Splitting the X11-specific stuff out of "freeglut_internal.h" into its own file per e-mail from Diederick Niehorster dated 2/4/12 at 11:31 PM (he sent it on 2/5/12)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1063 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2012-02-05 05:54:30 +00:00
parent a370bd34d2
commit 1bcc27f30c
2 changed files with 219 additions and 185 deletions

View File

@ -86,31 +86,6 @@
#define FREEGLUT_MAX_MENUS 3
/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
#if TARGET_HOST_POSIX_X11
# include <GL/glx.h>
# include <X11/Xlib.h>
# include <X11/Xatom.h>
# include <X11/keysym.h>
# include <X11/extensions/XInput.h>
# ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
# include <X11/extensions/xf86vmode.h>
# endif
# ifdef HAVE_X11_EXTENSIONS_XRANDR_H
# include <X11/extensions/Xrandr.h>
# endif
/* If GLX is too old, we will fail during runtime when multisampling
is requested, but at least freeglut compiles. */
# ifndef GLX_SAMPLE_BUFFERS
# define GLX_SAMPLE_BUFFERS 0x80A8
# endif
# ifndef GLX_SAMPLES
# define GLX_SAMPLES 0x80A9
# endif
#endif
/* These files should be available on every platform. */
#include <stdio.h>
#include <string.h>
@ -183,55 +158,7 @@
/* Platform-specific includes */
#if TARGET_HOST_POSIX_X11
typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;
struct tagSFG_PlatformDisplay
{
Display* Display; /* The display we are being run in. */
int Screen; /* The screen we are about to use. */
Window RootWindow; /* The screen's root window. */
int Connection; /* The display's connection number */
Atom DeleteWindow; /* The window deletion atom */
Atom State; /* The state atom */
Atom StateFullScreen; /* The full screen atom */
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
int prev_xsz, prev_ysz;
int prev_refresh;
int prev_size_valid;
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
/*
* XF86VidMode may be compilable even if it fails at runtime. Therefore,
* the validity of the VidMode has to be tracked
*/
int DisplayModeValid; /* Flag that indicates runtime status*/
XF86VidModeModeLine DisplayMode; /* Current screen's display settings */
int DisplayModeClock; /* The display mode's refresh rate */
int DisplayViewPortX; /* saved X location of the viewport */
int DisplayViewPortY; /* saved Y location of the viewport */
#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
int DisplayPointerX; /* saved X location of the pointer */
int DisplayPointerY; /* saved Y location of the pointer */
};
/*
* Make "freeglut" window handle and context types so that we don't need so
* much conditionally-compiled code later in the library.
*/
typedef Window SFG_WindowHandleType ;
typedef GLXContext SFG_WindowContextType ;
typedef struct tagSFG_PlatformContext SFG_PlatformContext;
struct tagSFG_PlatformContext
{
GLXFBConfig* FBConfig; /* The window's FBConfig */
};
#include "../x11/freeglut_internal_x11.h"
#endif
#if TARGET_HOST_MS_WINDOWS
#include "../mswin/freeglut_internal_mswin.h"
@ -418,16 +345,6 @@ struct tagSFG_Context
int DoubleBuffered; /* Treat the window as double-buffered */
};
/* Window's state description. This structure should be kept portable. */
#if TARGET_HOST_POSIX_X11
typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
struct tagSFG_PlatformWindowState
{
int OldWidth; /* Window width from before a resize */
int OldHeight; /* " height " " " " */
};
#endif
typedef struct tagSFG_WindowState SFG_WindowState;
struct tagSFG_WindowState
@ -770,67 +687,6 @@ struct tagSFG_StrokeFont
# include <IOKit/hid/IOHIDLib.h>
#endif
#if TARGET_HOST_POSIX_X11
# ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
# endif
# ifdef HAVE_FCNTL_H
# include <fcntl.h>
# endif
# ifdef HAVE_ERRNO_H
# include <errno.h>
# include <string.h>
# endif
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)
/* XXX The below hack is done until freeglut's autoconf is updated. */
# define HAVE_USB_JS 1
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
# include <sys/joystick.h>
# else
/*
* XXX NetBSD/amd64 systems may find that they have to steal the
* XXX /usr/include/machine/joystick.h from a NetBSD/i386 system.
* XXX I cannot comment whether that works for the interface, but
* XXX it lets you compile...(^& I do not think that we can do away
* XXX with this header.
*/
# include <machine/joystick.h> /* For analog joysticks */
# endif
# define JS_DATA_TYPE joystick
# define JS_RETURN (sizeof(struct JS_DATA_TYPE))
# endif
# if defined(__linux__)
# include <linux/joystick.h>
/* check the joystick driver version */
# if defined(JS_VERSION) && JS_VERSION >= 0x010000
# define JS_NEW
# endif
# else /* Not BSD or Linux */
# ifndef JS_RETURN
/*
* We'll put these values in and that should
* allow the code to at least compile when there is
* no support. The JS open routine should error out
* and shut off all the code downstream anyway and if
* the application doesn't use a joystick we'll be fine.
*/
struct JS_DATA_TYPE
{
int buttons;
int x;
int y;
};
# define JS_RETURN (sizeof(struct JS_DATA_TYPE))
# endif
# endif
#endif
/* XXX It might be better to poll the operating system for the numbers of buttons and
* XXX axes and then dynamically allocate the arrays.
*/
@ -863,27 +719,6 @@ struct tagSFG_PlatformJoystick
};
#endif
#if TARGET_HOST_POSIX_X11
# define _JS_MAX_AXES 16
typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
struct tagSFG_PlatformJoystick
{
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)
struct os_specific_s *os;
# endif
# ifdef JS_NEW
struct js_event js;
int tmp_buttons;
float tmp_axes [ _JS_MAX_AXES ];
# else
struct JS_DATA_TYPE js;
# endif
char fname [ 128 ];
int fd;
};
#endif
/*
* Definition of "SFG_Joystick" structure -- based on JS's "jsJoystick" object class.
@ -1028,11 +863,6 @@ void fgSpaceballSetWindow( SFG_Window *window );
int fgHasSpaceball( void );
int fgSpaceballNumButtons( void );
#if TARGET_HOST_POSIX_X11
int fgIsSpaceballXEvent( const XEvent *ev );
void fgSpaceballHandleXEvent( const XEvent *ev );
#endif
/* Setting the cursor for a given window */
void fgSetCursor ( SFG_Window *window, int cursorID );
@ -1105,20 +935,6 @@ void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node);
void fgError( const char *fmt, ... );
void fgWarning( const char *fmt, ... );
/*
* Check if "hint" is present in "property" for "window". See freeglut_init.c
*/
#if TARGET_HOST_POSIX_X11
int fgHintPresent(Window window, Atom property, Atom hint);
/* Handler for X extension Events */
#ifdef HAVE_X11_EXTENSIONS_XINPUT2_H
void fgHandleExtensionEvents( XEvent * ev );
void fgRegisterDevices( Display* dpy, Window* win );
#endif
#endif
SFG_Proc fgPlatformGetProcAddress( const char *procName );
/* Window functions needed for Platform implementations */

View File

@ -0,0 +1,218 @@
/*
* freeglut_internal_x11.h
*
* The freeglut library private include file.
*
* Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
* Written by Diederick C. Niehorster, <dcnieho@gmail.com>
* Creation date: Fri Jan 20, 2012
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FREEGLUT_INTERNAL_X11_H
#define FREEGLUT_INTERNAL_X11_H
/* -- PLATFORM-SPECIFIC INCLUDES ------------------------------------------- */
#include <GL/glx.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#include <X11/extensions/XInput.h>
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
# include <X11/extensions/xf86vmode.h>
#endif
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
# include <X11/extensions/Xrandr.h>
#endif
/* If GLX is too old, we will fail during runtime when multisampling
is requested, but at least freeglut compiles. */
#ifndef GLX_SAMPLE_BUFFERS
# define GLX_SAMPLE_BUFFERS 0x80A8
#endif
#ifndef GLX_SAMPLES
# define GLX_SAMPLES 0x80A9
#endif
/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
/* The structure used by display initialization in freeglut_init.c */
typedef struct tagSFG_PlatformDisplay SFG_PlatformDisplay;
struct tagSFG_PlatformDisplay
{
Display* Display; /* The display we are being run in. */
int Screen; /* The screen we are about to use. */
Window RootWindow; /* The screen's root window. */
int Connection; /* The display's connection number */
Atom DeleteWindow; /* The window deletion atom */
Atom State; /* The state atom */
Atom StateFullScreen; /* The full screen atom */
#ifdef HAVE_X11_EXTENSIONS_XRANDR_H
int prev_xsz, prev_ysz;
int prev_refresh;
int prev_size_valid;
#endif /* HAVE_X11_EXTENSIONS_XRANDR_H */
#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
/*
* XF86VidMode may be compilable even if it fails at runtime. Therefore,
* the validity of the VidMode has to be tracked
*/
int DisplayModeValid; /* Flag that indicates runtime status*/
XF86VidModeModeLine DisplayMode; /* Current screen's display settings */
int DisplayModeClock; /* The display mode's refresh rate */
int DisplayViewPortX; /* saved X location of the viewport */
int DisplayViewPortY; /* saved Y location of the viewport */
#endif /* HAVE_X11_EXTENSIONS_XF86VMODE_H */
int DisplayPointerX; /* saved X location of the pointer */
int DisplayPointerY; /* saved Y location of the pointer */
};
/*
* Make "freeglut" window handle and context types so that we don't need so
* much conditionally-compiled code later in the library.
*/
typedef Window SFG_WindowHandleType ;
typedef GLXContext SFG_WindowContextType ;
typedef struct tagSFG_PlatformContext SFG_PlatformContext;
struct tagSFG_PlatformContext
{
GLXFBConfig* FBConfig; /* The window's FBConfig */
};
/* Window's state description. This structure should be kept portable. */
typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
struct tagSFG_PlatformWindowState
{
int OldWidth; /* Window width from before a resize */
int OldHeight; /* " height " " " " */
};
/* -- JOYSTICK-SPECIFIC STRUCTURES AND TYPES ------------------------------- */
/*
* Initial defines from "js.h" starting around line 33 with the existing "freeglut_joystick.c"
* interspersed
*/
# ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
# endif
# ifdef HAVE_FCNTL_H
# include <fcntl.h>
# endif
# ifdef HAVE_ERRNO_H
# include <errno.h>
# include <string.h>
# endif
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)
/* XXX The below hack is done until freeglut's autoconf is updated. */
# define HAVE_USB_JS 1
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
# include <sys/joystick.h>
# else
/*
* XXX NetBSD/amd64 systems may find that they have to steal the
* XXX /usr/include/machine/joystick.h from a NetBSD/i386 system.
* XXX I cannot comment whether that works for the interface, but
* XXX it lets you compile...(^& I do not think that we can do away
* XXX with this header.
*/
# include <machine/joystick.h> /* For analog joysticks */
# endif
# define JS_DATA_TYPE joystick
# define JS_RETURN (sizeof(struct JS_DATA_TYPE))
# endif
# if defined(__linux__)
# include <linux/joystick.h>
/* check the joystick driver version */
# if defined(JS_VERSION) && JS_VERSION >= 0x010000
# define JS_NEW
# endif
# else /* Not BSD or Linux */
# ifndef JS_RETURN
/*
* We'll put these values in and that should
* allow the code to at least compile when there is
* no support. The JS open routine should error out
* and shut off all the code downstream anyway and if
* the application doesn't use a joystick we'll be fine.
*/
struct JS_DATA_TYPE
{
int buttons;
int x;
int y;
};
# define JS_RETURN (sizeof(struct JS_DATA_TYPE))
# endif
# endif
/* XXX It might be better to poll the operating system for the numbers of buttons and
* XXX axes and then dynamically allocate the arrays.
*/
# define _JS_MAX_AXES 16
typedef struct tagSFG_PlatformJoystick SFG_PlatformJoystick;
struct tagSFG_PlatformJoystick
{
# if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)
struct os_specific_s *os;
# endif
# ifdef JS_NEW
struct js_event js;
int tmp_buttons;
float tmp_axes [ _JS_MAX_AXES ];
# else
struct JS_DATA_TYPE js;
# endif
char fname [ 128 ];
int fd;
};
/* -- PRIVATE FUNCTION DECLARATIONS ---------------------------------------- */
/* spaceball device functions, defined in freeglut_spaceball.c */
int fgIsSpaceballXEvent( const XEvent *ev );
void fgSpaceballHandleXEvent( const XEvent *ev );
/*
* Check if "hint" is present in "property" for "window". See freeglut_init.c
*/
int fgHintPresent(Window window, Atom property, Atom hint);
/* Handler for X extension Events */
#ifdef HAVE_X11_EXTENSIONS_XINPUT2_H
void fgHandleExtensionEvents( XEvent * ev );
void fgRegisterDevices( Display* dpy, Window* win );
#endif
#endif /* FREEGLUT_INTERNAL_X11_H */