some whitespace cleanup

(cherry picked from commit 2dd5aa4aa1)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1830 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
dcnieho 2017-07-12 20:44:47 +00:00
parent b39b3a5edf
commit 07297565c8
6 changed files with 258 additions and 258 deletions

View File

@ -689,14 +689,14 @@ static void fghInitErrorFuncCallback( const char *fmt, va_list ap, FGCBUserData
void FGAPIENTRY glutInitErrorFunc( FGError callback )
{
if (callback)
{
glutInitErrorFuncUcall( fghInitErrorFuncCallback, (FGCBUserData)callback );
}
else
{
glutInitErrorFuncUcall( NULL, NULL );
}
if (callback)
{
glutInitErrorFuncUcall( fghInitErrorFuncCallback, (FGCBUserData)callback );
}
else
{
glutInitErrorFuncUcall( NULL, NULL );
}
}
/*
@ -717,14 +717,14 @@ static void fghInitWarningFuncCallback( const char *fmt, va_list ap, FGCBUserDat
void FGAPIENTRY glutInitWarningFunc( FGWarning callback )
{
if (callback)
{
glutInitWarningFuncUcall( fghInitWarningFuncCallback, (FGCBUserData)callback );
}
else
{
glutInitWarningFuncUcall( NULL, NULL );
}
if (callback)
{
glutInitWarningFuncUcall( fghInitWarningFuncCallback, (FGCBUserData)callback );
}
else
{
glutInitWarningFuncUcall( NULL, NULL );
}
}
/*** END OF FILE ***/

View File

@ -581,7 +581,7 @@ void fgPlatformJoystickRawRead( SFG_Joystick* joy, int* buttons, float* axes )
void fgPlatformJoystickOpen( SFG_Joystick* joy )
{
int i = 0;
int i = 0;
OSStatus err;
/* XXX FIXME: get joystick name in Mac */
@ -856,7 +856,7 @@ static void fghJoystickOpen( SFG_Joystick* joy )
joy->num_axes = joy->num_buttons = 0;
joy->name[ 0 ] = '\0';
fgPlatformJoystickOpen ( joy );
fgPlatformJoystickOpen ( joy );
}
@ -878,7 +878,7 @@ static void fghJoystickInit( int ident )
fgJoystick[ ident ]->num_axes = fgJoystick[ ident ]->num_buttons = 0;
fgJoystick[ ident ]->error = GL_TRUE;
fgPlatformJoystickInit( fgJoystick, ident );
fgPlatformJoystickInit( fgJoystick, ident );
fghJoystickOpen( fgJoystick[ ident ] );
}
@ -906,7 +906,7 @@ void fgJoystickClose( void )
{
if( fgJoystick[ ident ] )
{
fgPlatformJoystickClose ( ident );
fgPlatformJoystickClose ( ident );
free( fgJoystick[ ident ] );
fgJoystick[ ident ] = NULL;

View File

@ -179,7 +179,7 @@ static void fghcbCheckJoystickPolls( SFG_Window *window,
SFG_Enumerator *enumerator )
{
fg_time_t checkTime;
if (window->State.JoystickPollRate > 0 && FETCH_WCB( *window, Joystick ))
{
/* This window has a joystick to be polled (if pollrate <= 0, user needs to poll manually with glutForceJoystickFunc */
@ -200,7 +200,7 @@ static void fghcbCheckJoystickPolls( SFG_Window *window,
/*
* Check all windows for joystick polling
*
*
* The real way to do this is to make use of the glutTimer() API
* to more cleanly re-implement the joystick API. Then, this code
* and all other "joystick timer" code can be yanked.
@ -237,18 +237,18 @@ static void fghCheckTimers( void )
}
}
/* Platform-dependent time in milliseconds, as an unsigned 64-bit integer.
* This doesn't overflow in any reasonable time, so no need to worry about
* that. The GLUT API return value will however overflow after 49.7 days,
* which means you will still get in trouble when running the
* application for more than 49.7 days.
*/
*/
fg_time_t fgSystemTime(void)
{
return fgPlatformSystemTime();
return fgPlatformSystemTime();
}
/*
* Elapsed Time
*/
@ -446,7 +446,7 @@ void fgProcessWork(SFG_Window *window)
void FGAPIENTRY glutMainLoopEvent( void )
{
/* Process input */
fgPlatformProcessSingleEvent ();
fgPlatformProcessSingleEvent ();
if( fgState.Timers.First )
fghCheckTimers( );

View File

@ -1,163 +1,163 @@
VERSION @VERSION_MAJOR@.@VERSION_MINOR@
EXPORTS
glutInit
glutInitWindowPosition
glutInitWindowSize
glutInitDisplayMode
glutInitDisplayString
glutMainLoop
glutMainLoopEvent
glutLeaveMainLoop
glutCreateWindow
glutCreateSubWindow
glutDestroyWindow
glutSetWindow
glutGetWindow
glutSetWindowData
glutGetWindowData
glutSetWindowTitle
glutSetIconTitle
glutReshapeWindow
glutPositionWindow
glutShowWindow
glutHideWindow
glutIconifyWindow
glutPushWindow
glutPopWindow
glutFullScreen
glutPostWindowRedisplay
glutPostRedisplay
glutSwapBuffers
glutWarpPointer
glutSetCursor
glutEstablishOverlay
glutRemoveOverlay
glutUseLayer
glutPostOverlayRedisplay
glutPostWindowOverlayRedisplay
glutShowOverlay
glutHideOverlay
glutCreateMenu
glutDestroyMenu
glutGetMenu
glutSetMenu
glutGetMenuData
glutSetMenuData
glutAddMenuEntry
glutAddSubMenu
glutChangeToMenuEntry
glutChangeToSubMenu
glutRemoveMenuItem
glutAttachMenu
glutDetachMenu
glutTimerFunc
glutIdleFunc
glutKeyboardFunc
glutSpecialFunc
glutReshapeFunc
glutInit
glutInitWindowPosition
glutInitWindowSize
glutInitDisplayMode
glutInitDisplayString
glutMainLoop
glutMainLoopEvent
glutLeaveMainLoop
glutCreateWindow
glutCreateSubWindow
glutDestroyWindow
glutSetWindow
glutGetWindow
glutSetWindowData
glutGetWindowData
glutSetWindowTitle
glutSetIconTitle
glutReshapeWindow
glutPositionWindow
glutShowWindow
glutHideWindow
glutIconifyWindow
glutPushWindow
glutPopWindow
glutFullScreen
glutPostWindowRedisplay
glutPostRedisplay
glutSwapBuffers
glutWarpPointer
glutSetCursor
glutEstablishOverlay
glutRemoveOverlay
glutUseLayer
glutPostOverlayRedisplay
glutPostWindowOverlayRedisplay
glutShowOverlay
glutHideOverlay
glutCreateMenu
glutDestroyMenu
glutGetMenu
glutSetMenu
glutGetMenuData
glutSetMenuData
glutAddMenuEntry
glutAddSubMenu
glutChangeToMenuEntry
glutChangeToSubMenu
glutRemoveMenuItem
glutAttachMenu
glutDetachMenu
glutTimerFunc
glutIdleFunc
glutKeyboardFunc
glutSpecialFunc
glutReshapeFunc
glutPositionFunc
glutVisibilityFunc
glutDisplayFunc
glutMouseFunc
glutMouseWheelFunc
glutMotionFunc
glutPassiveMotionFunc
glutEntryFunc
glutCloseFunc
glutWMCloseFunc
glutKeyboardUpFunc
glutSpecialUpFunc
glutJoystickFunc
glutMenuStateFunc
glutMenuStatusFunc
glutMenuDestroyFunc
glutOverlayDisplayFunc
glutWindowStatusFunc
glutSpaceballMotionFunc
glutSpaceballRotateFunc
glutSpaceballButtonFunc
glutButtonBoxFunc
glutDialsFunc
glutTabletMotionFunc
glutTabletButtonFunc
glutSetOption
glutGet
glutDeviceGet
glutGetModifiers
glutLayerGet
glutBitmapCharacter
glutBitmapWidth
glutStrokeCharacter
glutStrokeWidth
glutBitmapLength
glutStrokeLength
glutBitmapHeight
glutStrokeHeight
glutBitmapString
glutStrokeString
glutWireCube
glutSolidCube
glutWireSphere
glutSolidSphere
glutWireCone
glutSolidCone
glutWireTorus
glutSolidTorus
glutWireDodecahedron
glutSolidDodecahedron
glutWireOctahedron
glutSolidOctahedron
glutWireTetrahedron
glutSolidTetrahedron
glutWireIcosahedron
glutSolidIcosahedron
glutWireRhombicDodecahedron
glutSolidRhombicDodecahedron
glutWireSierpinskiSponge
glutSolidSierpinskiSponge
glutWireTeapot
glutSolidTeapot
glutWireTeacup
glutSolidTeacup
glutWireTeaspoon
glutSolidTeaspoon
glutWireCylinder
glutSolidCylinder
glutGameModeString
glutEnterGameMode
glutLeaveGameMode
glutGameModeGet
glutVideoResizeGet
glutSetupVideoResizing
glutStopVideoResizing
glutVideoResize
glutVideoPan
glutSetColor
glutGetColor
glutCopyColormap
glutIgnoreKeyRepeat
glutSetKeyRepeat
glutForceJoystickFunc
glutExtensionSupported
glutReportErrors
glutGetProcAddress
glutExit
glutFullScreenToggle
glutLeaveFullScreen
glutVisibilityFunc
glutDisplayFunc
glutMouseFunc
glutMouseWheelFunc
glutMotionFunc
glutPassiveMotionFunc
glutEntryFunc
glutCloseFunc
glutWMCloseFunc
glutKeyboardUpFunc
glutSpecialUpFunc
glutJoystickFunc
glutMenuStateFunc
glutMenuStatusFunc
glutMenuDestroyFunc
glutOverlayDisplayFunc
glutWindowStatusFunc
glutSpaceballMotionFunc
glutSpaceballRotateFunc
glutSpaceballButtonFunc
glutButtonBoxFunc
glutDialsFunc
glutTabletMotionFunc
glutTabletButtonFunc
glutSetOption
glutGet
glutDeviceGet
glutGetModifiers
glutLayerGet
glutBitmapCharacter
glutBitmapWidth
glutStrokeCharacter
glutStrokeWidth
glutBitmapLength
glutStrokeLength
glutBitmapHeight
glutStrokeHeight
glutBitmapString
glutStrokeString
glutWireCube
glutSolidCube
glutWireSphere
glutSolidSphere
glutWireCone
glutSolidCone
glutWireTorus
glutSolidTorus
glutWireDodecahedron
glutSolidDodecahedron
glutWireOctahedron
glutSolidOctahedron
glutWireTetrahedron
glutSolidTetrahedron
glutWireIcosahedron
glutSolidIcosahedron
glutWireRhombicDodecahedron
glutSolidRhombicDodecahedron
glutWireSierpinskiSponge
glutSolidSierpinskiSponge
glutWireTeapot
glutSolidTeapot
glutWireTeacup
glutSolidTeacup
glutWireTeaspoon
glutSolidTeaspoon
glutWireCylinder
glutSolidCylinder
glutGameModeString
glutEnterGameMode
glutLeaveGameMode
glutGameModeGet
glutVideoResizeGet
glutSetupVideoResizing
glutStopVideoResizing
glutVideoResize
glutVideoPan
glutSetColor
glutGetColor
glutCopyColormap
glutIgnoreKeyRepeat
glutSetKeyRepeat
glutForceJoystickFunc
glutExtensionSupported
glutReportErrors
glutGetProcAddress
glutExit
glutFullScreenToggle
glutLeaveFullScreen
glutSetMenuFont
glutGetModeValues
glutInitContextFlags
glutInitContextVersion
glutInitContextProfile
glutInitErrorFunc
glutInitWarningFunc
__glutInitWithExit
__glutCreateWindowWithExit
__glutCreateMenuWithExit
glutMultiButtonFunc
glutMultiEntryFunc
glutMultiMotionFunc
glutMultiPassiveFunc
glutGetModeValues
glutInitContextFlags
glutInitContextVersion
glutInitContextProfile
glutInitErrorFunc
glutInitWarningFunc
__glutInitWithExit
__glutCreateWindowWithExit
__glutCreateMenuWithExit
glutMultiButtonFunc
glutMultiEntryFunc
glutMultiMotionFunc
glutMultiPassiveFunc
glutInitContextFunc
glutAppStatusFunc
glutSetVertexAttribCoord3

View File

@ -170,7 +170,7 @@ static int fghJoystickGetOEMProductName ( SFG_Joystick* joy, char *buf, int buf_
void fgPlatformJoystickOpen( SFG_Joystick* joy )
{
int i = 0;
int i = 0;
joy->pJoystick.js.dwFlags = JOY_RETURNALL;
joy->pJoystick.js.dwSize = sizeof( joy->pJoystick.js );

View File

@ -63,7 +63,7 @@ struct GXKeyList gxKeyList;
#endif /* _WIN32_WCE */
#ifdef _DEBUG
/*
/*
* WM_ message to string, for debugging
* This is taken from the 8.0 SDK, so Windows 8 API and everything earlier is included
*/
@ -474,7 +474,7 @@ fg_time_t fgPlatformSystemTime ( void )
/* Check if we just wrapped */
if (currTime32 < lastTime32)
timeEpoch++;
lastTime32 = currTime32;
return currTime32 | timeEpoch << 32;
@ -542,7 +542,7 @@ static void fghPlatformOnWindowStatusNotify(SFG_Window *window, GLboolean visSta
{
SFG_Window *saved_window = fgStructure.CurrentWindow;
/* On win32 we only have two states, window displayed and window not displayed (iconified)
/* On win32 we only have two states, window displayed and window not displayed (iconified)
* We map these to GLUT_FULLY_RETAINED and GLUT_HIDDEN respectively.
*/
INVOKE_WCB( *window, WindowStatus, ( visState ? GLUT_FULLY_RETAINED:GLUT_HIDDEN ) );
@ -592,7 +592,7 @@ static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean ke
rControl = 0, rShift = 0, rAlt = 0;
int keypress = -1;
/* if keydown, check for repeat */
/* If repeat is globally switched off, it cannot be switched back on per window.
* But if it is globally switched on, it can be switched off per window. This matches
@ -601,7 +601,7 @@ static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean ke
*/
if( keydown && ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
return 1;
/* Remember the current modifiers state so user can query it from their callback */
fgState.Modifiers = fgPlatformGetModifiers( );
@ -715,7 +715,7 @@ static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean ke
keypress = GLUT_KEY_F4;
}
#endif
if( keypress != -1 )
if (keydown)
INVOKE_WCB( *window, Special,
@ -756,7 +756,7 @@ SFG_Window* fghWindowUnderCursor(SFG_Window *window)
mouse_pos.x = GET_X_LPARAM(mouse_pos_dw);
mouse_pos.y = GET_Y_LPARAM(mouse_pos_dw);
ScreenToClient( window->Window.Handle, &mouse_pos );
hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
if (hwnd && hwnd!=window->Window.Handle) /* can be NULL if mouse outside parent by the time we get here, or can be same as parent if we didn't find a child */
{
@ -888,7 +888,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
width = LOWORD(lParam);
height = HIWORD(lParam);
#endif /* defined(_WIN32_WCE) */
/* Update state and call callback, if there was a change */
fghOnReshapeNotify(window, width, height, GL_FALSE);
}
@ -935,15 +935,15 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
if (!IsIconic(window->Window.Handle))
{
RECT windowRect;
/* lParam contains coordinates of top-left of client area.
* Get top-left of non-client area of window, matching coordinates of
* glutInitPosition and glutPositionWindow, but not those of
* glutInitPosition and glutPositionWindow, but not those of
* glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y), which return
* top-left of client area.
*/
GetWindowRect( window->Window.Handle, &windowRect );
if (window->Parent)
{
/* For child window, we should return relative to upper-left
@ -1031,7 +1031,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
{
TRACKMOUSEEVENT tme;
/* Cursor just entered window, set cursor look */
/* Cursor just entered window, set cursor look */
fgSetCursor ( window, window->State.Cursor ) ;
/* If an EntryFunc callback is specified by the user, also
@ -1090,7 +1090,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
case WM_PAINT:
{
RECT rect;
/* As per docs, upon receiving WM_PAINT, first check if the update region is not empty before you call BeginPaint */
if (GetUpdateRect(hWnd,&rect,FALSE))
{
@ -1279,7 +1279,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
{
int wheel_number = 0; /* Only one scroll wheel on windows */
#if defined(_WIN32_WCE)
int modkeys = LOWORD(wParam);
int modkeys = LOWORD(wParam);
short ticks = (short)HIWORD(wParam);
/* commented out as should not be needed here, mouse motion is processed in WM_MOUSEMOVE first:
xPos = LOWORD(lParam); -- straight from docs, not consistent with mouse nutton and mouse motion above (which i think is wrong)
@ -1296,10 +1296,10 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
window = fghWindowUnderCursor(window);
fgState.MouseWheelTicks += ticks;
fgState.MouseWheelTicks += ticks;
if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
{
int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
{
int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
if( ! FETCH_WCB( *window, MouseWheel ) &&
! FETCH_WCB( *window, Mouse ) )
@ -1309,7 +1309,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
fgState.Modifiers = fgPlatformGetModifiers( );
while( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
{
{
if( FETCH_WCB( *window, MouseWheel ) )
INVOKE_WCB( *window, MouseWheel,
( wheel_number,
@ -1319,7 +1319,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
)
);
else /* No mouse wheel, call the mouse button callback twice */
{
{
/*
* Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
* " " one +1 to 5, -1 to 6, ...
@ -1338,13 +1338,13 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
( button, GLUT_UP,
window->State.MouseX, window->State.MouseY )
);
}
}
fgState.MouseWheelTicks -= WHEEL_DELTA * direction;
}
fgState.MouseWheelTicks -= WHEEL_DELTA * direction;
}
fgState.Modifiers = INVALID_MODIFIERS;
}
}
/* Per docs, should return zero */
lRet = 0;
}
@ -1498,60 +1498,60 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
break;
#ifdef WM_TOUCH
/* handle multi-touch messages */
case WM_TOUCH:
{
unsigned int numInputs = (unsigned int)wParam;
unsigned int i = 0;
TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
/* handle multi-touch messages */
case WM_TOUCH:
{
unsigned int numInputs = (unsigned int)wParam;
unsigned int i = 0;
TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
}
if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
}
if (!fghGetTouchInputInfo) {
free( (void*)ti );
break;
}
if (!fghGetTouchInputInfo) {
free( (void*)ti );
break;
}
if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
/* Handle each contact point */
for (i = 0; i < numInputs; ++i ) {
if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
/* Handle each contact point */
for (i = 0; i < numInputs; ++i ) {
POINT tp;
tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
ScreenToClient( hWnd, &tp );
POINT tp;
tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
ScreenToClient( hWnd, &tp );
ti[i].dwID = ti[i].dwID * 2;
ti[i].dwID = ti[i].dwID * 2;
if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
} else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
} else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
}
}
}
fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
free( (void*)ti );
lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
break;
}
if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
} else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
} else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
}
}
}
fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
free( (void*)ti );
lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
break;
}
#endif
#ifdef WM_INPUT
case WM_INPUT:
case WM_INPUT:
/* Added by Jinrong Xie <stonexjr at gmail.com> for SpaceNavigator support on Windows. Dec 2014 */
if (fgHasSpaceball())
{
fgSpaceballHandleWinEvent(hWnd, wParam, lParam);
}
break;
if (fgHasSpaceball())
{
fgSpaceballHandleWinEvent(hWnd, wParam, lParam);
}
break;
#endif
default:
/* Handle unhandled messages */
@ -1615,7 +1615,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
window->State.DesiredWidth = window->State.pWState.OldRect.right - window->State.pWState.OldRect.left;
window->State.DesiredHeight = window->State.pWState.OldRect.bottom - window->State.pWState.OldRect.top;
}
/* We'll finish off the fullscreen operation below after the other GLUT_POSITION_WORK|GLUT_SIZE_WORK|GLUT_ZORDER_WORK */
}
else
@ -1626,7 +1626,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
RECT rect;
HMONITOR hMonitor;
MONITORINFO mi;
/* save current window rect, style, exstyle and maximized state */
window->State.pWState.OldMaximized = !!IsZoomed(window->Window.Handle);
if (window->State.pWState.OldMaximized)
@ -1649,7 +1649,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
/* For fullscreen mode, find the monitor that is covered the most
* by the window and get its rect as the resize target.
*/
*/
hMonitor= MonitorFromWindow(window->Window.Handle, MONITOR_DEFAULTTONEAREST);
mi.cbSize = sizeof(mi);
GetMonitorInfo(hMonitor, &mi);
@ -1668,7 +1668,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
/* Now deal with normal position, reshape and z order requests (some might have been set when handling GLUT_FULLSCREEN_WORK above */
{
/* get rect describing window's current position and size,
/* get rect describing window's current position and size,
* in screen coordinates and in FreeGLUT format
* (size (right-left, bottom-top) is client area size, top and left
* are outside of window including decorations).
@ -1678,7 +1678,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
if (workMask & GLUT_POSITION_WORK)
{
flags &= ~SWP_NOMOVE;
/* Move rect so that top-left is at requested position */
/* This also automatically makes sure that child window requested coordinates are relative
* to top-left of parent's client area (needed input for SetWindowPos on child windows),
@ -1689,7 +1689,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
if (workMask & GLUT_SIZE_WORK)
{
flags &= ~SWP_NOSIZE;
/* Note on maximizing behavior of Windows: the resize borders are off
* the screen such that the client area extends all the way from the
* leftmost corner to the rightmost corner to maximize screen real
@ -1724,7 +1724,7 @@ void fgPlatformPosResZordWork(SFG_Window* window, unsigned int workMask)
if (!window->Parent)
/* get the window rect from this to feed to SetWindowPos, correct for window decorations */
fghComputeWindowRectFromClientArea_QueryWindow(&clientRect,window,TRUE);
/* Do the requested positioning, moving, and z order push/pop. */
SetWindowPos( window->Window.Handle,
insertAfter,