freeglut_assert_ready is going to have to go at some point.

But for now I've moved setting fgState.Initalized to GL_FALSE.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@353 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
cjp 2003-11-15 19:11:09 +00:00
parent 3f70f7bdf2
commit 22b6c59f34

View File

@ -216,7 +216,7 @@ void fgDeinitialize( void )
return;
}
fgState.Initalized = GL_FALSE;
/* fgState.Initalized = GL_FALSE; */
/*
* If there was a menu created, destroy the rendering context
@ -237,6 +237,8 @@ void fgDeinitialize( void )
fgJoystickClose( );
fgState.Initalized = GL_FALSE;
fgState.Position.X = -1;
fgState.Position.Y = -1;
fgState.Position.Use = GL_FALSE;