Committed change from Nigel to fix the joystick bug. (The joystick
code was not setting the GLUT window prior to calling callbacks.) Please verify. If so, this closes out, I think, the latter half of that bug report, so anyone with the means to modify/close bug reports should do so upon verification of the fix. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@242 7f0cb862-5218-0410-a997-914c9d46530a
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@ -571,6 +571,7 @@ void fgJoystickPollWindow( SFG_Window* window )
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/*
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* Execute the freeglut joystick callback now
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*/
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fgSetWindow (window);
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window->Callbacks.Joystick(
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buttons,
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(int) (axes[ 0 ] * 1000.0f),
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