Fix issues with context lost on Android

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1678 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2014-03-05 01:40:18 +00:00
parent aff8412f26
commit 2c025ce66d

View File

@ -83,6 +83,14 @@ void fgPlatformOpenWindow( SFG_Window* window, const char* title,
fghPlatformOpenWindowEGL(window);
/* Bind context to the current thread if it's lost */
if (eglGetCurrentContext() == EGL_NO_CONTEXT &&
eglMakeCurrent(fgDisplay.pDisplay.egl.Display,
window->Window.pContext.egl.Surface,
window->Window.pContext.egl.Surface,
window->Window.Context) == EGL_FALSE)
fgError("eglMakeCurrent: err=%x\n", eglGetError());
window->State.Visible = GL_TRUE;
}