to false. Then when we get a WM_MOUSEMOVE event,
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* XXX if the flag is false we invoke the Entry callback and set the flag to true.
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*/
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case 0x02a2: /* This is the message we get when the mouse is leaving the window */
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INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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break ;
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case WM_MOUSEMOVE:
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case WM_MOUSEMOVE:
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{
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{
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#if TARGET_HOST_WINCE
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#if TARGET_HOST_WINCE
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