improved comments and mouse coord adjustments (John Fay)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@521 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
brianp 2004-10-05 22:06:22 +00:00
parent 6f4c8c6ed3
commit 2a1a8f1a36
3 changed files with 37 additions and 42 deletions

View File

@ -594,11 +594,8 @@ void FGAPIENTRY glutInit( int* pargc, char** argv )
}
}
/*
* Compact {argv}.
*/
j = 1;
for( i = 1; i < *pargc; i++, j++ )
/* Compact {argv}. */
for( i = j = 1; i < *pargc; i++, j++ )
{
/* Guaranteed to end because there are "*pargc" arguments left */
while ( argv[ j ] == NULL )

View File

@ -944,9 +944,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
special_cb = FETCH_WCB( *window, SpecialUp );
}
/*
* Is there a keyboard/special callback hooked for this window?
*/
/* Is there a keyboard/special callback hooked for this window? */
if( keyboard_cb || special_cb )
{
XComposeStatus composeStatus;
@ -954,21 +952,15 @@ void FGAPIENTRY glutMainLoopEvent( void )
KeySym keySym;
int len;
/*
* Check for the ASCII/KeySym codes associated with the event:
*/
/* Check for the ASCII/KeySym codes associated with the event: */
len = XLookupString( &event.xkey, asciiCode, sizeof(asciiCode),
&keySym, &composeStatus
);
/*
* GLUT API tells us to have two separate callbacks...
*/
/* GLUT API tells us to have two separate callbacks... */
if( len > 0 )
{
/*
* ...one for the ASCII translateable keypresses...
*/
/* ...one for the ASCII translateable keypresses... */
if( keyboard_cb )
{
fgSetWindow( window );
@ -1311,7 +1303,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
* XXX function (or perhaps invoke glutSetCursor())?
* XXX That is, why are we duplicating code, here, from
* XXX glutSetCursor()? The WIN32 code should be able to just
* XXX call glutSetCurdsor() instead of defining two macros
* XXX call glutSetCursor() instead of defining two macros
* XXX and implementing a nested case in-line.
*/
case WM_SETCURSOR:
@ -1384,6 +1376,10 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
window->State.MouseX = LOWORD( lParam );
window->State.MouseY = HIWORD( lParam );
#endif /* TARGET_HOST_WINCE */
/* Restrict to [-32768, 32767] to match X11 behaviour */
/* See comment in "freeglut_developer" mailing list 10/4/04 */
if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
if ( window->ActiveMenu )
{
@ -1425,6 +1421,11 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
window->State.MouseY = HIWORD( lParam );
#endif /* TARGET_HOST_WINCE */
/* Restrict to [-32768, 32767] to match X11 behaviour */
/* See comment in "freeglut_developer" mailing list 10/4/04 */
if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
switch( uMsg )
{
case WM_LBUTTONDOWN:
@ -1540,6 +1541,19 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
break;
}
/* Set capture so that the window captures all the mouse messages */
/*
* XXX - Multiple button support: Under X11, the mouse is not released
* XXX - from the window until all buttons have been released, even if the
* XXX - user presses a button in another window. This will take more
* XXX - code changes than I am up to at the moment (10/5/04). The present
* XXX - is a 90 percent solution.
*/
if ( pressed == GL_TRUE )
SetCapture ( window->Window.Handle ) ;
else
ReleaseCapture () ;
if( ! FETCH_WCB( *window, Mouse ) )
break;
@ -1644,9 +1658,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
window->State.MouseX = mouse_pos.x;
window->State.MouseY = mouse_pos.y;
/*
* Convert the Win32 keystroke codes to GLUTtish way
*/
/* Convert the Win32 keystroke codes to GLUTtish way */
# define KEY(a,b) case a: keypress = b; break;
switch( wParam )
@ -1674,9 +1686,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
KEY( VK_INSERT, GLUT_KEY_INSERT );
case VK_DELETE:
/*
* The delete key should be treated as an ASCII keypress:
*/
/* The delete key should be treated as an ASCII keypress: */
INVOKE_WCB( *window, Keyboard,
( 127, window->State.MouseX, window->State.MouseY )
);
@ -1762,9 +1772,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
KEY( VK_INSERT, GLUT_KEY_INSERT );
case VK_DELETE:
/*
* The delete key should be treated as an ASCII keypress:
*/
/* The delete key should be treated as an ASCII keypress: */
INVOKE_WCB( *window, KeyboardUp,
( 127, window->State.MouseX, window->State.MouseY )
);
@ -1821,9 +1829,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
/*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
break;
/*
* Other messages that I have seen and which are not handled already
*/
/* Other messages that I have seen and which are not handled already */
case WM_SETTEXT: /* 0x000c */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
/* Pass it on to "DefWindowProc" to set the window text */
@ -1942,9 +1948,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
break;
default:
/*
* Handle unhandled messages
*/
/* Handle unhandled messages */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
break;
}

View File

@ -87,9 +87,7 @@ XVisualInfo* fgChooseVisual( void )
int attributes[ 32 ];
int where = 0;
/*
* First we have to process the display mode settings...
*/
/* First we have to process the display mode settings... */
/*
* XXX Why is there a semi-colon in this #define? The code
* XXX that uses the macro seems to always add more semicolons...
@ -133,9 +131,7 @@ XVisualInfo* fgChooseVisual( void )
ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 );
}
/*
* Push a null at the end of the list
*/
/* Push a null at the end of the list */
ATTRIB( None );
if( ! wantIndexedMode )
@ -186,9 +182,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
#pragma message( "fgSetupPixelFormat(): there is still some work to do here!" )
#endif
/*
* Specify which pixel format do we opt for...
*/
/* Specify which pixel format do we opt for... */
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = flags;