modified for my needs

This commit is contained in:
Furkan Mudanyali 2020-03-14 14:27:44 +03:00
parent 8b20f6f0a0
commit 83082009d0

View File

@ -4,6 +4,16 @@ System.createDirectory("ux0:/data/TrackPlugArchive")
-- Scanning TrackPlug folder -- Scanning TrackPlug folder
local tbl = System.listDirectory("ux0:/data/TrackPlug") local tbl = System.listDirectory("ux0:/data/TrackPlug")
for i, file in pairs(tbl) do
local regcod = string.sub(file.name,1,4)
if regcod ~= "PCSA" and regcod ~= "PCSE" and regcod ~= "PCSB" and regcod ~= "PCSF" and regcod ~= "PCSG" and regcod ~= "PCSH" then
System.deleteFile("ux0:/data/TrackPlug/"..file.name)
end
end
tbl = System.listDirectory("ux0:/data/TrackPlug")
if tbl == nil then if tbl == nil then
tbl = {} tbl = {}
end end
@ -86,7 +96,7 @@ for i, file in pairs(tbl) do
elseif System.doesFileExist("ux0:/app/" .. titleid .. "/sce_sys/param.sfo") then elseif System.doesFileExist("ux0:/app/" .. titleid .. "/sce_sys/param.sfo") then
file.title = extractTitle("ux0:/app/" .. titleid .. "/sce_sys/param.sfo", titleid) file.title = extractTitle("ux0:/app/" .. titleid .. "/sce_sys/param.sfo", titleid)
else else
file.title = "Unknown Title" file.title = "Unknown Title"
end end
file.id = titleid file.id = titleid
fd = System.openFile("ux0:/data/TrackPlug/" .. file.name, FREAD) fd = System.openFile("ux0:/data/TrackPlug/" .. file.name, FREAD)
@ -101,113 +111,46 @@ end
-- Background wave effect -- Background wave effect
local colors = { local colors = {
{Color.new(0,132,255), Color.new(72,185,255), Color.new(0,132,255)}, -- Cyan {Color.new(72,72,72), Color.new(30,20,25), Color.new(200,180,180)} -- Black'N'Rose
{Color.new(255,132,0), Color.new(255,185,72), Color.new(255,132,0)}, -- Orange
{Color.new(255,72,72), Color.new(255,132,132), Color.new(255,72,72)}, -- Pink
{Color.new(255,0,0), Color.new(255,72,72), Color.new(255,0,0)}, -- Red
{Color.new(255,72,255), Color.new(255,185,255), Color.new(255,72,255)}, -- Magenta
{Color.new(72,72,72), Color.new(0,0,0), Color.new(0,255,0)} -- Black'N'Green
} }
if col_idx == nil then if col_idx == nil then
col_idx = 6 col_idx = 0
end end
local function LoadWave(height,dim,f,style,x_dim) local function LoadWave(height,dim,f,style,x_dim)
if style == 1 then if style == 1 then
f=f or 0.1 f=f or 0.1
local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height} local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height}
function onda:color(a,b,c) self.a=a self.b=b self.c=c end function onda:color(a,b,c) self.a=a self.b=b self.c=c end
function onda:init(desfase) function onda:init(desfase)
desfase=desfase or 0 desfase=desfase or 0
if not self.contador then if not self.contador then
self.contador=Timer.new() self.contador=Timer.new()
end
if not self.a or not self.b or not self.c then
self.a = 255
self.b = 170
self.c = 220
end
local t,x,y,i
t = Timer.getTime(self.contador)/1000+desfase
for x = 0,x_dim,8 do
y = 404+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda))
i = self.Amplitud*(self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda))
k = self.Amplitud*(1*self.pi/self.Long_onda)*math.sin(-1*self.pi*(t*self.Frec-x/self.Long_onda))
Graphics.drawLine(x-30,x+30,y-i*30,y+i*30,Color.new(255,200,220,math.floor(x/65)))
--Graphics.drawLine(x-100,x+100,y+i*100,y-i*100,Color.new(200,120,180,math.floor(x/30)))
Graphics.drawLine(x-150,x+150,y-k*150,y+k*150,Color.new(140,110,170,math.floor(x/20)))
end end
if not self.a or not self.b or not self.c then end
self.a = 0 function onda:destroy()
self.b = 0 Timer.destroy(self.contador)
self.c = 255 end
end return onda
local t,x,y,i end
t = Timer.getTime(self.contador)/1000+desfase
for x = 0,x_dim,4 do
y = 252+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda))
i = self.Amplitud*(-2*self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda))
Graphics.drawLine(x-200,x+200,y-i*200,y+i*200,Color.new(self.a,self.b,self.c,math.floor(x/40)))
end
collectgarbage()
end
function onda:destroy()
Timer.destroy(self.contador)
end
return onda
end
if style == 2 then
f=f or 0.1
local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height}
function onda:color(a,b,c) self.a=a self.b=b self.c=c end
function onda:init(desfase)
desfase=desfase or 0
if not self.contador then
self.contador=Timer.new()
end
if not self.a or not self.b or not self.c then
self.a = 0
self.b = 0
self.c = 255
end
local t,x,y,i,a
t = Timer.getTime(self.contador)/1000+desfase
if self.Amplitud <= 5 then
self.aumento = true
elseif self.Amplitud >= 110 then
self.aumento = false
end
if self.aumento then
self.Amplitud = self.Amplitud+0.1
else
self.Amplitud = self.Amplitud-0.1
end
for x = 0,x_dim,10 do
y = 272+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda))
i = self.Amplitud*(-2*self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda))
for a = -3,3 do
Graphics.drawLine(x-20,x+20,a+y-i*20,a+y+i*20,Color.new(self.a,self.b,self.c,25-math.abs(a*5)))
end
end
collectgarbage()
end
function onda:destroy()
Timer.destroy(self.contador)
end
return onda
end
if style == 3 then
f=f or 0.1
local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height}
function onda:color(a,b,c) self.Color=Color.new(a,b,c,40) end
function onda:init(desfase)
desfase=desfase or 0
if not self.contador then
self.contador=Timer.new()
end
if not self.Color then
self.Color=Color.new(0,0,255,40)
end
local t,x,y,i
t = Timer.getTime(self.contador)/1000+desfase
for x = 0,x_dim do
y = 252+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda))
Graphics.drawLine(x,x,y,240,self.Color)
end
collectgarbage()
end
function onda:destroy()
Timer.destroy(self.contador)
end
return onda
end
end end
wav = LoadWave(15,1160, 0.1, 2, 960)
wav:color(Color.getR(colors[col_idx][3]),Color.getG(colors[col_idx][3]),Color.getB(colors[col_idx][3])) wav = LoadWave(100,1160, 0.1, 1, 1160)
-- Internal stuffs -- Internal stuffs
local list_idx = 1 local list_idx = 1
@ -218,8 +161,8 @@ local orders = {"Name", "Playtime"}
table.sort(tbl, function (a, b) return (a.title:lower() < b.title:lower() ) end) table.sort(tbl, function (a, b) return (a.title:lower() < b.title:lower() ) end)
function resortList(o_type, m_idx) function resortList(o_type, m_idx)
local old_id = tbl[m_idx].id local old_id = tbl[m_idx].id
if o_type == 1 then -- Name if o_type == 1 then -- Playtime
table.sort(tbl, function (a, b) return (a.title:lower() < b.title:lower() ) end) table.sort(tbl, function (a, b) return (a.rtime > b.rtime ) end)
elseif o_type == 2 then -- Playtime elseif o_type == 2 then -- Playtime
table.sort(tbl, function (a, b) return (a.rtime > b.rtime ) end) table.sort(tbl, function (a, b) return (a.rtime > b.rtime ) end)
end end
@ -298,7 +241,7 @@ function RenderList()
end end
local sclr = Color.new(sel_val, sel_val, sel_val, 100) local sclr = Color.new(sel_val, sel_val, sel_val, 100)
Graphics.fillRect(0, 960, 4, 140, sclr) Graphics.fillRect(0, 960, 4, 140, sclr)
Graphics.debugPrint(800, 520, "Order: " .. orders[order_idx], white) --Graphics.debugPrint(800, 520, "Order: " .. orders[order_idx], white)
if mov_y ~= 0 then if mov_y ~= 0 then
mov_y = mov_y + mov_step mov_y = mov_y + mov_step
if math.abs(mov_y) >= 132 then if math.abs(mov_y) >= 132 then
@ -338,12 +281,9 @@ local f_idx = 1
local oldpad = Controls.read() local oldpad = Controls.read()
while #tbl > 0 do while #tbl > 0 do
Graphics.initBlend() Graphics.initBlend()
Graphics.fillRect(0,960,0,544,colors[col_idx][2]) Graphics.fillRect(0,960,0,544,Color.new(10,5,15))
wav:init() wav:init()
RenderList() RenderList()
if freeze then
showAlarm("Do you want to delete this record permanently?", f_idx)
end
Graphics.termBlend() Graphics.termBlend()
Screen.flip() Screen.flip()
Screen.waitVblankStart() Screen.waitVblankStart()
@ -357,7 +297,7 @@ while #tbl > 0 do
new_list_idx = #tbl new_list_idx = #tbl
end end
mov_y = 1 mov_y = 1
mov_step = 22 mov_step = 11
end end
elseif Controls.check(pad, SCE_CTRL_DOWN) and mov_y == 0 then elseif Controls.check(pad, SCE_CTRL_DOWN) and mov_y == 0 then
if freeze then if freeze then
@ -368,41 +308,8 @@ while #tbl > 0 do
new_list_idx = 1 new_list_idx = 1
end end
mov_y = -1 mov_y = -1
mov_step = -22 mov_step = -11
end end
elseif Controls.check(pad, SCE_CTRL_LTRIGGER) and not Controls.check(oldpad, SCE_CTRL_LTRIGGER) and not freeze then
order_idx = order_idx - 1
if order_idx == 0 then
order_idx = #orders
end
list_idx = resortList(order_idx, list_idx)
elseif Controls.check(pad, SCE_CTRL_RTRIGGER) and not Controls.check(oldpad, SCE_CTRL_RTRIGGER) and not freeze then
order_idx = order_idx + 1
if order_idx > #orders then
order_idx = 1
end
list_idx = resortList(order_idx, list_idx)
elseif Controls.check(pad, SCE_CTRL_TRIANGLE) and not Controls.check(oldpad, SCE_CTRL_TRIANGLE) and not freeze then
freeze = true
f_idx = 1
elseif Controls.check(pad, SCE_CTRL_CROSS) and not Controls.check(oldpad, SCE_CTRL_CROSS) and freeze then
freeze = false
if f_idx == 1 then -- Delete
System.deleteFile("ux0:/data/TrackPlug/" .. tbl[list_idx].name)
table.remove(tbl, list_idx)
if list_idx > #tbl then
list_idx = list_idx - 1
end
end
elseif Controls.check(pad, SCE_CTRL_SELECT) and not Controls.check(oldpad, SCE_CTRL_SELECT) then
col_idx = col_idx + 1
if col_idx > #colors then
col_idx = 1
end
wav:color(Color.getR(colors[col_idx][3]),Color.getG(colors[col_idx][3]),Color.getB(colors[col_idx][3]))
fd = System.openFile("ux0:/data/TrackPlug/config.lua", FCREATE)
System.writeFile(fd, "col_idx="..col_idx, 9)
System.closeFile(fd)
end end
oldpad = pad oldpad = pad
end end