Moving some Windows-specific code from "freeglut_gamemode.c" into its own file
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@986 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
c28372cd99
commit
2b3c51b0bd
@ -39,6 +39,10 @@
|
|||||||
|
|
||||||
|
|
||||||
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
|
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
|
||||||
|
extern void fghRememberState( void );
|
||||||
|
extern void fghRestoreState( void );
|
||||||
|
extern GLboolean fghChangeDisplayMode( GLboolean haveToTest );
|
||||||
|
|
||||||
|
|
||||||
#if TARGET_HOST_POSIX_X11
|
#if TARGET_HOST_POSIX_X11
|
||||||
static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
|
static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
|
||||||
@ -154,13 +158,13 @@ static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
|
|||||||
}
|
}
|
||||||
#endif /* TARGET_HOST_POSIX_X11 */
|
#endif /* TARGET_HOST_POSIX_X11 */
|
||||||
|
|
||||||
|
#if TARGET_HOST_POSIX_X11
|
||||||
/*
|
/*
|
||||||
* Remembers the current visual settings, so that
|
* Remembers the current visual settings, so that
|
||||||
* we can change them and restore later...
|
* we can change them and restore later...
|
||||||
*/
|
*/
|
||||||
static void fghRememberState( void )
|
static void fghRememberState( void )
|
||||||
{
|
{
|
||||||
#if TARGET_HOST_POSIX_X11
|
|
||||||
int event_base, error_base;
|
int event_base, error_base;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -237,31 +241,15 @@ static void fghRememberState( void )
|
|||||||
fgWarning( "XF86VidModeGetModeLine failed" );
|
fgWarning( "XF86VidModeGetModeLine failed" );
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
#elif TARGET_HOST_MS_WINDOWS
|
|
||||||
|
|
||||||
/* DEVMODE devMode; */
|
|
||||||
|
|
||||||
/* Grab the current desktop settings... */
|
|
||||||
|
|
||||||
/* hack to get around my stupid cross-gcc headers */
|
|
||||||
#define FREEGLUT_ENUM_CURRENT_SETTINGS -1
|
|
||||||
|
|
||||||
EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS,
|
|
||||||
&fgDisplay.DisplayMode );
|
|
||||||
|
|
||||||
/* Make sure we will be restoring all settings needed */
|
|
||||||
fgDisplay.DisplayMode.dmFields |=
|
|
||||||
DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
|
|
||||||
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if TARGET_HOST_POSIX_X11
|
||||||
/*
|
/*
|
||||||
* Restores the previously remembered visual settings
|
* Restores the previously remembered visual settings
|
||||||
*/
|
*/
|
||||||
static void fghRestoreState( void )
|
static void fghRestoreState( void )
|
||||||
{
|
{
|
||||||
#if TARGET_HOST_POSIX_X11
|
|
||||||
/* Restore the remembered pointer position: */
|
/* Restore the remembered pointer position: */
|
||||||
XWarpPointer(
|
XWarpPointer(
|
||||||
fgDisplay.Display, None, fgDisplay.RootWindow, 0, 0, 0, 0,
|
fgDisplay.Display, None, fgDisplay.RootWindow, 0, 0, 0, 0,
|
||||||
@ -352,13 +340,8 @@ static void fghRestoreState( void )
|
|||||||
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
#elif TARGET_HOST_MS_WINDOWS
|
|
||||||
|
|
||||||
/* Restore the previously remembered desktop display settings */
|
|
||||||
ChangeDisplaySettingsEx( fgDisplay.DisplayName,&fgDisplay.DisplayMode, 0,0,0 );
|
|
||||||
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
#if TARGET_HOST_POSIX_X11
|
#if TARGET_HOST_POSIX_X11
|
||||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||||
@ -410,14 +393,14 @@ static int fghCheckDisplayModes( GLboolean exactMatch, int displayModesCount, XF
|
|||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if TARGET_HOST_POSIX_X11
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Changes the current display mode to match user's settings
|
* Changes the current display mode to match user's settings
|
||||||
*/
|
*/
|
||||||
static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
|
static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
|
||||||
{
|
{
|
||||||
GLboolean success = GL_FALSE;
|
GLboolean success = GL_FALSE;
|
||||||
#if TARGET_HOST_POSIX_X11
|
|
||||||
|
|
||||||
/* first try to use XRandR, then fallback to XF86VidMode */
|
/* first try to use XRandR, then fallback to XF86VidMode */
|
||||||
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||||
if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y,
|
if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y,
|
||||||
@ -512,88 +495,10 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest )
|
|||||||
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
|
|
||||||
#elif TARGET_HOST_MS_WINDOWS
|
|
||||||
|
|
||||||
DEVMODE devMode;
|
|
||||||
char *fggmstr = NULL;
|
|
||||||
char displayMode[300];
|
|
||||||
|
|
||||||
success = GL_FALSE;
|
|
||||||
|
|
||||||
EnumDisplaySettings( fgDisplay.DisplayName, -1, &devMode );
|
|
||||||
devMode.dmFields = 0;
|
|
||||||
|
|
||||||
if (fgState.GameModeSize.X!=-1)
|
|
||||||
{
|
|
||||||
devMode.dmPelsWidth = fgState.GameModeSize.X;
|
|
||||||
devMode.dmFields |= DM_PELSWIDTH;
|
|
||||||
}
|
|
||||||
if (fgState.GameModeSize.Y!=-1)
|
|
||||||
{
|
|
||||||
devMode.dmPelsHeight = fgState.GameModeSize.Y;
|
|
||||||
devMode.dmFields |= DM_PELSHEIGHT;
|
|
||||||
}
|
|
||||||
if (fgState.GameModeDepth!=-1)
|
|
||||||
{
|
|
||||||
devMode.dmBitsPerPel = fgState.GameModeDepth;
|
|
||||||
devMode.dmFields |= DM_BITSPERPEL;
|
|
||||||
}
|
|
||||||
if (fgState.GameModeRefresh!=-1)
|
|
||||||
{
|
|
||||||
devMode.dmDisplayFrequency = fgState.GameModeRefresh;
|
|
||||||
devMode.dmFields |= DM_DISPLAYFREQUENCY;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch ( ChangeDisplaySettingsEx(fgDisplay.DisplayName, &devMode, NULL, haveToTest ? CDS_TEST : CDS_FULLSCREEN , NULL) )
|
|
||||||
{
|
|
||||||
case DISP_CHANGE_SUCCESSFUL:
|
|
||||||
success = GL_TRUE;
|
|
||||||
|
|
||||||
if (!haveToTest)
|
|
||||||
{
|
|
||||||
/* update vars in case if windows switched to proper mode */
|
|
||||||
EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS, &devMode );
|
|
||||||
fgState.GameModeSize.X = devMode.dmPelsWidth;
|
|
||||||
fgState.GameModeSize.Y = devMode.dmPelsHeight;
|
|
||||||
fgState.GameModeDepth = devMode.dmBitsPerPel;
|
|
||||||
fgState.GameModeRefresh = devMode.dmDisplayFrequency;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case DISP_CHANGE_RESTART:
|
|
||||||
fggmstr = "The computer must be restarted for the graphics mode to work.";
|
|
||||||
break;
|
|
||||||
case DISP_CHANGE_BADFLAGS:
|
|
||||||
fggmstr = "An invalid set of flags was passed in.";
|
|
||||||
break;
|
|
||||||
case DISP_CHANGE_BADPARAM:
|
|
||||||
fggmstr = "An invalid parameter was passed in. This can include an invalid flag or combination of flags.";
|
|
||||||
break;
|
|
||||||
case DISP_CHANGE_FAILED:
|
|
||||||
fggmstr = "The display driver failed the specified graphics mode.";
|
|
||||||
break;
|
|
||||||
case DISP_CHANGE_BADMODE:
|
|
||||||
fggmstr = "The graphics mode is not supported.";
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
fggmstr = "Unknown error in graphics mode???"; /* dunno if it is possible,MSDN does not mention any other error */
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( !success )
|
|
||||||
{
|
|
||||||
/* I'd rather get info whats going on in my program than wonder about */
|
|
||||||
/* magic happenings behind my back, its lib for devels at last ;) */
|
|
||||||
|
|
||||||
/* append display mode to error to make things more informative */
|
|
||||||
sprintf(displayMode,"%s Problem with requested mode: %ix%i:%i@%i", fggmstr, devMode.dmPelsWidth, devMode.dmPelsHeight, devMode.dmBitsPerPel, devMode.dmDisplayFrequency);
|
|
||||||
fgWarning(displayMode);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return success;
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
|
/* -- INTERFACE FUNCTIONS -------------------------------------------------- */
|
||||||
|
|
||||||
|
@ -0,0 +1,149 @@
|
|||||||
|
/*
|
||||||
|
* freeglut_cursor_mswin.c
|
||||||
|
*
|
||||||
|
* The Windows-specific mouse cursor related stuff.
|
||||||
|
*
|
||||||
|
* Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
|
||||||
|
* Written by John F. Fay, <fayjf@sourceforge.net>
|
||||||
|
* Creation date: Thu Jan 19, 2012
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included
|
||||||
|
* in all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||||
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||||
|
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <GL/freeglut.h>
|
||||||
|
#include "freeglut_internal_mswin.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Remembers the current visual settings, so that
|
||||||
|
* we can change them and restore later...
|
||||||
|
*/
|
||||||
|
void fghRememberState( void )
|
||||||
|
{
|
||||||
|
/* DEVMODE devMode; */
|
||||||
|
|
||||||
|
/* Grab the current desktop settings... */
|
||||||
|
|
||||||
|
/* hack to get around my stupid cross-gcc headers */
|
||||||
|
#define FREEGLUT_ENUM_CURRENT_SETTINGS -1
|
||||||
|
|
||||||
|
EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS,
|
||||||
|
&fgDisplay.DisplayMode );
|
||||||
|
|
||||||
|
/* Make sure we will be restoring all settings needed */
|
||||||
|
fgDisplay.DisplayMode.dmFields |=
|
||||||
|
DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Restores the previously remembered visual settings
|
||||||
|
*/
|
||||||
|
void fghRestoreState( void )
|
||||||
|
{
|
||||||
|
/* Restore the previously remembered desktop display settings */
|
||||||
|
ChangeDisplaySettingsEx( fgDisplay.DisplayName,&fgDisplay.DisplayMode, 0,0,0 );
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Changes the current display mode to match user's settings
|
||||||
|
*/
|
||||||
|
GLboolean fghChangeDisplayMode( GLboolean haveToTest )
|
||||||
|
{
|
||||||
|
GLboolean success = GL_FALSE;
|
||||||
|
DEVMODE devMode;
|
||||||
|
char *fggmstr = NULL;
|
||||||
|
char displayMode[300];
|
||||||
|
|
||||||
|
success = GL_FALSE;
|
||||||
|
|
||||||
|
EnumDisplaySettings( fgDisplay.DisplayName, -1, &devMode );
|
||||||
|
devMode.dmFields = 0;
|
||||||
|
|
||||||
|
if (fgState.GameModeSize.X!=-1)
|
||||||
|
{
|
||||||
|
devMode.dmPelsWidth = fgState.GameModeSize.X;
|
||||||
|
devMode.dmFields |= DM_PELSWIDTH;
|
||||||
|
}
|
||||||
|
if (fgState.GameModeSize.Y!=-1)
|
||||||
|
{
|
||||||
|
devMode.dmPelsHeight = fgState.GameModeSize.Y;
|
||||||
|
devMode.dmFields |= DM_PELSHEIGHT;
|
||||||
|
}
|
||||||
|
if (fgState.GameModeDepth!=-1)
|
||||||
|
{
|
||||||
|
devMode.dmBitsPerPel = fgState.GameModeDepth;
|
||||||
|
devMode.dmFields |= DM_BITSPERPEL;
|
||||||
|
}
|
||||||
|
if (fgState.GameModeRefresh!=-1)
|
||||||
|
{
|
||||||
|
devMode.dmDisplayFrequency = fgState.GameModeRefresh;
|
||||||
|
devMode.dmFields |= DM_DISPLAYFREQUENCY;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch ( ChangeDisplaySettingsEx(fgDisplay.DisplayName, &devMode, NULL, haveToTest ? CDS_TEST : CDS_FULLSCREEN , NULL) )
|
||||||
|
{
|
||||||
|
case DISP_CHANGE_SUCCESSFUL:
|
||||||
|
success = GL_TRUE;
|
||||||
|
|
||||||
|
if (!haveToTest)
|
||||||
|
{
|
||||||
|
/* update vars in case if windows switched to proper mode */
|
||||||
|
EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS, &devMode );
|
||||||
|
fgState.GameModeSize.X = devMode.dmPelsWidth;
|
||||||
|
fgState.GameModeSize.Y = devMode.dmPelsHeight;
|
||||||
|
fgState.GameModeDepth = devMode.dmBitsPerPel;
|
||||||
|
fgState.GameModeRefresh = devMode.dmDisplayFrequency;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DISP_CHANGE_RESTART:
|
||||||
|
fggmstr = "The computer must be restarted for the graphics mode to work.";
|
||||||
|
break;
|
||||||
|
case DISP_CHANGE_BADFLAGS:
|
||||||
|
fggmstr = "An invalid set of flags was passed in.";
|
||||||
|
break;
|
||||||
|
case DISP_CHANGE_BADPARAM:
|
||||||
|
fggmstr = "An invalid parameter was passed in. This can include an invalid flag or combination of flags.";
|
||||||
|
break;
|
||||||
|
case DISP_CHANGE_FAILED:
|
||||||
|
fggmstr = "The display driver failed the specified graphics mode.";
|
||||||
|
break;
|
||||||
|
case DISP_CHANGE_BADMODE:
|
||||||
|
fggmstr = "The graphics mode is not supported.";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
fggmstr = "Unknown error in graphics mode???"; /* dunno if it is possible,MSDN does not mention any other error */
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( !success )
|
||||||
|
{
|
||||||
|
/* I'd rather get info whats going on in my program than wonder about */
|
||||||
|
/* magic happenings behind my back, its lib for devels at last ;) */
|
||||||
|
|
||||||
|
/* append display mode to error to make things more informative */
|
||||||
|
sprintf(displayMode,"%s Problem with requested mode: %ix%i:%i@%i", fggmstr, devMode.dmPelsWidth, devMode.dmPelsHeight, devMode.dmBitsPerPel, devMode.dmDisplayFrequency);
|
||||||
|
fgWarning(displayMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
return success;
|
||||||
|
}
|
||||||
|
|
Reference in New Issue
Block a user