added WCB_Position callback in callback table (only so far), code for

zeroing callbacks upon window creation continues to work correctly


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1471 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2012-11-23 05:26:36 +00:00
parent e81ec9d7cd
commit 13a5f957f7

View File

@ -512,6 +512,7 @@ enum
{
WCB_Display,
WCB_Reshape,
WCB_Position,
WCB_Keyboard,
WCB_KeyboardUp,
WCB_Special,
@ -643,8 +644,8 @@ struct tagSFG_Structure
SFG_Window* GameModeWindow; /* The game mode window */
int WindowID; /* The new current window ID */
int MenuID; /* The new current menu ID */
int WindowID; /* The window ID for the next window to be created */
int MenuID; /* The menu ID for the next menu to be created */
};
/*