Multiple changes from John. Style issues, plus a bug-fix to check
a pointer before deallocating some memory. He also removed one obsolete comment, and added some more comments. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@300 7f0cb862-5218-0410-a997-914c9d46530a
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@ -32,16 +32,6 @@
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#include "../include/GL/freeglut.h"
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#include "freeglut_internal.h"
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/*
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* TODO BEFORE THE STABLE RELEASE:
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*
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* Wouldn't 1.0 have been "the" stable release? Now we are past 2.0,
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* so this comment is probably just out of date. (20031026; rkr)
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*
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* Think about the possibility of doing the menu on layers *or* using the
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* native window system instead of OpenGL.
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*/
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/* -- DEFINITIONS ---------------------------------------------------------- */
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/*
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@ -67,12 +57,12 @@
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* symbolic constant, FREEGLUT_MENU_ITEM_BORDER, or such.)
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*/
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#if TARGET_HOST_WIN32
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#define FREEGLUT_MENU_FONT GLUT_BITMAP_8_BY_13
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#define FREEGLUT_MENU_FONT GLUT_BITMAP_8_BY_13
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#else
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#define FREEGLUT_MENU_FONT GLUT_BITMAP_HELVETICA_18
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#define FREEGLUT_MENU_FONT GLUT_BITMAP_HELVETICA_18
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#endif
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#define FREEGLUT_MENU_HEIGHT (glutBitmapHeight(FREEGLUT_MENU_FONT) + FREEGLUT_MENU_BORDER)
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#define FREEGLUT_MENU_HEIGHT (glutBitmapHeight(FREEGLUT_MENU_FONT) + FREEGLUT_MENU_BORDER)
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#define FREEGLUT_MENU_BORDER 2
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@ -96,7 +86,6 @@ static float menu_pen_hfore [4] = {0.0f, 0.0f, 0.0f, 1.0f};
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static float menu_pen_hback [4] = {1.0f, 1.0f, 1.0f, 1.0f};
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#endif
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/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
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/*
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@ -168,11 +157,11 @@ static GLboolean fghCheckMenuStatus( SFG_Window* window, SFG_Menu* menu )
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/*
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* Check if the mouse cursor is contained within the current menu box
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*/
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if( ( x >= FREEGLUT_MENU_BORDER ) &&
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( x < menu->Width - FREEGLUT_MENU_BORDER ) &&
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( y >= FREEGLUT_MENU_BORDER ) &&
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( y < menu->Height - FREEGLUT_MENU_BORDER ) &&
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( window == menu->Window ) )
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if ( ( x >= FREEGLUT_MENU_BORDER ) &&
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( x < menu->Width - FREEGLUT_MENU_BORDER ) &&
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( y >= FREEGLUT_MENU_BORDER ) &&
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( y < menu->Height - FREEGLUT_MENU_BORDER ) &&
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( window == menu->Window ) )
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{
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int menuID = ( y - FREEGLUT_MENU_BORDER ) / FREEGLUT_MENU_HEIGHT ;
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@ -187,7 +176,7 @@ static GLboolean fghCheckMenuStatus( SFG_Window* window, SFG_Menu* menu )
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/*
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* If this is not the same as the last active menu entry, deactivate the
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* previous entry. Specifically, if the previous active entry was a
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* previous entry. Specifically, if the previous active entry was a
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* submenu then deactivate it.
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*/
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if ( menu->ActiveEntry && ( menuEntry != menu->ActiveEntry ) )
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@ -222,12 +211,12 @@ static GLboolean fghCheckMenuStatus( SFG_Window* window, SFG_Menu* menu )
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menuEntry->SubMenu->X = menu->X + menu->Width ;
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menuEntry->SubMenu->Y = menu->Y + menuEntry->Ordinal * FREEGLUT_MENU_HEIGHT ;
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if ( menuEntry->SubMenu->X + menuEntry->SubMenu->Width > glutGet (GLUT_SCREEN_WIDTH ) )
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menuEntry->SubMenu->X = menu->X - menuEntry->SubMenu->Width;
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if ( menuEntry->SubMenu->X + menuEntry->SubMenu->Width > glutGet ( GLUT_SCREEN_WIDTH ) )
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menuEntry->SubMenu->X = menu->X - menuEntry->SubMenu->Width ;
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if ( menuEntry->SubMenu->Y + menuEntry->SubMenu->Height > glutGet (GLUT_SCREEN_HEIGHT ) )
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menuEntry->SubMenu->Y -= (menuEntry->SubMenu->Height -
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FREEGLUT_MENU_HEIGHT - 2*FREEGLUT_MENU_BORDER);
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if ( menuEntry->SubMenu->Y + menuEntry->SubMenu->Height > glutGet ( GLUT_SCREEN_HEIGHT ) )
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menuEntry->SubMenu->Y -= ( menuEntry->SubMenu->Height -
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FREEGLUT_MENU_HEIGHT - 2 * FREEGLUT_MENU_BORDER ) ;
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fgSetWindow ( menuEntry->SubMenu->Window ) ;
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glutPositionWindow ( menuEntry->SubMenu->X, menuEntry->SubMenu->Y ) ;
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@ -536,7 +525,6 @@ void fgActivateMenu( SFG_Window* window, int button )
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glutPopWindow () ;
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glutShowWindow () ;
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menu->Window->ActiveMenu = menu ;
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}
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/*
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@ -765,8 +753,10 @@ void FGAPIENTRY glutDestroyMenu( int menuID )
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int FGAPIENTRY glutGetMenu( void )
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{
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freeglut_assert_ready;
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if( fgStructure.Menu != NULL )
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return( fgStructure.Menu->ID );
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return( 0 );
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}
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@ -779,6 +769,7 @@ void FGAPIENTRY glutSetMenu( int menuID )
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freeglut_assert_ready;
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freeglut_return_if_fail( menu != NULL );
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fgStructure.Menu = menu;
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}
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@ -791,6 +782,7 @@ void FGAPIENTRY glutAddMenuEntry( const char* label, int value )
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Menu != NULL );
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menuEntry->Text = strdup( label );
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menuEntry->ID = value;
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@ -798,6 +790,7 @@ void FGAPIENTRY glutAddMenuEntry( const char* label, int value )
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* Have the new menu entry attached to the current menu
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*/
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fgListAppend( &fgStructure.Menu->Entries, &menuEntry->Node );
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fghCalculateMenuBoxSize();
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}
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@ -821,6 +814,7 @@ void FGAPIENTRY glutAddSubMenu( const char* label, int subMenuID )
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* Make the submenu's parent window be the menu's parent window
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*/
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fghSetSubmenuParentWindow ( fgStructure.Menu->ParentWindow, subMenu ) ;
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fgListAppend( &fgStructure.Menu->Entries, &menuEntry->Node );
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fghCalculateMenuBoxSize();
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}
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@ -833,9 +827,14 @@ void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value )
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SFG_MenuEntry* menuEntry = NULL;
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Menu != NULL );
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freeglut_return_if_fail( fgStructure.Menu );
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/*
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* Get n-th menu entry in the current menu, starting from one:
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*/
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menuEntry = fghFindMenuEntry( fgStructure.Menu, item );
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freeglut_return_if_fail( menuEntry != NULL );
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freeglut_return_if_fail( menuEntry );
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/*
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* We want it to become a normal menu entry, so:
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@ -846,7 +845,6 @@ void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value )
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menuEntry->Text = strdup( label );
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menuEntry->ID = value;
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menuEntry->SubMenu = NULL;
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fghCalculateMenuBoxSize();
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}
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@ -861,7 +859,12 @@ void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int subMenuID
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Menu );
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freeglut_return_if_fail( subMenu );
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/*
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* Get n-th menu entry in the current menu, starting from one:
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*/
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menuEntry = fghFindMenuEntry( fgStructure.Menu, item );
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freeglut_return_if_fail( menuEntry );
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/*
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@ -873,7 +876,6 @@ void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int subMenuID
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menuEntry->Text = strdup( label );
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menuEntry->SubMenu = subMenu;
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menuEntry->ID = -1;
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fghCalculateMenuBoxSize();
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}
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@ -886,10 +888,18 @@ void FGAPIENTRY glutRemoveMenuItem( int item )
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Menu );
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/*
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* Get n-th menu entry in the current menu, starting from one:
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*/
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menuEntry = fghFindMenuEntry( fgStructure.Menu, item );
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freeglut_return_if_fail( menuEntry );
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fgListRemove( &fgStructure.Menu->Entries, &menuEntry->Node );
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free( menuEntry->Text );
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if ( menuEntry->Text )
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free( menuEntry->Text );
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free( menuEntry );
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fghCalculateMenuBoxSize();
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}
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@ -900,10 +910,13 @@ void FGAPIENTRY glutRemoveMenuItem( int item )
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void FGAPIENTRY glutAttachMenu( int button )
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{
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Window );
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freeglut_return_if_fail( fgStructure.Menu );
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freeglut_return_if_fail( button >= 0 );
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freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS );
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fgStructure.Window->Menu[ button ] = fgStructure.Menu;
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/*
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@ -918,10 +931,13 @@ void FGAPIENTRY glutAttachMenu( int button )
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void FGAPIENTRY glutDetachMenu( int button )
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{
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freeglut_assert_ready;
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freeglut_return_if_fail( fgStructure.Window );
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freeglut_return_if_fail( fgStructure.Menu );
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freeglut_return_if_fail( button >= 0 );
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freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS );
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fgStructure.Window->Menu[ button ] = NULL;
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}
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