added 3.0 todo list and call for help

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1592 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2013-04-05 03:36:16 +00:00
parent a78fe5852e
commit 1bdc52ff5d
3 changed files with 77 additions and 12 deletions

View File

@ -7,26 +7,25 @@ setPageTitle("How You Can Help");
# Make the header. # Make the header.
generateHeader($_SERVER['PHP_SELF']); generateHeader($_SERVER['PHP_SELF']);
?> ?>
<p></p>
<div class="img-right"> <div class="img-right">
<img src="images/OGL.png" alt="OpenGL" /><br/> <img src="images/OGL.png" alt="OpenGL" /><br/>
This is OpenGL at its finest. This is OpenGL at its finest.
</div> </div>
<div class="textheader">This is better than GLUT.</div> <div class="textheader">This is better than GLUT.</div>
<p>freeglut started as a GLUT clone, but now it's something much better than that. It's a GLUT replacement. Here are the features you have wanted -- and if you have ideas for more, share them!</p> <p>FreeGLUT started out as a GLUT clone, but now it's something much
better than that. It's a GLUT replacement. Here are the features you
have wanted -- and if you have ideas for more, share them! FreeGLUT is
under continuous development. Currently, work on 3.0 is in full swing.
See below for the list of work that is still to be done.</p>
<div class="textheader">Everyone can help</div> <div class="textheader">Everyone can help</div>
<p> <p>
Free software projects depend on the community around them for their growth. Free software projects depend on the community around them for their growth.
It's by contributions that truly wonderful pieces of open and free software come to be. It's by contributions that truly wonderful pieces of open and free software come to be.
</p> Contributions can be nearly anything. The point is involvement!</p>
<p>Contributions can be nearly anything. The point is involvement!</p> <p>Examples:
<p>Examples:</p>
<ul> <ul>
<li>Use freeglut in your projects!</li> <li>Use freeglut in your projects!</li>
<li>Tell us what you like.</li> <li>Tell us what you like.</li>
@ -36,13 +35,21 @@ It's by contributions that truly wonderful pieces of open and free software come
<li>Spread the word about the project.</li> <li>Spread the word about the project.</li>
<li><a href="http://lists.sourceforge.net/lists/listinfo/freeglut-developer">Join</a> our development mailing list.</li> <li><a href="http://lists.sourceforge.net/lists/listinfo/freeglut-developer">Join</a> our development mailing list.</li>
<li>If you changed a feature, send us a patch -- others might benefit from your work!</li> <li>If you changed a feature, send us a patch -- others might benefit from your work!</li>
</ul> </ul></p>
<p> <p>
But simply, become involved! But simply, become involved!
The project is not just software, it's the people that contribute, too. The project is not just software, it's the people that contribute, too.
</p> </p>
<div class="textheader">FreeGLUT 3.0</div>
<p>
<a href=progress.php>Click here</a> for an overview of the major work,
its status and planned milestone for FreeGLUT 3.0 and beyond. Help one
any of these plans, as well as suggestions and/or patches for anything
else are very welcome!
</p>
<div class="textheader">Go to SourceForge and...</div> <div class="textheader">Go to SourceForge and...</div>
<ul> <ul>

View File

@ -30,8 +30,22 @@ generateHeader($_SERVER['PHP_SELF']);
<p>Pawel started freeglut development on December 1st, 1999. The project is now virtually a 100% replacement for the original GLUT with only a few departures (such as the abandonment of SGI-specific features such as the Dials&amp;Buttons box and Dynamic Video Resolution) and a shrinking set of bugs.</p> <p>Pawel started freeglut development on December 1st, 1999. The project is now virtually a 100% replacement for the original GLUT with only a few departures (such as the abandonment of SGI-specific features such as the Dials&amp;Buttons box and Dynamic Video Resolution) and a shrinking set of bugs.</p>
<p>There are some additional features such as a larger set of predefined shapes for use in applications.</p> <p>There are some additional features such as a larger set of predefined shapes for use in applications.</p>
<div class="textheader"><a name="download"></a>Help out!</div>
<p>FreeGLUT 3.0 is in active development, and will feature a port to
Android as well as a host of other enhancements. We are looking for
developers to help out with further work on the Android port.
Furthermore, ports to Cocoa/Carbon on OSX, and maybe even Wayland are
planned. For more information, see the <a href="help.php">Help Out
page</a> and <a
href="http://lists.sourceforge.net/lists/listinfo/freeglut-developer">join</a>
the <a
href="mailto:freeglut-developer@lists.sourceforge.net">freeglut-developer</a>
mailing list.<br>Note that the FreeGLUT 3.0 enhancements are already in
the API docs on the website, some of these will not work with the
currently available 2.8.1 release.</p>
<div class="textheader"><a name="download"></a>Downloads...</div> <div class="textheader"><a name="download"></a>Downloads...</div>
<p>Below are file links for the freeglut project. README files are included. You can also check the install documentation. The not-quite <a href="http://freeglut.svn.sourceforge.net/viewvc/freeglut/trunk/freeglut/freeglut/ChangeLog?view=log">up-to-date freeglut ChangeLog is available here</a>. Have fun!</p> <p>Below are file links for the freeglut project. README files are included. Have fun!</p>
<div class="indent"> <div class="indent">
<div class="textheader">Testing Releases</div> <div class="textheader">Testing Releases</div>

View File

@ -8,7 +8,51 @@ setPageTitle("A Look At Progress");
generateHeader($_SERVER['PHP_SELF']); generateHeader($_SERVER['PHP_SELF']);
?> ?>
<div class="textheader">Future Goals</div> <div class="textheader">FreeGLUT 3.0</div>
<p>This still needs filling in, but be assured it will contain something like, "become an even better library."</p> <p>
Major work, its status and planned milestone. <a
href="help.php">Help</a> on any of these plans is very welcome!</p>
<table>
<tr>
<th>Feature</th><th>Status</th><th>Milestone</th></tr>
<tr><td>Andriod port</td><td>Basic but complete functionality by Sylvain
Beucler, but there are <a href=docs/android.php#roadmap>todo
points</a></td><td>Basic functionality as is now done: 3.0. Future
enhancements: 3.0 or later.</td></tr>
<tr><td>GL2+ and GLES 1/2 clean API for geometry</td><td>Done for all (geometry like
cube, cone, etc, as well as the teapot and other parts of the
teaset)</td><td>3.0</td></tr>
<tr><td>GL2+ and GLES 1/2 clean API for fonts and menus</td><td>Not sure what can be done
here really. Menus will continue to work fine with OpenGL 3+ exclusive
applications as long as the platform provides legacy contexts, as menus
have their own rendering context. For text rendering, its probably best if the
user looks at freetype and the like and avoids the use of FreeGLUT's
text API</td><td>Probably impossible to do anything here</td></tr>
<tr><td>At runtime loading of OpenGL, OpenGL ES1 or OpenGL ES2 libraries,
like SDL.</td><td>Currently CMake variables define at compile time which
of these three the library will be compiled against. No work has been
done on moving this to an at-runtime API.</td><td>Having this in 3.0
would be nice, but not essential.</td></tr>
<tr><td>Code reorganized such that platform and display server specific code
are decoupled</td><td>Done, thanks John Fay! This already lead to a port
to Android and support for GLES 2 on X11 (thanks Sylvain for both!), and
paves the way for implementing native OSX and Wayland
support</td><td>3.0</td></tr>
<tr><td>Position callback</td><td>Done: we now have a position callback
notifying when position of the window changed.</td><td>3.0</td></tr>
<tr><td>
<tr><td>Carbon/Cocoa port</td><td>Not started. As Carbon is legacy, one
might one to port to Cocoa first or even forget about Carbon all
together.</td><td>Undecided</td></tr>
<tr><td>Wayland port</td><td>Not started.</td><td>Undecided</td></tr>
</table>
</p>
<?php generateFooter(); ?> <?php generateFooter(); ?>