added todo

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1217 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2012-03-30 00:55:51 +00:00
parent afdd121473
commit 207411c39b

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@ -905,6 +905,12 @@ static void fghSphere( double radius, GLint slices, GLint stacks, GLboolean useW
fgError("Failed to allocate memory in fghGenerateSphere"); fgError("Failed to allocate memory in fghGenerateSphere");
} }
/* TODO: Can do top and bottom as Triangle strip as well
(just need to repeat top/btoom vertex a lot). Then we can draw
the whole thing with just one index array and one for-looped call
to glDrawElements.. That'll make it easier to reuse code with other
Circular objects too
*/
topIdx[0]=0; topIdx[0]=0;
topIdx[1] = 1; /* repeat first slice's idx for closing off shape */ topIdx[1] = 1; /* repeat first slice's idx for closing off shape */
for (j=slices, idx=2; j>0; j--, idx++) for (j=slices, idx=2; j>0; j--, idx++)