Adding some instructions about building on a *nix platform to the 'README' file

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@765 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
fayjf 2009-02-03 21:22:08 +00:00
parent 6633fd32ac
commit 100396cef0

View File

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==============
This is the freeglut package.
Freeglut, the Free openGL Utility Toolkit, is meant to be a free alter-
native to Mark Kilgard's GLUT library. It is distributed under an X-Consor-
tium style license (see COPYING for details), to offer you a chance to use
and/or modify the source.
It makes use of OpenGL, GLU, and pthreads-win32 libraries. The library does
not make use of any GLUT code and is not 100% compatible. Code recompilation
and/or slight modifications might be required for your applications to work
with freeglut.
PORTS
=====
@ -27,12 +27,23 @@
INSTALLATION
============
See the INSTALL file.
Use the following commands to build from scratch on a *nix X11 platform:
autoheader
aclocal
libtoolize --copy --force
automake --add-missing
autoconf
./configure
make
The first four of these commands are automated in a system script called
"autoreconf".
CONTRIBUTING
============
Bug and missing features patches are certainly welcome. Just as comments
and FREEGLUT API 1 propositions are.
@ -40,18 +51,18 @@
does (tabs converted 4 white spaces). Comments are really welcome, as I
believe it would be nice for people fresh new to OpenGL see how the things
are done...
WEB SITE AND CONTACTING THE AUTHOR
==================================
Freeglut project has moved to the SourceForge:
http://freeglut.sourceforge.net
THE HOPE
========
Hope you find my work somehow useful.
Pawel W. Olszta, <olszta@sourceforge.net>