Removing two unused variables so this will compile on Linux with -Wall
git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@608 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
parent
413f5c131e
commit
0f8a824bc7
@ -110,7 +110,6 @@ static SFG_MenuEntry *fghFindMenuEntry( SFG_Menu* menu, int index )
|
||||
*/
|
||||
static void fghDeactivateSubMenu( SFG_MenuEntry *menuEntry )
|
||||
{
|
||||
SFG_Window *current_window = fgStructure.CurrentWindow;
|
||||
SFG_MenuEntry *subMenuIter;
|
||||
/* Hide the present menu's window */
|
||||
fgSetWindow( menuEntry->SubMenu->Window );
|
||||
@ -675,7 +674,6 @@ GLboolean fgCheckActiveMenu ( SFG_Window *window, int button, GLboolean pressed,
|
||||
*/
|
||||
void fgDeactivateMenu( SFG_Window *window )
|
||||
{
|
||||
SFG_Window *current_window = fgStructure.CurrentWindow;
|
||||
SFG_Window *parent_window = NULL;
|
||||
|
||||
/* Check if there is an active menu attached to this window... */
|
||||
|
Reference in New Issue
Block a user