Merge remote-tracking branch 'svn/trunk' into git_master
This commit is contained in:
commit
2204e280c8
@ -29,17 +29,53 @@
|
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#include <GL/freeglut.h>
|
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#include "../fg_internal.h"
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|
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/* we'll try to use XR&R if it's available at compile-time, and at runtime, and the user
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* hasn't explicitly disabled it by setting the FREEGLUT_NO_XRANDR env-var.
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*/
|
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static int use_xrandr(void)
|
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{
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#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
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int event_base, error_base;
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if(!XRRQueryExtension(fgDisplay.pDisplay.Display, &event_base, &error_base)) {
|
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return 0;
|
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}
|
||||
if(getenv("FREEGLUT_NO_XRANDR")) {
|
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return 0;
|
||||
}
|
||||
return 1;
|
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#else
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return 0; /* no compile-time support */
|
||||
#endif
|
||||
}
|
||||
|
||||
/* we'll try to use XF86VidMode if it's available at compile-time, and at runtime, and the
|
||||
* user hasn't explicitly disabled it by setting the FREEGLUT_NO_XF86VM env-var.
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*/
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static int use_xf86vm(void)
|
||||
{
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#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
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int event_base, error_base;
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if(!XF86VidModeQueryExtension(fgDisplay.pDisplay.Display, &event_base, &error_base)) {
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return 0;
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}
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if(getenv("FREEGLUT_NO_XF86VM")) {
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return 0;
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}
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return 1;
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#else
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return 0; /* no compile-time support */
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#endif
|
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}
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|
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|
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#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
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static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
|
||||
{
|
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int event_base, error_base, ver_major, ver_minor, use_rate;
|
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int ver_major, ver_minor, use_rate;
|
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XRRScreenConfiguration *xrr_config = 0;
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Status result = -1;
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|
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/* must check at runtime for the availability of the extension */
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if(!XRRQueryExtension(fgDisplay.pDisplay.Display, &event_base, &error_base)) {
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return -1;
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}
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/* NOTE: we have already determined that XR&R is availble and enabled before calling this */
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XRRQueryVersion(fgDisplay.pDisplay.Display, &ver_major, &ver_minor);
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@ -147,10 +183,6 @@ static int xrandr_resize(int xsz, int ysz, int rate, int just_checking)
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||||
*/
|
||||
void fgPlatformRememberState( void )
|
||||
{
|
||||
# if defined(HAVE_X11_EXTENSIONS_XRANDR_H) | defined(HAVE_X11_EXTENSIONS_XF86VMODE_H)
|
||||
int event_base, error_base;
|
||||
# endif
|
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|
||||
/*
|
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* Remember the current pointer location before going fullscreen
|
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* for restoring it later:
|
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@ -164,7 +196,7 @@ void fgPlatformRememberState( void )
|
||||
&fgDisplay.pDisplay.DisplayPointerX, &fgDisplay.pDisplay.DisplayPointerY, &junk_mask);
|
||||
|
||||
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
if(XRRQueryExtension(fgDisplay.pDisplay.Display, &event_base, &error_base)) {
|
||||
if(use_xrandr()) {
|
||||
XRRScreenConfiguration *xrr_config;
|
||||
XRRScreenSize *ssizes;
|
||||
Rotation rot;
|
||||
@ -189,40 +221,38 @@ void fgPlatformRememberState( void )
|
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XRRFreeScreenConfigInfo(xrr_config);
|
||||
}
|
||||
}
|
||||
# endif
|
||||
# endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
|
||||
|
||||
/*
|
||||
* This highly depends on the XFree86 extensions,
|
||||
* not approved as X Consortium standards
|
||||
*/
|
||||
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
if(!XF86VidModeQueryExtension(fgDisplay.pDisplay.Display, &event_base, &error_base)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Remember the current ViewPort location of the screen to be able to
|
||||
* restore the ViewPort on LeaveGameMode():
|
||||
*/
|
||||
if( !XF86VidModeGetViewPort(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayViewPortX,
|
||||
&fgDisplay.pDisplay.DisplayViewPortY ) )
|
||||
fgWarning( "XF86VidModeGetViewPort failed" );
|
||||
if(use_xf86vm()) {
|
||||
/*
|
||||
* Remember the current ViewPort location of the screen to be able to
|
||||
* restore the ViewPort on LeaveGameMode():
|
||||
*/
|
||||
if( !XF86VidModeGetViewPort(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayViewPortX,
|
||||
&fgDisplay.pDisplay.DisplayViewPortY ) )
|
||||
fgWarning( "XF86VidModeGetViewPort failed" );
|
||||
|
||||
|
||||
/* Query the current display settings: */
|
||||
fgDisplay.pDisplay.DisplayModeValid =
|
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XF86VidModeGetModeLine(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayModeClock,
|
||||
&fgDisplay.pDisplay.DisplayMode
|
||||
);
|
||||
/* Query the current display settings: */
|
||||
fgDisplay.pDisplay.DisplayModeValid =
|
||||
XF86VidModeGetModeLine(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayModeClock,
|
||||
&fgDisplay.pDisplay.DisplayMode
|
||||
);
|
||||
|
||||
if( !fgDisplay.pDisplay.DisplayModeValid )
|
||||
fgWarning( "XF86VidModeGetModeLine failed" );
|
||||
if( !fgDisplay.pDisplay.DisplayModeValid )
|
||||
fgWarning( "XF86VidModeGetModeLine failed" );
|
||||
}
|
||||
# endif
|
||||
|
||||
}
|
||||
@ -238,90 +268,90 @@ void fgPlatformRestoreState( void )
|
||||
fgDisplay.pDisplay.DisplayPointerX, fgDisplay.pDisplay.DisplayPointerY
|
||||
);
|
||||
|
||||
|
||||
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
if(fgDisplay.pDisplay.prev_size_valid) {
|
||||
if(xrandr_resize(fgDisplay.pDisplay.prev_xsz, fgDisplay.pDisplay.prev_ysz, fgDisplay.pDisplay.prev_refresh, 0) != -1) {
|
||||
fgDisplay.pDisplay.prev_size_valid = 0;
|
||||
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
fgDisplay.pDisplay.DisplayModeValid = 0;
|
||||
# endif
|
||||
return;
|
||||
}
|
||||
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
if(use_xrandr()) {
|
||||
if(fgDisplay.pDisplay.prev_size_valid) {
|
||||
if(xrandr_resize(fgDisplay.pDisplay.prev_xsz, fgDisplay.pDisplay.prev_ysz, fgDisplay.pDisplay.prev_refresh, 0) != -1) {
|
||||
fgDisplay.pDisplay.prev_size_valid = 0;
|
||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
fgDisplay.pDisplay.DisplayModeValid = 0;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
return; /* don't fall back to XF86VidMode if we have XR&R */
|
||||
}
|
||||
# endif
|
||||
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
|
||||
|
||||
|
||||
|
||||
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
/*
|
||||
* This highly depends on the XFree86 extensions,
|
||||
* not approved as X Consortium standards
|
||||
*/
|
||||
if(use_xf86vm()) {
|
||||
|
||||
if( fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
XF86VidModeModeInfo** displayModes;
|
||||
int i, displayModesCount;
|
||||
if( fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
XF86VidModeModeInfo** displayModes;
|
||||
int i, displayModesCount;
|
||||
|
||||
if( !XF86VidModeGetAllModeLines(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&displayModesCount,
|
||||
&displayModes ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeGetAllModeLines failed" );
|
||||
return;
|
||||
}
|
||||
if( !XF86VidModeGetAllModeLines(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&displayModesCount,
|
||||
&displayModes ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeGetAllModeLines failed" );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Check every of the modes looking for one that matches our demands.
|
||||
* If we find one, switch to it and restore the remembered viewport.
|
||||
*/
|
||||
for( i = 0; i < displayModesCount; i++ )
|
||||
{
|
||||
if(displayModes[ i ]->hdisplay == fgDisplay.pDisplay.DisplayMode.hdisplay &&
|
||||
displayModes[ i ]->vdisplay == fgDisplay.pDisplay.DisplayMode.vdisplay &&
|
||||
displayModes[ i ]->dotclock == fgDisplay.pDisplay.DisplayModeClock )
|
||||
{
|
||||
if( !XF86VidModeSwitchToMode(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
displayModes[ i ] ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeSwitchToMode failed" );
|
||||
break;
|
||||
}
|
||||
/*
|
||||
* Check every of the modes looking for one that matches our demands.
|
||||
* If we find one, switch to it and restore the remembered viewport.
|
||||
*/
|
||||
for( i = 0; i < displayModesCount; i++ )
|
||||
{
|
||||
if(displayModes[ i ]->hdisplay == fgDisplay.pDisplay.DisplayMode.hdisplay &&
|
||||
displayModes[ i ]->vdisplay == fgDisplay.pDisplay.DisplayMode.vdisplay &&
|
||||
displayModes[ i ]->dotclock == fgDisplay.pDisplay.DisplayModeClock )
|
||||
{
|
||||
if( !XF86VidModeSwitchToMode(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
displayModes[ i ] ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeSwitchToMode failed" );
|
||||
break;
|
||||
}
|
||||
|
||||
if( !XF86VidModeSetViewPort(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
fgDisplay.pDisplay.DisplayViewPortX,
|
||||
fgDisplay.pDisplay.DisplayViewPortY ) )
|
||||
fgWarning( "XF86VidModeSetViewPort failed" );
|
||||
if( !XF86VidModeSetViewPort(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
fgDisplay.pDisplay.DisplayViewPortX,
|
||||
fgDisplay.pDisplay.DisplayViewPortY ) )
|
||||
fgWarning( "XF86VidModeSetViewPort failed" );
|
||||
|
||||
|
||||
/*
|
||||
* For the case this would be the last X11 call the application
|
||||
* calls exit() we've to flush the X11 output queue to have the
|
||||
* commands sent to the X server before the application exits.
|
||||
*/
|
||||
XFlush( fgDisplay.pDisplay.Display );
|
||||
/*
|
||||
* For the case this would be the last X11 call the application
|
||||
* calls exit() we've to flush the X11 output queue to have the
|
||||
* commands sent to the X server before the application exits.
|
||||
*/
|
||||
XFlush( fgDisplay.pDisplay.Display );
|
||||
|
||||
fgDisplay.pDisplay.DisplayModeValid = 0;
|
||||
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
fgDisplay.pDisplay.prev_size_valid = 0;
|
||||
# endif
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
XFree( displayModes );
|
||||
fgDisplay.pDisplay.DisplayModeValid = 0;
|
||||
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
fgDisplay.pDisplay.prev_size_valid = 0;
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
XFree( displayModes );
|
||||
}
|
||||
}
|
||||
|
||||
# endif
|
||||
|
||||
#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
|
||||
}
|
||||
|
||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
@ -378,105 +408,108 @@ static int fghCheckDisplayModes( GLboolean exactMatch, int displayModesCount, XF
|
||||
GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest )
|
||||
{
|
||||
GLboolean success = GL_FALSE;
|
||||
/* first try to use XRandR, then fallback to XF86VidMode */
|
||||
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y,
|
||||
fgState.GameModeRefresh, haveToTest) != -1) {
|
||||
return GL_TRUE;
|
||||
}
|
||||
# endif
|
||||
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
|
||||
if(use_xrandr()) {
|
||||
if(xrandr_resize(fgState.GameModeSize.X, fgState.GameModeSize.Y,
|
||||
fgState.GameModeRefresh, haveToTest) != -1) {
|
||||
return GL_TRUE;
|
||||
}
|
||||
return GL_FALSE; /* don't fall back to XF86VidMode */
|
||||
}
|
||||
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
|
||||
|
||||
|
||||
/*
|
||||
* This highly depends on the XFree86 extensions,
|
||||
* not approved as X Consortium standards
|
||||
*/
|
||||
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
if(use_xf86vm()) {
|
||||
/*
|
||||
* This is also used by applications which check modes by calling
|
||||
* glutGameModeGet(GLUT_GAME_MODE_POSSIBLE), so allow the check:
|
||||
*/
|
||||
if( haveToTest || fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
XF86VidModeModeInfo** displayModes;
|
||||
int i, displayModesCount;
|
||||
|
||||
/*
|
||||
* This is also used by applications which check modes by calling
|
||||
* glutGameModeGet(GLUT_GAME_MODE_POSSIBLE), so allow the check:
|
||||
*/
|
||||
if( haveToTest || fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
XF86VidModeModeInfo** displayModes;
|
||||
int i, displayModesCount;
|
||||
/* If we don't have a valid modeline in the display structure, which
|
||||
* can happen if this is called from glutGameModeGet instead of
|
||||
* glutEnterGameMode, then we need to query the current mode, to make
|
||||
* unspecified settings to default to their current values.
|
||||
*/
|
||||
if(!fgDisplay.pDisplay.DisplayModeValid) {
|
||||
if(!XF86VidModeGetModeLine(fgDisplay.pDisplay.Display, fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayModeClock, &fgDisplay.pDisplay.DisplayMode)) {
|
||||
return success;
|
||||
}
|
||||
}
|
||||
|
||||
/* If we don't have a valid modeline in the display structure, which
|
||||
* can happen if this is called from glutGameModeGet instead of
|
||||
* glutEnterGameMode, then we need to query the current mode, to make
|
||||
* unspecified settings to default to their current values.
|
||||
*/
|
||||
if(!fgDisplay.pDisplay.DisplayModeValid) {
|
||||
if(!XF86VidModeGetModeLine(fgDisplay.pDisplay.Display, fgDisplay.pDisplay.Screen,
|
||||
&fgDisplay.pDisplay.DisplayModeClock, &fgDisplay.pDisplay.DisplayMode)) {
|
||||
return success;
|
||||
}
|
||||
}
|
||||
if (fgState.GameModeSize.X == -1)
|
||||
{
|
||||
fgState.GameModeSize.X = fgDisplay.pDisplay.DisplayMode.hdisplay;
|
||||
}
|
||||
if (fgState.GameModeSize.Y == -1)
|
||||
{
|
||||
fgState.GameModeSize.Y = fgDisplay.pDisplay.DisplayMode.vdisplay;
|
||||
}
|
||||
if (fgState.GameModeDepth == -1)
|
||||
{
|
||||
/* can't get color depth from this, nor can we change it, do nothing
|
||||
* TODO: get with XGetVisualInfo()? but then how to set?
|
||||
*/
|
||||
}
|
||||
if (fgState.GameModeRefresh == -1)
|
||||
{
|
||||
/* Compute the displays refresh rate, dotclock comes in kHz. */
|
||||
int refresh = ( fgDisplay.pDisplay.DisplayModeClock * 1000 ) /
|
||||
( fgDisplay.pDisplay.DisplayMode.htotal * fgDisplay.pDisplay.DisplayMode.vtotal );
|
||||
|
||||
if (fgState.GameModeSize.X == -1)
|
||||
{
|
||||
fgState.GameModeSize.X = fgDisplay.pDisplay.DisplayMode.hdisplay;
|
||||
}
|
||||
if (fgState.GameModeSize.Y == -1)
|
||||
{
|
||||
fgState.GameModeSize.Y = fgDisplay.pDisplay.DisplayMode.vdisplay;
|
||||
}
|
||||
if (fgState.GameModeDepth == -1)
|
||||
{
|
||||
/* can't get color depth from this, nor can we change it, do nothing
|
||||
* TODO: get with XGetVisualInfo()? but then how to set?
|
||||
*/
|
||||
}
|
||||
if (fgState.GameModeRefresh == -1)
|
||||
{
|
||||
/* Compute the displays refresh rate, dotclock comes in kHz. */
|
||||
int refresh = ( fgDisplay.pDisplay.DisplayModeClock * 1000 ) /
|
||||
( fgDisplay.pDisplay.DisplayMode.htotal * fgDisplay.pDisplay.DisplayMode.vtotal );
|
||||
fgState.GameModeRefresh = refresh;
|
||||
}
|
||||
|
||||
fgState.GameModeRefresh = refresh;
|
||||
}
|
||||
|
||||
/* query all possible display modes */
|
||||
if( !XF86VidModeGetAllModeLines(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&displayModesCount,
|
||||
&displayModes ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeGetAllModeLines failed" );
|
||||
return success;
|
||||
}
|
||||
/* query all possible display modes */
|
||||
if( !XF86VidModeGetAllModeLines(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
&displayModesCount,
|
||||
&displayModes ) )
|
||||
{
|
||||
fgWarning( "XF86VidModeGetAllModeLines failed" );
|
||||
return success;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Check every of the modes looking for one that matches our demands,
|
||||
* ignoring the refresh rate if no exact match could be found.
|
||||
*/
|
||||
i = fghCheckDisplayModes( GL_TRUE, displayModesCount, displayModes );
|
||||
if( i < 0 ) {
|
||||
i = fghCheckDisplayModes( GL_FALSE, displayModesCount, displayModes );
|
||||
}
|
||||
success = ( i < 0 ) ? GL_FALSE : GL_TRUE;
|
||||
/*
|
||||
* Check every of the modes looking for one that matches our demands,
|
||||
* ignoring the refresh rate if no exact match could be found.
|
||||
*/
|
||||
i = fghCheckDisplayModes( GL_TRUE, displayModesCount, displayModes );
|
||||
if( i < 0 ) {
|
||||
i = fghCheckDisplayModes( GL_FALSE, displayModesCount, displayModes );
|
||||
}
|
||||
success = ( i < 0 ) ? GL_FALSE : GL_TRUE;
|
||||
|
||||
if( !haveToTest && success ) {
|
||||
if( !XF86VidModeSwitchToMode(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
displayModes[ i ] ) )
|
||||
fgWarning( "XF86VidModeSwitchToMode failed" );
|
||||
}
|
||||
if( !haveToTest && success ) {
|
||||
if( !XF86VidModeSwitchToMode(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgDisplay.pDisplay.Screen,
|
||||
displayModes[ i ] ) )
|
||||
fgWarning( "XF86VidModeSwitchToMode failed" );
|
||||
}
|
||||
|
||||
XFree( displayModes );
|
||||
}
|
||||
XFree( displayModes );
|
||||
}
|
||||
}
|
||||
|
||||
# endif
|
||||
#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
|
||||
void fgPlatformEnterGameMode( void )
|
||||
void fgPlatformEnterGameMode( void )
|
||||
{
|
||||
|
||||
/*
|
||||
@ -521,38 +554,40 @@ void fgPlatformEnterGameMode( void )
|
||||
fgState.GameModeSize.X/2, fgState.GameModeSize.Y/2
|
||||
);
|
||||
|
||||
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
|
||||
if(use_xf86vm()) {
|
||||
|
||||
if( fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
int x, y;
|
||||
Window child;
|
||||
if( fgDisplay.pDisplay.DisplayModeValid )
|
||||
{
|
||||
int x, y;
|
||||
Window child;
|
||||
|
||||
/* Change to viewport to the window topleft edge: */
|
||||
if( !XF86VidModeSetViewPort( fgDisplay.pDisplay.Display, fgDisplay.pDisplay.Screen, 0, 0 ) )
|
||||
fgWarning( "XF86VidModeSetViewPort failed" );
|
||||
/* Change to viewport to the window topleft edge: */
|
||||
if( !XF86VidModeSetViewPort( fgDisplay.pDisplay.Display, fgDisplay.pDisplay.Screen, 0, 0 ) )
|
||||
fgWarning( "XF86VidModeSetViewPort failed" );
|
||||
|
||||
/*
|
||||
* Final window repositioning: It could be avoided using an undecorated
|
||||
* window using override_redirect, but this * would possily require
|
||||
* more changes and investigation.
|
||||
*/
|
||||
/*
|
||||
* Final window repositioning: It could be avoided using an undecorated
|
||||
* window using override_redirect, but this * would possily require
|
||||
* more changes and investigation.
|
||||
*/
|
||||
|
||||
/* Get the current postion of the drawable area on screen */
|
||||
XTranslateCoordinates(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgStructure.CurrentWindow->Window.Handle,
|
||||
fgDisplay.pDisplay.RootWindow,
|
||||
0, 0, &x, &y,
|
||||
&child
|
||||
);
|
||||
/* Get the current postion of the drawable area on screen */
|
||||
XTranslateCoordinates(
|
||||
fgDisplay.pDisplay.Display,
|
||||
fgStructure.CurrentWindow->Window.Handle,
|
||||
fgDisplay.pDisplay.RootWindow,
|
||||
0, 0, &x, &y,
|
||||
&child
|
||||
);
|
||||
|
||||
/* Move the decorataions out of the topleft corner of the display */
|
||||
XMoveWindow( fgDisplay.pDisplay.Display, fgStructure.CurrentWindow->Window.Handle,
|
||||
-x, -y);
|
||||
}
|
||||
/* Move the decorataions out of the topleft corner of the display */
|
||||
XMoveWindow( fgDisplay.pDisplay.Display, fgStructure.CurrentWindow->Window.Handle,
|
||||
-x, -y);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
|
||||
|
||||
/* Grab the keyboard, too */
|
||||
XGrabKeyboard(
|
||||
@ -565,7 +600,7 @@ void fgPlatformEnterGameMode( void )
|
||||
|
||||
}
|
||||
|
||||
void fgPlatformLeaveGameMode( void )
|
||||
void fgPlatformLeaveGameMode( void )
|
||||
{
|
||||
XUngrabPointer( fgDisplay.pDisplay.Display, CurrentTime );
|
||||
XUngrabKeyboard( fgDisplay.pDisplay.Display, CurrentTime );
|
||||
|
Reference in New Issue
Block a user