Fixing two minor bugs, adding comments
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@697 7f0cb862-5218-0410-a997-914c9d46530a
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@ -1184,3 +1184,15 @@ original GLUT.
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(306) Changed "fgStructure.GameMode" to "fgStructure.GameModeWindow" to
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(306) Changed "fgStructure.GameMode" to "fgStructure.GameModeWindow" to
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reflect better what it is
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reflect better what it is
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**************************************************************************
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* Changes on September 21, 2006
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**************************************************************************
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(307) Added an end-of-line character to a warning message about an unknown
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X event type
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(308) Fixing a problem in which "glutGetWindow" would return a menu's window
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instead of the menu's parent window
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(309) Added some handy comments, spacing, fixed a typo in a comment
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@ -77,13 +77,15 @@ LONG WINAPI ChangeDisplaySettingsExW(LPCWSTR,LPDEVMODEW,HWND,DWORD,LPVOID);
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#define strdup _strdup
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#define strdup _strdup
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#endif
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#endif
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/* Those files should be available on every platform. */
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/* These files should be available on every platform. */
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GL/glu.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <math.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/* These are included based on autoconf directives. */
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#if HAVE_SYS_TYPES_H
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#if HAVE_SYS_TYPES_H
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# include <sys/types.h>
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# include <sys/types.h>
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#endif
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#endif
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@ -126,6 +128,8 @@ LONG WINAPI ChangeDisplaySettingsExW(LPCWSTR,LPDEVMODEW,HWND,DWORD,LPVOID);
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# define FALSE 0
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# define FALSE 0
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#endif
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#endif
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/* General defines */
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#define INVALID_MODIFIERS 0xffffffff
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#define INVALID_MODIFIERS 0xffffffff
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/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
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/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
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@ -284,7 +288,7 @@ struct tagSFG_Display
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int DisplayPointerX; /* saved X location of the pointer */
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int DisplayPointerX; /* saved X location of the pointer */
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int DisplayPointerY; /* saved Y location of the pointer */
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int DisplayPointerY; /* saved Y location of the pointer */
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#endif
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#endif /* X_XF86VidModeGetModeLine */
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#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
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#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
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HINSTANCE Instance; /* The application's instance */
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HINSTANCE Instance; /* The application's instance */
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@ -980,7 +980,7 @@ static void fghJoystickAddHatElement ( SFG_Joystick *joy, CFDictionaryRef button
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http://msdn.microsoft.com/archive/en-us/dnargame/html/msdn_sidewind3d.asp
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http://msdn.microsoft.com/archive/en-us/dnargame/html/msdn_sidewind3d.asp
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*/
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*/
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# if defined(_MSC_VER)
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# if defined(_MSC_VER)
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# pragma comment (lib, "advapi32.lib")
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# pragma comment (lib, "advapi32.lib") /* library pragmas are bad */
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# endif
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# endif
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static int fghJoystickGetOEMProductName ( SFG_Joystick* joy, char *buf, int buf_sz )
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static int fghJoystickGetOEMProductName ( SFG_Joystick* joy, char *buf, int buf_sz )
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@ -69,7 +69,7 @@ struct GXKeyList gxKeyList;
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#endif
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#endif
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#ifndef MIN
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#ifndef MIN
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#define MIN(a,b) (((a)<(b)) ? (a) : (b))
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# define MIN(a,b) (((a)<(b)) ? (a) : (b))
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#endif
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#endif
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@ -1404,7 +1404,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
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break; /* XXX Should disable this event */
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break; /* XXX Should disable this event */
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default:
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default:
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fgWarning ("Unknown X event type: %d", event.type);
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fgWarning ("Unknown X event type: %d\n", event.type);
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break;
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break;
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}
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}
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}
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}
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@ -30,7 +30,7 @@
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#if TARGET_HOST_WINCE
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#if TARGET_HOST_WINCE
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#include <aygshell.h>
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#include <aygshell.h>
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#pragma comment( lib, "Aygshell.lib" )
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#pragma comment( lib, "Aygshell.lib" ) /* library pragmas are bad */
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static wchar_t* fghWstrFromStr(const char* str)
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static wchar_t* fghWstrFromStr(const char* str)
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{
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{
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@ -764,10 +764,11 @@ void FGAPIENTRY glutSetWindow( int ID )
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*/
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*/
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int FGAPIENTRY glutGetWindow( void )
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int FGAPIENTRY glutGetWindow( void )
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{
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{
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SFG_Window *win = fgStructure.CurrentWindow;
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetWindow" );
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FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetWindow" );
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if( fgStructure.CurrentWindow == NULL )
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while ( win && win->IsMenu )
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return 0;
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win = win->Parent;
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return fgStructure.CurrentWindow->ID;
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return win ? win->ID : 0;
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}
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}
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/*
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/*
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