Added support for key modifiers
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1662 7f0cb862-5218-0410-a997-914c9d46530a
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@ -254,6 +254,16 @@ void handle_left_mouse(int x, int y, int height, int eventType, SFG_Window* wind
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}
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}
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/*
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* Determine a GLUT modifier mask based on BlackBerry modifier info.
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*/
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int fgPlatformGetModifiers (int mod)
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{
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return (((mod & KEYMOD_SHIFT) ? GLUT_ACTIVE_SHIFT : 0) |
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((mod & KEYMOD_CTRL) ? GLUT_ACTIVE_CTRL : 0) |
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((mod & KEYMOD_ALT) ? GLUT_ACTIVE_ALT : 0));
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}
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void fgPlatformProcessSingleEvent ( void )
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{
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int domain;
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@ -270,6 +280,7 @@ void fgPlatformProcessSingleEvent ( void )
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domain = bps_event_get_domain(fgDisplay.pDisplay.event);
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if (domain == screen_get_domain()) {
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int eventType;
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int mod;
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screen_event_t screenEvent = screen_event_get_event(fgDisplay.pDisplay.event);
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_TYPE, &eventType);
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switch (eventType) {
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@ -281,7 +292,13 @@ void fgPlatformProcessSingleEvent ( void )
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{
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mtouch_event_t touchEvent;
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screen_get_mtouch_event(screenEvent, &touchEvent, 0);
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_MTOUCH_*: Type: 0x%X, X: %d, Y: %d, Contact Id: %d", SLOG2_FA_SIGNED(eventType), SLOG2_FA_SIGNED(touchEvent.x), SLOG2_FA_SIGNED(touchEvent.y), SLOG2_FA_SIGNED(touchEvent.contact_id));
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_KEY_MODIFIERS, &mod);
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_MTOUCH_*: Type: 0x%X, X: %d, Y: %d, Contact Id: %d, Mod: 0x%X", SLOG2_FA_SIGNED(eventType), SLOG2_FA_SIGNED(touchEvent.x), SLOG2_FA_SIGNED(touchEvent.y), SLOG2_FA_SIGNED(touchEvent.contact_id), SLOG2_FA_SIGNED(mod));
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/* Remember the current modifiers state so user can query it from their callback */
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fgState.Modifiers = fgPlatformGetModifiers(mod);
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if(touchEvent.contact_id == 0) {
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int size[2];
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screen_get_window_property_iv(window->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size);
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@ -316,13 +333,17 @@ void fgPlatformProcessSingleEvent ( void )
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_BUTTONS, &buttons);
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_SOURCE_POSITION, position);
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_MOUSE_WHEEL, &wheel);
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_KEY_MODIFIERS, &mod);
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int size[2];
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screen_get_window_property_iv(window->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size);
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_POINTER: Buttons: 0x%X, X: %d, Y: %d, Wheel: %d", SLOG2_FA_SIGNED(buttons), SLOG2_FA_SIGNED(position[0]), SLOG2_FA_SIGNED(position[1]), SLOG2_FA_SIGNED(wheel));
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_POINTER: Buttons: 0x%X, X: %d, Y: %d, Wheel: %d, Mod: 0x%X", SLOG2_FA_SIGNED(buttons), SLOG2_FA_SIGNED(position[0]), SLOG2_FA_SIGNED(position[1]), SLOG2_FA_SIGNED(wheel), SLOG2_FA_SIGNED(mod));
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//XXX Should multitouch be handled?
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/* Remember the current modifiers state so user can query it from their callback */
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fgState.Modifiers = fgPlatformGetModifiers(mod);
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// Handle left mouse. Interpret as touch if the left mouse event is not consumed.
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if (buttons & SCREEN_LEFT_MOUSE_BUTTON) {
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if (mouse_pressed & SCREEN_LEFT_MOUSE_BUTTON) {
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@ -383,11 +404,19 @@ void fgPlatformProcessSingleEvent ( void )
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int value;
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_KEY_FLAGS, &flags);
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_KEY_SYM, &value);
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_KEYBOARD. Flags: 0x%X, Sym: 0x%X", SLOG2_FA_SIGNED(flags), SLOG2_FA_SIGNED(value));
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// Suppress key repeats if desired
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if ((flags & KEY_REPEAT) == 0 || (fgState.KeyRepeat == GLUT_KEY_REPEAT_ON && !fgStructure.CurrentWindow->State.IgnoreKeyRepeat)) {
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screen_get_event_property_iv(screenEvent, SCREEN_PROPERTY_KEY_MODIFIERS, &mod);
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LOGI("fgPlatformProcessSingleEvent: SCREEN_EVENT_KEYBOARD. Flags: 0x%X, Sym: 0x%X, Mod: 0x%X", SLOG2_FA_SIGNED(flags), SLOG2_FA_SIGNED(value), SLOG2_FA_SIGNED(mod));
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/* Suppress key repeats if desired. Based off fg_main_mswin */
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if ((flags & KEY_REPEAT) == 0 || (fgState.KeyRepeat == GLUT_KEY_REPEAT_OFF && fgStructure.CurrentWindow->State.IgnoreKeyRepeat == GL_TRUE)) {
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unsigned int keypress = 0;
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unsigned char ascii = 0;
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/* Remember the current modifiers state so user can query it from their callback */
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fgState.Modifiers = fgPlatformGetModifiers(mod);
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/* Process keys */
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if ((keypress = key_special(value))) {
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if(flags & KEY_DOWN) {
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INVOKE_WCB(*window, Special, (keypress, window->State.MouseX, window->State.MouseY));
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@ -400,6 +429,8 @@ void fgPlatformProcessSingleEvent ( void )
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} else {
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INVOKE_WCB(*window, KeyboardUp, (ascii, window->State.MouseX, window->State.MouseY));
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}
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} else {
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LOGW("fgPlatformProcessSingleEvent: SCREEN_EVENT_KEYBOARD. Unhandled key event");
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}
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}
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break;
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