Add an idle function to ensure that the screen gets drawn even when callbacks are not generated by the mouse/keyboard.
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@199 7f0cb862-5218-0410-a997-914c9d46530a
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@ -236,6 +236,10 @@ void readConfigFile ( char *fnme )
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}
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}
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}
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}
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void Idle(void) {
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return;
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}
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int
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int
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main(int argc, char *argv[])
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main(int argc, char *argv[])
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{
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{
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@ -262,6 +266,7 @@ main(int argc, char *argv[])
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glutKeyboardFunc(Key);
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glutKeyboardFunc(Key);
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glutSpecialFunc(Special);
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glutSpecialFunc(Special);
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glutDisplayFunc(Display);
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glutDisplayFunc(Display);
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glutIdleFunc(Idle);
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glutMainLoop();
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glutMainLoop();
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