fixed mouse position and keyboard mapping.

added c-wrapper cpp file for GAPI.


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@485 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
drgoldie 2004-03-15 15:23:29 +00:00
parent 30aa3f91c3
commit 154a985699
4 changed files with 130 additions and 0 deletions

1
.gitattributes vendored
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@ -68,6 +68,7 @@ freeglut/freeglut/src/freeglut_font_data.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_gamemode.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_geometry.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_glutfont_definitions.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_glutfont_definitions.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_gx.cpp svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_init.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_init.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_internal.h svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_internal.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/src/freeglut_joystick.c svn_keywords=Author+Date+Id+Revision

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@ -208,6 +208,13 @@ DEP_CPP_FREEGLUT_GL=\
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\freeglut_gx.cpp
DEP_CPP_FREEGLUT_GX=\
{$(INCLUDE)}"gx.h"\
# End Source File
# Begin Source File
SOURCE=.\src\freeglut_init.c SOURCE=.\src\freeglut_init.c
DEP_CPP_FREEGLUT_I=\ DEP_CPP_FREEGLUT_I=\
".\src\freeglut_internal.h"\ ".\src\freeglut_internal.h"\
@ -351,11 +358,15 @@ NODEP_CPP_FREEGLUT_V=\
SOURCE=.\src\freeglut_window.c SOURCE=.\src\freeglut_window.c
DEP_CPP_FREEGLUT_W=\ DEP_CPP_FREEGLUT_W=\
".\src\freeglut_internal.h"\ ".\src\freeglut_internal.h"\
{$(INCLUDE)}"aygshell.h"\
{$(INCLUDE)}"GL\freeglut.h"\ {$(INCLUDE)}"GL\freeglut.h"\
{$(INCLUDE)}"GL\freeglut_ext.h"\ {$(INCLUDE)}"GL\freeglut_ext.h"\
{$(INCLUDE)}"GL\freeglut_std.h"\ {$(INCLUDE)}"GL\freeglut_std.h"\
{$(INCLUDE)}"sipapi.h"\
{$(INCLUDE)}"winuserm.h"\
NODEP_CPP_FREEGLUT_W=\ NODEP_CPP_FREEGLUT_W=\
"..\..\..\..\..\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
".\src\config.h"\ ".\src\config.h"\
# End Source File # End Source File

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@ -0,0 +1,52 @@
/*
* freeglut_gx.cpp
*
* WindowsCE specific file
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Fri Dec 3 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <windows.h>
#include <gx.h>
#pragma comment( lib, "gx.lib" )
// Microsoft decided that gapi should only work in C++ (thanks...)
// so we need a c-wrapper for it...
//
extern "C"
{
void wince_GetDefaultKeys(void* nData, int iOptions)
{
*(GXKeyList*)nData = GXGetDefaultKeys(iOptions);
};
void wince_OpenInput()
{
GXOpenInput();
}
}

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@ -25,6 +25,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/ */
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "config.h" #include "config.h"
#endif #endif
@ -40,6 +41,29 @@
#include <errno.h> #include <errno.h>
#include <sys/stat.h> #include <sys/stat.h>
#elif TARGET_HOST_WIN32 #elif TARGET_HOST_WIN32
#elif TARGET_HOST_WINCE
// including gx.h does only work in c++ (thanks MS...),
// so we define this on our own...
struct GXKeyList {
short vkUp; // key for up
POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates.
short vkDown;
POINT ptDown;
short vkLeft;
POINT ptLeft;
short vkRight;
POINT ptRight;
short vkA;
POINT ptA;
short vkB;
POINT ptB;
short vkC;
POINT ptC;
short vkStart;
POINT ptStart;
};
extern void wince_GetDefaultKeys(void* nData, int iOptions);
extern void wince_OpenInput();
#endif #endif
#ifndef MAX #ifndef MAX
@ -1259,6 +1283,11 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
window->State.Height = fgState.Size.Y; window->State.Height = fgState.Size.Y;
ReleaseDC( window->Window.Handle, window->Window.Device ); ReleaseDC( window->Window.Handle, window->Window.Device );
#if TARGET_HOST_WINCE
// Take over button handling
wince_OpenInput();
#endif //TARGET_HOST_WINCE
break; break;
case WM_SIZE: case WM_SIZE:
@ -1370,8 +1399,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
case WM_MOUSEMOVE: case WM_MOUSEMOVE:
{ {
#if TARGET_HOST_WINCE
window->State.MouseX = 320-HIWORD( lParam );
window->State.MouseY = LOWORD( lParam );
#else
window->State.MouseX = LOWORD( lParam ); window->State.MouseX = LOWORD( lParam );
window->State.MouseY = HIWORD( lParam ); window->State.MouseY = HIWORD( lParam );
#endif //TARGET_HOST_WINCE
if ( window->ActiveMenu ) if ( window->ActiveMenu )
{ {
@ -1405,8 +1439,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
GLboolean pressed = GL_TRUE; GLboolean pressed = GL_TRUE;
int button; int button;
#if TARGET_HOST_WINCE
window->State.MouseX = 320-HIWORD( lParam );
window->State.MouseY = LOWORD( lParam );
#else
window->State.MouseX = LOWORD( lParam ); window->State.MouseX = LOWORD( lParam );
window->State.MouseY = HIWORD( lParam ); window->State.MouseY = HIWORD( lParam );
#endif //TARGET_HOST_WINCE
switch( uMsg ) switch( uMsg )
{ {
@ -1609,6 +1648,9 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
case WM_KEYDOWN: case WM_KEYDOWN:
{ {
#if TARGET_HOST_WINCE
struct GXKeyList gxKeyList;
#endif //TARGET_HOST_WINCE
int keypress = -1; int keypress = -1;
POINT mouse_pos ; POINT mouse_pos ;
@ -1665,6 +1707,30 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
); );
} }
#if TARGET_HOST_WINCE
if(!(lParam & 0x40000000)) // Prevent auto-repeat
{
wince_GetDefaultKeys(&gxKeyList, 0x03);
if(wParam==(unsigned)gxKeyList.vkRight)
keypress = GLUT_KEY_RIGHT;
else if(wParam==(unsigned)gxKeyList.vkLeft)
keypress = GLUT_KEY_LEFT;
else if(wParam==(unsigned)gxKeyList.vkUp)
keypress = GLUT_KEY_UP;
else if(wParam==(unsigned)gxKeyList.vkDown)
keypress = GLUT_KEY_DOWN;
else if(wParam==(unsigned)gxKeyList.vkA)
keypress = GLUT_KEY_F1;
else if(wParam==(unsigned)gxKeyList.vkB)
keypress = GLUT_KEY_F2;
else if(wParam==(unsigned)gxKeyList.vkC)
keypress = GLUT_KEY_F3;
else if(wParam==(unsigned)gxKeyList.vkStart)
keypress = GLUT_KEY_F4;
}
#endif
if( keypress != -1 ) if( keypress != -1 )
INVOKE_WCB( *window, Special, INVOKE_WCB( *window, Special,
( keypress, ( keypress,