Re-indentation style changes from John.

There should be no alterations to how the code performs.

(I modified how the X11 section of the set-cursor code is indented to
slightly better match (IMHO) the rest of his changes.)


git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@254 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
rkrolib 2003-10-28 19:37:09 +00:00
parent 6096e031d5
commit 12bdb86d17

View File

@ -35,7 +35,7 @@
#include "freeglut_internal.h" #include "freeglut_internal.h"
#if TARGET_HOST_UNIX_X11 #if TARGET_HOST_UNIX_X11
#include <X11/cursorfont.h> #include <X11/cursorfont.h>
#endif #endif
/* /*
@ -57,30 +57,31 @@
*/ */
void FGAPIENTRY glutSetCursor( int cursorID ) void FGAPIENTRY glutSetCursor( int cursorID )
{ {
freeglut_assert_ready; freeglut_assert_ready;
freeglut_assert_window; freeglut_assert_window;
#if TARGET_HOST_UNIX_X11 #if TARGET_HOST_UNIX_X11
/* /*
* Open issues: * Open issues:
* (a) GLUT_CURSOR_NONE doesn't do what it should. We can probably * (a) GLUT_CURSOR_NONE doesn't do what it should. We can probably
* build an empty pixmap for it, though, quite painlessly. * build an empty pixmap for it, though, quite painlessly.
* (b) Are we allocating resources, or causing X to do so? * (b) Are we allocating resources, or causing X to do so?
* If yes, we should arrange to deallocate! * If yes, we should arrange to deallocate!
* (c) No error checking. Is that a problem? * (c) No error checking. Is that a problem?
* (d) FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows * (d) FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows
* for this, but if there is a system that easily supports a full- * for this, but if there is a system that easily supports a full-
* window (or full-screen) crosshair, we might consider it. * window (or full-screen) crosshair, we might consider it.
* (e) Out-of-range cursor-types are ignored. Should we abort? * (e) Out-of-range cursor-types are ignored. Should we abort?
* Print a warning message? * Print a warning message?
*/ */
{ {
Cursor cursor; Cursor cursor;
#define MAP_CURSOR(a,b) case a: cursor = XCreateFontCursor( fgDisplay.Display, b ); break; # define MAP_CURSOR(a,b) case a: cursor = XCreateFontCursor( fgDisplay.Display, b ); break;
if( GLUT_CURSOR_FULL_CROSSHAIR == cursorID ) if( GLUT_CURSOR_FULL_CROSSHAIR == cursorID )
cursorID = GLUT_CURSOR_CROSSHAIR; cursorID = GLUT_CURSOR_CROSSHAIR;
switch( cursorID )
{ switch( cursorID )
{
MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, XC_right_ptr); MAP_CURSOR( GLUT_CURSOR_RIGHT_ARROW, XC_right_ptr);
MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, XC_left_ptr); MAP_CURSOR( GLUT_CURSOR_LEFT_ARROW, XC_left_ptr);
MAP_CURSOR( GLUT_CURSOR_INFO, XC_hand1); MAP_CURSOR( GLUT_CURSOR_INFO, XC_hand1);
@ -102,24 +103,24 @@ void FGAPIENTRY glutSetCursor( int cursorID )
MAP_CURSOR( GLUT_CURSOR_BOTTOM_RIGHT_CORNER, XC_bottom_right_corner); MAP_CURSOR( GLUT_CURSOR_BOTTOM_RIGHT_CORNER, XC_bottom_right_corner);
MAP_CURSOR( GLUT_CURSOR_BOTTOM_LEFT_CORNER, XC_bottom_left_corner); MAP_CURSOR( GLUT_CURSOR_BOTTOM_LEFT_CORNER, XC_bottom_left_corner);
MAP_CURSOR( GLUT_CURSOR_NONE, XC_bogosity); MAP_CURSOR( GLUT_CURSOR_NONE, XC_bogosity);
case GLUT_CURSOR_INHERIT: case GLUT_CURSOR_INHERIT:
break; break;
default: default:
return; return;
}
if( GLUT_CURSOR_INHERIT == cursorID )
XUndefineCursor( fgDisplay.Display, fgStructure.Window->Window.Handle );
else
XDefineCursor( fgDisplay.Display, fgStructure.Window->Window.Handle, cursor );
} }
if( GLUT_CURSOR_INHERIT == cursorID )
XUndefineCursor( fgDisplay.Display, fgStructure.Window->Window.Handle );
else
XDefineCursor( fgDisplay.Display, fgStructure.Window->Window.Handle, cursor );
}
#elif TARGET_HOST_WIN32 #elif TARGET_HOST_WIN32
/* /*
* This is a temporary solution only... * This is a temporary solution only...
*/ */
/* Set the cursor AND change it for this window class. */ /* Set the cursor AND change it for this window class. */
# define MAP_CURSOR(a,b) case a: SetCursor( LoadCursor( NULL, b ) ); \ # define MAP_CURSOR(a,b) case a: SetCursor( LoadCursor( NULL, b ) ); \
SetClassLong(fgStructure.Window->Window.Handle,GCL_HCURSOR,(LONG)LoadCursor(NULL,b)); \ SetClassLong(fgStructure.Window->Window.Handle,GCL_HCURSOR,(LONG)LoadCursor(NULL,b)); \
break; break;
@ -148,7 +149,7 @@ void FGAPIENTRY glutSetCursor( int cursorID )
} }
#endif #endif
fgStructure.Window->State.Cursor = cursorID; fgStructure.Window->State.Cursor = cursorID;
} }
/* /*
@ -156,33 +157,32 @@ void FGAPIENTRY glutSetCursor( int cursorID )
*/ */
void FGAPIENTRY glutWarpPointer( int x, int y ) void FGAPIENTRY glutWarpPointer( int x, int y )
{ {
freeglut_assert_ready; freeglut_assert_ready;
freeglut_assert_window; freeglut_assert_window;
#if TARGET_HOST_UNIX_X11 #if TARGET_HOST_UNIX_X11
XWarpPointer( XWarpPointer(
fgDisplay.Display, fgDisplay.Display,
None, None,
fgStructure.Window->Window.Handle, fgStructure.Window->Window.Handle,
0, 0, 0, 0, 0, 0, 0, 0,
x, y x, y
); );
XFlush( fgDisplay.Display ); XFlush( fgDisplay.Display );
#elif TARGET_HOST_WIN32 #elif TARGET_HOST_WIN32
{ {
POINT coords = { x, y }; POINT coords = { x, y };
/* /*
* ClientToScreen() translates {coords} for us. * ClientToScreen() translates {coords} for us.
*/ */
ClientToScreen( fgStructure.Window->Window.Handle, &coords ); ClientToScreen( fgStructure.Window->Window.Handle, &coords );
SetCursorPos( coords.x, coords.y ); SetCursorPos( coords.x, coords.y );
} }
#endif #endif
} }
/*** END OF FILE ***/ /*** END OF FILE ***/