added todo
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1217 7f0cb862-5218-0410-a997-914c9d46530a
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@ -905,6 +905,12 @@ static void fghSphere( double radius, GLint slices, GLint stacks, GLboolean useW
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fgError("Failed to allocate memory in fghGenerateSphere");
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}
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/* TODO: Can do top and bottom as Triangle strip as well
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(just need to repeat top/btoom vertex a lot). Then we can draw
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the whole thing with just one index array and one for-looped call
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to glDrawElements.. That'll make it easier to reuse code with other
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Circular objects too
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*/
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topIdx[0]=0;
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topIdx[1] = 1; /* repeat first slice's idx for closing off shape */
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for (j=slices, idx=2; j>0; j--, idx++)
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