Visual C++ 6 project file for static freeglut lib.

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@34 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dheyse 2002-11-28 23:58:00 +00:00
parent d75f5e6d00
commit 1474a8e0d3
2 changed files with 181 additions and 0 deletions

1
.gitattributes vendored
View File

@ -43,6 +43,7 @@ freeglut/freeglut/freeglut-1.3/freeglut_videoresize.c svn_keywords=Author+Date+I
freeglut/freeglut/freeglut-1.3/freeglut_window.c svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/freeglut_window.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/templates/cpp_template svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/templates/cpp_template svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut-1.3/templates/header_template svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut-1.3/templates/header_template svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut.dsp svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut.dsw svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut.dsw svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut.kdevprj svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut.kdevprj svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut.lsm svn_keywords=Author+Date+Id+Revision freeglut/freeglut/freeglut.lsm svn_keywords=Author+Date+Id+Revision

View File

@ -0,0 +1,180 @@
# Microsoft Developer Studio Project File - Name="freeglut" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=freeglut - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "freeglut.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "freeglut.mak" CFG="freeglut - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "freeglut - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "freeglut - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "freeglut - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FREEGLUT_LIBRARY_BUILD" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "FREEGLUT_LIBRARY_BUILD" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "freeglut - Win32 Release"
# Name "freeglut - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_callbacks.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_cursor.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_display.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_font.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_font_data.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_gamemode.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_geometry.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_init.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_joystick.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_main.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_menu.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_misc.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_overlay.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_state.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_stroke_mono_roman.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_stroke_roman.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_structure.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_teapot.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_videoresize.c"
# End Source File
# Begin Source File
SOURCE=".\freeglut-1.3\freeglut_window.c"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\include\GL\freeglut.h
# End Source File
# Begin Source File
SOURCE=.\include\GL\freeglut_internal.h
# End Source File
# End Group
# End Target
# End Project