Removed autotools build files (I think I got all of them, did I?)

git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1127 7f0cb862-5218-0410-a997-914c9d46530a
This commit is contained in:
jtsiomb 2012-03-13 19:24:01 +00:00
parent 15e9bb8752
commit 03dc75a452
19 changed files with 0 additions and 663 deletions

18
.gitattributes vendored
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@ -6,8 +6,6 @@ freeglut/freeglut/ChangeLog svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/FrequentlyAskedQuestions -text
freeglut/freeglut/LISEZMOI.cygwin_mingw svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/LISEZ_MOI svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/Makefile.wat svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/NEWS svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/README svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/README.android -text
@ -22,8 +20,6 @@ freeglut/freeglut/android/README -text
freeglut/freeglut/android_toolchain.cmake -text
freeglut/freeglut/autogen.sh svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/config.h.in svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/configure.ac svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/doc/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/doc/download.html svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/doc/freeglut.html svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/doc/freeglut_logo.png -text
@ -43,41 +39,27 @@ freeglut/freeglut/freeglut_evc4.vcp svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut_evc4.vcw svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/freeglut_static.dep -text
freeglut/freeglut/freeglut_static.mak -text
freeglut/freeglut/include/GL/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut_ext.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/freeglut_std.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/GL/glut.h svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/include/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/mingw_cross_toolchain.cmake -text
freeglut/freeglut/progs/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/CallbackMaker/CallbackMaker.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/CallbackMaker/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals/fractals.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals/fractals.dat svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals_random/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals_random/fractals.dat svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Fractals_random/fractals_random.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Lorenz/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Lorenz/lorenz.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/One/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/One/one.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/Resizer/Resizer.cpp -text
freeglut/freeglut/progs/demos/shapes/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/shapes/shapes.c svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/progs/demos/smooth_opengl3/Makefile.am -text
freeglut/freeglut/progs/demos/smooth_opengl3/smooth_opengl3.c -text
freeglut/freeglut/progs/demos/spaceball/Makefile.am -text
freeglut/freeglut/progs/demos/spaceball/spaceball.c -text
freeglut/freeglut/progs/demos/spaceball/vmath.c -text
freeglut/freeglut/progs/demos/spaceball/vmath.h -text
freeglut/freeglut/progs/demos/spaceball/vmath.inl -text
freeglut/freeglut/progs/demos/subwin/Makefile.am -text
freeglut/freeglut/progs/demos/subwin/subwin.c -text
freeglut/freeglut/progs/demos/timer/timer.c -text
freeglut/freeglut/src/Makefile.am svn_keywords=Author+Date+Id+Revision
freeglut/freeglut/src/android/fg_gamemode_android.c -text
freeglut/freeglut/src/android/fg_input_devices_android.c -text
freeglut/freeglut/src/android/fg_internal_android.h -text

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@ -1,81 +0,0 @@
## Process this file with automake to produce Makefile.in
SUBDIRS = src include progs doc
AUTOMAKE_OPTIONS = gnu
EXTRA_DIST = \
FrequentlyAskedQuestions \
LISEZ_MOI \
README.win32 \
autogen.sh \
freeglut.dep \
freeglut.dsp \
freeglut.dsw \
freeglut.kdevelop \
freeglut.kdevprj \
freeglut.lsm \
freeglut.mak \
freeglut.rc \
freeglut.spec \
freeglut_evc4.vcp \
freeglut_evc4.vcw \
freeglut_static.dep \
freeglut_static.dsp \
freeglut_static.mak \
VisualStudio/2010/freeglut.vcxproj.filters \
VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj.filters \
VisualStudio/2010/smooth_opengl3/smooth_opengl3.vcxproj \
VisualStudio/2010/One/One.vcxproj \
VisualStudio/2010/One/One.vcxproj.filters \
VisualStudio/2010/Fractals_random/Fractals_random.vcxproj \
VisualStudio/2010/Fractals_random/Fractals_random.vcxproj.filters \
VisualStudio/2010/Resizer/Resizer.vcxproj \
VisualStudio/2010/Resizer/Resizer.vcxproj.filters \
VisualStudio/2010/freeglut.sln \
VisualStudio/2010/Lorenz/Lorenz.vcxproj.filters \
VisualStudio/2010/Lorenz/Lorenz.vcxproj \
VisualStudio/2010/shapes/shapes.vcxproj.filters \
VisualStudio/2010/shapes/shapes.vcxproj \
VisualStudio/2010/Fractals/Fractals.vcxproj.filters \
VisualStudio/2010/Fractals/Fractals.vcxproj \
VisualStudio/2010/freeglut.vcxproj \
VisualStudio/2010/subwin/subwin.vcxproj.filters \
VisualStudio/2010/subwin/subwin.vcxproj \
VisualStudio/2010/CallbackMaker/CallbackMaker.vcxproj \
VisualStudio/2010/CallbackMaker/CallbackMaker.vcxproj.filters \
VisualStudio/2008/smooth_opengl3/smooth_opengl3.vcproj \
VisualStudio/2008/One/One.vcproj \
VisualStudio/2008/Fractals_random/Fractals_random.vcproj \
VisualStudio/2008/Resizer/Resizer.vcproj \
VisualStudio/2008/freeglut.sln \
VisualStudio/2008/Lorenz/Lorenz.vcproj \
VisualStudio/2008/shapes/shapes.vcproj \
VisualStudio/2008/Fractals/Fractals.vcproj \
VisualStudio/2008/subwin/subwin.vcproj \
VisualStudio/2008/CallbackMaker/CallbackMaker.vcproj \
VisualStudio/2008/freeglut.vcproj \
progs/demos/CallbackMaker/CallbackMakerStatic.dsp \
progs/demos/Fractals/FractalsStatic.dsp \
progs/demos/Fractals_random/Fractals_randomStatic.dsp \
progs/demos/Lorenz/lorenzStatic.dsp \
progs/demos/One/oneStatic.dsp \
progs/demos/shapes/shapesStatic.dsp \
progs/demos/smooth_opengl3/smooth_opengl3Static.dsp
# Thanks to WinDoze, some files in CVS have the "execute" bit set when they
# shouldn't. We could fix this if we had direct access to the CVS repository,
# but we are not that lucky. Instead we fix this at distribution creation time.
dist-hook:
find $(distdir) -type f \( \
-name "*.c" -o \
-name "*.dsp" -o \
-name "*.dsw" -o \
-name "*.h" -o \
-name "*.html" -o \
-name "*.png" -o \
-name "LISEZ_MOI" -o \
-name "README*" \
\) -exec chmod -x {} \;
libtool: $(LIBTOOL_DEPS)
$(SHELL) ./config.status --recheck

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@ -1,210 +0,0 @@
#
# Makefile.wat
# Open Watcom makefile for Freeglut
# Usage:
# wmake -f Makefile.wat {target}
# Where target is one of:
# debug-static
# debug-dynamic
# release-static
# release-dynamic
# debug
# release
# all
# clean
# Assumes:
# WATCOM enviroment variable points to your Watcom installation directory
# %WATCOM%\BINNT and %WATCOM%\BINW are in your path
#
RELEASE_STATIC_DIR = release-static
RELEASE_DYNAMIC_DIR = release-dynamic
DEBUG_STATIC_DIR = debug-static
DEBUG_DYNAMIC_DIR = debug-dynamic
INCLUDE_DIR = ..\include
SRC_DIR = ..\src\Common
COMPILER = wcc386
COMPILE_COMMON_OPTIONS = -i$(INCLUDE_DIR);$(%WATCOM)\h;$(%WATCOM)\h\nt -fp6 -w4 -e25 -wcd202 -bt=nt -mf -zq
COMPILE_DEBUG_OPTIONS = -d3 -od -DDEBUG -D_DEBUG
COMPILE_RELEASE_OPTIONS = -d0 -otexanh
COMPILE_STATIC_OPTIONS = -DFREEGLUT_STATIC -6r
COMPILE_DYNAMIC_OPTIONS = -DFREEGLUT_EXPORTS -6s -bd -bm
COMPILE_OPTIONS = $(COMPILE_COMMON_OPTIONS) $(COMPILE_$(MODE)_OPTIONS) $(COMPILE_$(TYPE)_OPTIONS)
LINKER = wlink
LINK_OPTIONS = SYS nt_dll op m op maxe=25 op q op symf FIL
LIB_TOOL = wlib
LIB_COMMON_OPTIONS = -q -n -b
LIB_DYNAMIC_OPTIONS =
LIB_STATIC_OPTIONS = -c -p=512
LIB_OPTIONS = $(LIB_COMMON_OPTIONS) $(LIB_$(TYPE)_OPTIONS)
MAKE = wmake -h -f ..\Makefile.wat
OBJ_FILES = &
freeglut_callbacks.obj &
freeglut_cursor.obj &
freeglut_display.obj &
freeglut_ext.obj &
freeglut_font.obj &
freeglut_font_data.obj &
freeglut_gamemode.obj &
freeglut_geometry.obj &
freeglut_glutfont_definitions.obj &
freeglut_init.obj &
freeglut_input_devices.obj &
freeglut_joystick.obj &
freeglut_main.obj &
freeglut_menu.obj &
freeglut_misc.obj &
freeglut_overlay.obj &
freeglut_spaceball.obj &
freeglut_state.obj &
freeglut_stroke_mono_roman.obj &
freeglut_stroke_roman.obj &
freeglut_structure.obj &
freeglut_teapot.obj &
freeglut_videoresize.obj &
freeglut_window.obj
default : .SYMBOLIC
@echo Usage:
@echo wmake -f Makefile.wat {target}
@echo Where target is one of:
@echo debug-static
@echo debug-dynamic
@echo release-static
@echo release-dynamic
@echo debug
@echo release
@echo all
@echo clean
# static library
freeglut_static.lib : $(OBJ_FILES)
$(LIB_TOOL) $(LIB_OPTIONS) $^* $(OBJ_FILES)
# dynamic link library
freeglut.dll : $(OBJ_FILES)
$(LINKER) name $^* $(LINK_OPTIONS) $(OBJ_FILES: =,)
freeglut.lib : freeglut.dll
$(LIB_TOOL) $(LIB_OPTIONS) $^. +$[.
freeglut_callbacks.obj : $(SRC_DIR)\freeglut_callbacks.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_cursor.obj : $(SRC_DIR)\freeglut_cursor.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_display.obj : $(SRC_DIR)\freeglut_display.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_ext.obj : $(SRC_DIR)\freeglut_ext.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_font.obj : $(SRC_DIR)\freeglut_font.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_font_data.obj : $(SRC_DIR)\freeglut_font_data.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_gamemode.obj : $(SRC_DIR)\freeglut_gamemode.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_geometry.obj : $(SRC_DIR)\freeglut_geometry.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_glutfont_definitions.obj : $(SRC_DIR)\freeglut_glutfont_definitions.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_init.obj : $(SRC_DIR)\freeglut_init.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_input_devices.obj : $(SRC_DIR)\freeglut_input_devices.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_joystick.obj : $(SRC_DIR)\freeglut_joystick.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_main.obj : $(SRC_DIR)\freeglut_main.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_menu.obj : $(SRC_DIR)\freeglut_menu.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_misc.obj : $(SRC_DIR)\freeglut_misc.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_overlay.obj : $(SRC_DIR)\freeglut_overlay.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_spaceball.obj : $(SRC_DIR)\freeglut_spaceball.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_state.obj : $(SRC_DIR)\freeglut_state.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_stroke_mono_roman.obj : $(SRC_DIR)\freeglut_stroke_mono_roman.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_stroke_roman.obj : $(SRC_DIR)\freeglut_stroke_roman.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_structure.obj : $(SRC_DIR)\freeglut_structure.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_teapot.obj : $(SRC_DIR)\freeglut_teapot.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_videoresize.obj : $(SRC_DIR)\freeglut_videoresize.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
freeglut_window.obj : $(SRC_DIR)\freeglut_window.c
$(COMPILER) $(SRC_DIR)\$[. $(COMPILE_OPTIONS)
clean : .SYMBOLIC
@-del $(DEBUG_STATIC_DIR)\*.obj
@-del $(DEBUG_DYNAMIC_DIR)\*.obj
@-del $(RELEASE_STATIC_DIR)\*.obj
@-del $(RELEASE_DYNAMIC_DIR)\*.obj
@echo All object files removed
debug-static : .SYMBOLIC
@-if not exist $(DEBUG_STATIC_DIR)\. mkdir $(DEBUG_STATIC_DIR)
@-cd $(DEBUG_STATIC_DIR)
@$(MAKE) MODE=DEBUG TYPE=STATIC freeglut_static.lib
@-cd ..
@echo Debug static library up to date
debug-dynamic : .SYMBOLIC
@-if not exist $(DEBUG_DYNAMIC_DIR)\. mkdir $(DEBUG_DYNAMIC_DIR)
@-cd $(DEBUG_DYNAMIC_DIR)
@$(MAKE) MODE=DEBUG TYPE=DYNAMIC freeglut.lib
@-cd ..
@echo Debug dynamic link library up to date
release-static : .SYMBOLIC
@-if not exist $(RELEASE_STATIC_DIR)\. mkdir $(RELEASE_STATIC_DIR)
@-cd $(RELEASE_STATIC_DIR)
@$(MAKE) MODE=RELEASE TYPE=STATIC freeglut_static.lib
@-cd ..
@echo Release static library up to date
release-dynamic : .SYMBOLIC
@-if not exist $(RELEASE_DYNAMIC_DIR)\. mkdir $(RELEASE_DYNAMIC_DIR)
@-cd $(RELEASE_DYNAMIC_DIR)
@$(MAKE) MODE=RELEASE TYPE=DYNAMIC freeglut.lib
@-cd ..
@echo Release dynamic link library up to date
debug : debug-static debug-dynamic .SYMBOLIC
@echo Debug targets up to date
release : release-static release-dynamic .SYMBOLIC
@echo Release targets up to date
all : debug release .SYMBOLIC
@echo All targets up to date

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@ -1,162 +0,0 @@
# Process this file with autoconf to produce a configure script.
AC_INIT([freeglut library], [3.0.0], [freeglut-bugs@lists.sourceforge.net], [freeglut])
AM_INIT_AUTOMAKE
AC_PREREQ([2.56])
AC_CONFIG_SRCDIR([AUTHORS])
AC_CONFIG_HEADERS([config.h])
# Compatibility hack for older autoconf versions
m4_ifdef([AS_HELP_STRING], [], [AC_DEFUN([AS_HELP_STRING], [AC_HELP_STRING($][@)])])
# Checks for programs.
AC_PROG_CC
AM_PROG_CC_C_O
AC_C_CONST
AC_EXEEXT
AC_LIBTOOL_DLOPEN
AC_PROG_LIBTOOL
AC_SUBST([LIBTOOL_DEPS])
# Checks for libraries.
AC_PATH_XTRA
#if test "x$no_x" = xyes; then
# GL_LIBS="-lopengl32 -lgdi32 -lwinmm"
# LIBXXF86VM=
# LIBXI=
# VERSION_INFO=
# EXPORT_FLAGS="-DFREEGLUT_EXPORTS"
#else
# GL_LIBS="-lGL -lXext -lX11"
# AC_CHECK_LIB([Xxf86vm], [XF86VidModeSwitchToMode])
# AC_CHECK_LIB([Xrandr], [XRRQueryExtension])
# AC_CHECK_LIB([Xi], [XISelectEvents])
# LIBXI=-lXi
# VERSION_INFO="-version-info 12:0:9"
# EXPORT_FLAGS=
#fi
VERSION_INFO="-version-info 12:0:9"
AM_CONDITIONAL(TARGET_HOST_MS_WINDOWS, false)
AM_CONDITIONAL(TARGET_HOST_POSIX_X11, false)
AM_CONDITIONAL(TARGET_HOST_ANDROID, false)
case "${host}" in
*-*-msdos* | *-*-go32* | *-*-mingw32* | *-*-cygwin* | *-*-windows*)
# Windows+Cygwin/MSYS, MinGW cross-compilation
GL_LIBS="-lopengl32 -lgdi32 -lwinmm"
LIBXXF86VM=
LIBXI=
CPPFLAGS="$CPPFLAGS -DFREEGLUT_EXPORTS"
AM_CONDITIONAL(TARGET_HOST_MS_WINDOWS, true)
;;
*-*-linux-androideabi)
# Android
# e.g. arm-unknown-linux-androideabi
GL_LIBS="-lEGL -lGLESv2"
LIBXXF86VM=
LIBXI=
#CFLAGS="$CFLAGS"
# '-mandroid' is not mandatory but doesn't hurt
# '-O0 -gstabs+' helps the currently buggy GDB port, better
# remove it for releases
# '-DANDROID' is the Android build system convention
CFLAGS="-mandroid -O0 -gstabs+"
CPPFLAGS="$CPPFLAGS -DANDROID"
AM_CONDITIONAL(TARGET_HOST_ANDROID, true)
;;
*)
# Unix/X11
GL_LIBS="-lGL -lXext -lX11"
AC_CHECK_LIB([Xxf86vm], [XF86VidModeSwitchToMode])
AC_CHECK_LIB([Xrandr], [XRRQueryExtension])
AC_CHECK_LIB([Xi], [XISelectEvents])
LIBXI=-lXi
AM_CONDITIONAL(TARGET_HOST_POSIX_X11, true)
;;
esac
AC_SUBST([GL_LIBS])
AC_SUBST([LIBXXF86VM])
AC_SUBST([LIBXI])
AC_SUBST([VERSION_INFO])
AC_SUBST([EXPORT_FLAGS])
AC_CHECK_LIB([usbhid], [hid_init],
[LIBUSBHID=-lusbhid], [LIBUSBHID=])
AC_SUBST(LIBUSBHID)
# Checks for header files.
AC_HEADER_STDC
save_CPPFLAGS="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $X_CFLAGS"
AC_CHECK_HEADERS([usbhid.h libusbhid.h errno.h GL/gl.h GL/glu.h GL/glx.h GLES/gl.h GLES2/gl2.h fcntl.h limits.h sys/ioctl.h sys/param.h sys/time.h])
AC_HEADER_TIME
AC_CHECK_HEADERS([X11/extensions/xf86vmode.h], [], [], [#include <X11/Xlib.h>])
AC_CHECK_HEADERS([X11/extensions/Xrandr.h])
AC_CHECK_HEADERS([X11/extensions/XI.h X11/extensions/XInput.h])
AC_CHECK_HEADERS([X11/extensions/XInput2.h])
CPPFLAGS="$save_CPPFLAGS"
# Checks for library functions.
AC_PROG_GCC_TRADITIONAL
AC_FUNC_VPRINTF
AC_CHECK_LIBM
AC_SUBST([LIBM])
AC_CHECK_FUNCS([gettimeofday])
AC_CHECK_FUNCS([vfprintf])
# Build time configuration.
AC_ARG_ENABLE([replace-glut],
[AS_HELP_STRING([--enable-replace-glut],
[be a replacement for GLUT @<:@default=yes@:>@])])
if test "x$enable_replace_glut" != xno; then
LIBRARY=glut
HEADER=glut.h
else
LIBRARY=freeglut
HEADER=
fi
AC_SUBST([LIBRARY])
AC_SUBST([HEADER])
AC_ARG_ENABLE([warnings],
[AS_HELP_STRING([--enable-warnings],
[use all gcc compiler warnings @<:@default=yes@:>@])])
if test "x$enable_warnings" != xno -a "x$GCC" = xyes; then
CFLAGS="$CFLAGS -Wall -pedantic"
fi
AC_ARG_ENABLE([warnings-as-errors],
[AS_HELP_STRING([--enable-warnings-as-errors],
[make all warnings into errors @<:@default=no@:>@])])
if test "x$enable_warnings_as_errors" = xyes -a "x$GCC" = xyes; then
CFLAGS="$CFLAGS -Werror"
fi
AC_ARG_ENABLE([debug],
[AS_HELP_STRING([--enable-debug],
[enable debugging code (for developers) @<:@default=no@:>@])])
if test "x$enable_debug" = xyes; then
AC_DEFINE([_DEBUG], [1], [Define to 1 if you want to include debugging code.])
fi
# Generate output.
AC_CONFIG_FILES([
Makefile
doc/Makefile
include/GL/Makefile
include/Makefile
progs/Makefile
progs/demos/CallbackMaker/Makefile
progs/demos/Fractals/Makefile
progs/demos/Fractals_random/Makefile
progs/demos/Lorenz/Makefile
progs/demos/Makefile
progs/demos/One/Makefile
progs/demos/shapes/Makefile
progs/demos/smooth_opengl3/Makefile
progs/demos/spaceball/Makefile
progs/demos/subwin/Makefile
src/Makefile
])
AC_OUTPUT

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@ -1,5 +0,0 @@
EXTRA_DIST = \
download.html freeglut.html freeglut_logo.png \
freeglut_user_interface.html index.html \
ogl_sm.png progress.html structure.html

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@ -1,5 +0,0 @@
## Process this file with automake to produce Makefile.in
libfreeglutincludedir = $(includedir)/GL
libfreeglutinclude_HEADERS = freeglut.h freeglut_std.h freeglut_ext.h @HEADER@
EXTRA_HEADERS = glut.h

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## Process this file with automake to produce Makefile.in
SUBDIRS = GL

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SUBDIRS = demos

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@ -1,6 +0,0 @@
EXTRA_DIST = CallbackMaker.c CallbackMaker.dsp
noinst_PROGRAMS = CallbackMaker
CallbackMaker_SOURCES = CallbackMaker.c
CallbackMaker_LDFLAGS = -export-dynamic
CallbackMaker_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
CallbackMaker_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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@ -1,6 +0,0 @@
EXTRA_DIST = Fractals.dsp fractals.c fractals.dat
noinst_PROGRAMS = fractals
fractals_SOURCES = fractals.c
fractals_LDFLAGS = -export-dynamic
fractals_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
fractals_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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@ -1,6 +0,0 @@
EXTRA_DIST = Fractals_random.dsp fractals.dat fractals_random.c
noinst_PROGRAMS = fractals_random
fractals_random_SOURCES = fractals_random.c
fractals_random_LDFLAGS = -export-dynamic
fractals_random_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
fractals_random_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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@ -1,6 +0,0 @@
EXTRA_DIST = lorenz.c lorenz.dsp
noinst_PROGRAMS = lorenz
lorenz_SOURCES = lorenz.c
lorenz_LDFLAGS = -export-dynamic
lorenz_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS) -lm
lorenz_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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@ -1,2 +0,0 @@
EXTRA_DIST = demos.dsw
SUBDIRS = CallbackMaker Fractals Fractals_random Lorenz One shapes smooth_opengl3 spaceball subwin

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EXTRA_DIST = one.c one.dsp
noinst_PROGRAMS = one
one_SOURCES = one.c
one_LDFLAGS = -export-dynamic
one_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
one_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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EXTRA_DIST = shapes.c shapes.dsp
noinst_PROGRAMS = shapes
shapes_SOURCES = shapes.c
shapes_LDFLAGS = -export-dynamic
shapes_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
shapes_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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EXTRA_DIST = smooth_opengl3.c smooth_opengl3.dsp
noinst_PROGRAMS = smooth_opengl3
smooth_opengl3_SOURCES = smooth_opengl3.c
smooth_opengl3_LDFLAGS = -export-dynamic
smooth_opengl3_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
smooth_opengl3_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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EXTRA_DIST = spaceball.c vmath.c vmath.h vmath.inl
noinst_PROGRAMS = spaceball
spaceball_SOURCES = spaceball.c vmath.c
spaceball_LDFLAGS = -export-dynamic
spaceball_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS) -lm
spaceball_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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@ -1,6 +0,0 @@
EXTRA_DIST = subwin.c subwin.dsp
noinst_PROGRAMS = subwin
subwin_SOURCES = subwin.c
subwin_LDFLAGS = -export-dynamic
subwin_LDADD = ../../../src/lib@LIBRARY@.la $(GL_LIBS)
subwin_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)

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## Process this file with automake to produce Makefile.im
#
# The library we want to build
#
lib_LTLIBRARIES = lib@LIBRARY@.la
#
# Headers and extra stuff we want to distribute
#
noinst_HEADERS = Common/freeglut_internal.h Common/freeglut_teapot_data.h
EXTRA_DIST = Common/freeglutdll.def
#
# Those source files build the freeglut library
#
lib@LIBRARY@_la_SOURCES = \
Common/freeglut_callbacks.c \
Common/freeglut_cursor.c \
Common/freeglut_display.c \
Common/freeglut_ext.c \
Common/freeglut_font_data.c \
Common/freeglut_gamemode.c \
Common/freeglut_input_devices.c \
Common/freeglut_stroke_roman.c \
Common/freeglut_stroke_mono_roman.c \
Common/freeglut_init.c \
Common/freeglut_spaceball.c \
Common/freeglut_joystick.c \
Common/freeglut_main.c \
Common/freeglut_misc.c \
Common/freeglut_overlay.c \
Common/freeglut_state.c \
Common/freeglut_structure.c \
Common/freeglut_videoresize.c \
Common/freeglut_window.c
# TODO: uses OpenGL non-ES functions:
if !TARGET_HOST_ANDROID
lib@LIBRARY@_la_SOURCES += \
Common/freeglut_font.c \
Common/freeglut_geometry.c \
Common/freeglut_menu.c \
Common/freeglut_teapot.c
endif
if TARGET_HOST_MS_WINDOWS
lib@LIBRARY@_la_SOURCES += \
Common/xparsegeometry_repl.c \
Common/xparsegeometry_repl.h \
mswin/freeglut_cursor_mswin.c \
mswin/freeglut_display_mswin.c \
mswin/freeglut_ext_mswin.c \
mswin/freeglut_gamemode_mswin.c \
mswin/freeglut_init_mswin.c \
mswin/freeglut_input_devices_mswin.c \
mswin/freeglut_internal_mswin.h \
mswin/freeglut_joystick_mswin.c \
mswin/freeglut_main_mswin.c \
mswin/freeglut_menu_mswin.c \
mswin/freeglut_spaceball_mswin.c \
mswin/freeglut_state_mswin.c \
mswin/freeglut_structure_mswin.c \
mswin/freeglut_window_mswin.c
endif
if TARGET_HOST_POSIX_X11
lib@LIBRARY@_la_SOURCES += \
x11/freeglut_cursor_x11.c \
x11/freeglut_display_x11.c \
x11/freeglut_ext_x11.c \
x11/freeglut_gamemode_x11.c \
x11/freeglut_glutfont_definitions_x11.c \
x11/freeglut_init_x11.c \
x11/freeglut_input_devices_x11.c \
x11/freeglut_internal_x11.h \
x11/freeglut_joystick_x11.c \
x11/freeglut_main_x11.c \
x11/freeglut_menu_x11.c \
x11/freeglut_spaceball_x11.c \
x11/freeglut_state_x11.c \
x11/freeglut_structure_x11.c \
x11/freeglut_window_x11.c \
x11/freeglut_xinput_x11.c
endif
if TARGET_HOST_ANDROID
lib@LIBRARY@_la_SOURCES += \
Common/xparsegeometry_repl.c \
Common/xparsegeometry_repl.h \
egl/freeglut_internal_egl.h \
egl/freeglut_display_egl.c \
egl/freeglut_init_egl.c \
egl/freeglut_structure_egl.c \
egl/freeglut_window_egl.c \
android/native_app_glue/android_native_app_glue.c \
android/native_app_glue/android_native_app_glue.h \
android/freeglut_runtime_android.c \
android/freeglut_gamemode_android.c \
android/freeglut_input_devices_android.c \
android/freeglut_joystick_android.c \
android/freeglut_main_android.c \
android/freeglut_spaceball_android.c \
android/freeglut_state_android.c \
android/freeglut_window_android.c \
android/opengles_stubs.c \
android/freeglut_internal_android.h
endif
#
# Additional linker flags
#
lib@LIBRARY@_la_LIBADD = $(GL_LIBS) $(X_LIBS) $(LIBM) $(LIBUSBHID)
lib@LIBRARY@_la_LDFLAGS = $(VERSION_INFO) -no-undefined
lib@LIBRARY@_la_CFLAGS = $(GL_FLAGS) $(X_CFLAGS) $(EXPORT_FLAGS)
lib@LIBRARY@_la_CPPFLAGS= -I$(top_srcdir)/include -I$(top_srcdir)/src/Common
#
# End of file
#