From 83082009d07147218151f2cb97786620f89b46e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Furkan=20Mudanyal=C4=B1?= Date: Sat, 14 Mar 2020 14:27:44 +0300 Subject: [PATCH] modified for my needs --- app/index.lua | 199 ++++++++++++++------------------------------------ 1 file changed, 53 insertions(+), 146 deletions(-) diff --git a/app/index.lua b/app/index.lua index bce1b19..9d771e5 100644 --- a/app/index.lua +++ b/app/index.lua @@ -4,6 +4,16 @@ System.createDirectory("ux0:/data/TrackPlugArchive") -- Scanning TrackPlug folder local tbl = System.listDirectory("ux0:/data/TrackPlug") + +for i, file in pairs(tbl) do + local regcod = string.sub(file.name,1,4) + if regcod ~= "PCSA" and regcod ~= "PCSE" and regcod ~= "PCSB" and regcod ~= "PCSF" and regcod ~= "PCSG" and regcod ~= "PCSH" then + System.deleteFile("ux0:/data/TrackPlug/"..file.name) + end +end + +tbl = System.listDirectory("ux0:/data/TrackPlug") + if tbl == nil then tbl = {} end @@ -86,7 +96,7 @@ for i, file in pairs(tbl) do elseif System.doesFileExist("ux0:/app/" .. titleid .. "/sce_sys/param.sfo") then file.title = extractTitle("ux0:/app/" .. titleid .. "/sce_sys/param.sfo", titleid) else - file.title = "Unknown Title" + file.title = "Unknown Title" end file.id = titleid fd = System.openFile("ux0:/data/TrackPlug/" .. file.name, FREAD) @@ -101,113 +111,46 @@ end -- Background wave effect local colors = { - {Color.new(0,132,255), Color.new(72,185,255), Color.new(0,132,255)}, -- Cyan - {Color.new(255,132,0), Color.new(255,185,72), Color.new(255,132,0)}, -- Orange - {Color.new(255,72,72), Color.new(255,132,132), Color.new(255,72,72)}, -- Pink - {Color.new(255,0,0), Color.new(255,72,72), Color.new(255,0,0)}, -- Red - {Color.new(255,72,255), Color.new(255,185,255), Color.new(255,72,255)}, -- Magenta - {Color.new(72,72,72), Color.new(0,0,0), Color.new(0,255,0)} -- Black'N'Green + {Color.new(72,72,72), Color.new(30,20,25), Color.new(200,180,180)} -- Black'N'Rose } if col_idx == nil then - col_idx = 6 + col_idx = 0 end -local function LoadWave(height,dim,f,style,x_dim) - if style == 1 then - f=f or 0.1 - local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height} - function onda:color(a,b,c) self.a=a self.b=b self.c=c end - function onda:init(desfase) - desfase=desfase or 0 - if not self.contador then - self.contador=Timer.new() + +local function LoadWave(height,dim,f,style,x_dim) + if style == 1 then + f=f or 0.1 + local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height} + function onda:color(a,b,c) self.a=a self.b=b self.c=c end + function onda:init(desfase) + desfase=desfase or 0 + if not self.contador then + self.contador=Timer.new() + end + if not self.a or not self.b or not self.c then + self.a = 255 + self.b = 170 + self.c = 220 + end + local t,x,y,i + t = Timer.getTime(self.contador)/1000+desfase + for x = 0,x_dim,8 do + y = 404+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda)) + i = self.Amplitud*(self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda)) + k = self.Amplitud*(1*self.pi/self.Long_onda)*math.sin(-1*self.pi*(t*self.Frec-x/self.Long_onda)) + Graphics.drawLine(x-30,x+30,y-i*30,y+i*30,Color.new(255,200,220,math.floor(x/65))) + --Graphics.drawLine(x-100,x+100,y+i*100,y-i*100,Color.new(200,120,180,math.floor(x/30))) + Graphics.drawLine(x-150,x+150,y-k*150,y+k*150,Color.new(140,110,170,math.floor(x/20))) end - if not self.a or not self.b or not self.c then - self.a = 0 - self.b = 0 - self.c = 255 - end - local t,x,y,i - t = Timer.getTime(self.contador)/1000+desfase - for x = 0,x_dim,4 do - y = 252+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda)) - i = self.Amplitud*(-2*self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda)) - Graphics.drawLine(x-200,x+200,y-i*200,y+i*200,Color.new(self.a,self.b,self.c,math.floor(x/40))) - end - collectgarbage() - end - function onda:destroy() - Timer.destroy(self.contador) - end - return onda - end - if style == 2 then - f=f or 0.1 - local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height} - function onda:color(a,b,c) self.a=a self.b=b self.c=c end - function onda:init(desfase) - desfase=desfase or 0 - if not self.contador then - self.contador=Timer.new() - end - if not self.a or not self.b or not self.c then - self.a = 0 - self.b = 0 - self.c = 255 - end - local t,x,y,i,a - t = Timer.getTime(self.contador)/1000+desfase - if self.Amplitud <= 5 then - self.aumento = true - elseif self.Amplitud >= 110 then - self.aumento = false - end - if self.aumento then - self.Amplitud = self.Amplitud+0.1 - else - self.Amplitud = self.Amplitud-0.1 - end - for x = 0,x_dim,10 do - y = 272+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda)) - i = self.Amplitud*(-2*self.pi/self.Long_onda)*math.cos(2*self.pi*(t*self.Frec-x/self.Long_onda)) - for a = -3,3 do - Graphics.drawLine(x-20,x+20,a+y-i*20,a+y+i*20,Color.new(self.a,self.b,self.c,25-math.abs(a*5))) - end - end - collectgarbage() - end - function onda:destroy() - Timer.destroy(self.contador) - end - return onda - end - if style == 3 then - f=f or 0.1 - local onda={pi=math.pi,Frec=f,Long_onda=dim,Amplitud=height} - function onda:color(a,b,c) self.Color=Color.new(a,b,c,40) end - function onda:init(desfase) - desfase=desfase or 0 - if not self.contador then - self.contador=Timer.new() - end - if not self.Color then - self.Color=Color.new(0,0,255,40) - end - local t,x,y,i - t = Timer.getTime(self.contador)/1000+desfase - for x = 0,x_dim do - y = 252+self.Amplitud*math.sin(2*self.pi*(t*self.Frec-x/self.Long_onda)) - Graphics.drawLine(x,x,y,240,self.Color) - end - collectgarbage() - end - function onda:destroy() - Timer.destroy(self.contador) - end - return onda - end + end + function onda:destroy() + Timer.destroy(self.contador) + end + return onda + end end -wav = LoadWave(15,1160, 0.1, 2, 960) -wav:color(Color.getR(colors[col_idx][3]),Color.getG(colors[col_idx][3]),Color.getB(colors[col_idx][3])) + +wav = LoadWave(100,1160, 0.1, 1, 1160) -- Internal stuffs local list_idx = 1 @@ -218,8 +161,8 @@ local orders = {"Name", "Playtime"} table.sort(tbl, function (a, b) return (a.title:lower() < b.title:lower() ) end) function resortList(o_type, m_idx) local old_id = tbl[m_idx].id - if o_type == 1 then -- Name - table.sort(tbl, function (a, b) return (a.title:lower() < b.title:lower() ) end) + if o_type == 1 then -- Playtime + table.sort(tbl, function (a, b) return (a.rtime > b.rtime ) end) elseif o_type == 2 then -- Playtime table.sort(tbl, function (a, b) return (a.rtime > b.rtime ) end) end @@ -298,7 +241,7 @@ function RenderList() end local sclr = Color.new(sel_val, sel_val, sel_val, 100) Graphics.fillRect(0, 960, 4, 140, sclr) - Graphics.debugPrint(800, 520, "Order: " .. orders[order_idx], white) + --Graphics.debugPrint(800, 520, "Order: " .. orders[order_idx], white) if mov_y ~= 0 then mov_y = mov_y + mov_step if math.abs(mov_y) >= 132 then @@ -338,12 +281,9 @@ local f_idx = 1 local oldpad = Controls.read() while #tbl > 0 do Graphics.initBlend() - Graphics.fillRect(0,960,0,544,colors[col_idx][2]) + Graphics.fillRect(0,960,0,544,Color.new(10,5,15)) wav:init() RenderList() - if freeze then - showAlarm("Do you want to delete this record permanently?", f_idx) - end Graphics.termBlend() Screen.flip() Screen.waitVblankStart() @@ -357,7 +297,7 @@ while #tbl > 0 do new_list_idx = #tbl end mov_y = 1 - mov_step = 22 + mov_step = 11 end elseif Controls.check(pad, SCE_CTRL_DOWN) and mov_y == 0 then if freeze then @@ -368,41 +308,8 @@ while #tbl > 0 do new_list_idx = 1 end mov_y = -1 - mov_step = -22 + mov_step = -11 end - elseif Controls.check(pad, SCE_CTRL_LTRIGGER) and not Controls.check(oldpad, SCE_CTRL_LTRIGGER) and not freeze then - order_idx = order_idx - 1 - if order_idx == 0 then - order_idx = #orders - end - list_idx = resortList(order_idx, list_idx) - elseif Controls.check(pad, SCE_CTRL_RTRIGGER) and not Controls.check(oldpad, SCE_CTRL_RTRIGGER) and not freeze then - order_idx = order_idx + 1 - if order_idx > #orders then - order_idx = 1 - end - list_idx = resortList(order_idx, list_idx) - elseif Controls.check(pad, SCE_CTRL_TRIANGLE) and not Controls.check(oldpad, SCE_CTRL_TRIANGLE) and not freeze then - freeze = true - f_idx = 1 - elseif Controls.check(pad, SCE_CTRL_CROSS) and not Controls.check(oldpad, SCE_CTRL_CROSS) and freeze then - freeze = false - if f_idx == 1 then -- Delete - System.deleteFile("ux0:/data/TrackPlug/" .. tbl[list_idx].name) - table.remove(tbl, list_idx) - if list_idx > #tbl then - list_idx = list_idx - 1 - end - end - elseif Controls.check(pad, SCE_CTRL_SELECT) and not Controls.check(oldpad, SCE_CTRL_SELECT) then - col_idx = col_idx + 1 - if col_idx > #colors then - col_idx = 1 - end - wav:color(Color.getR(colors[col_idx][3]),Color.getG(colors[col_idx][3]),Color.getB(colors[col_idx][3])) - fd = System.openFile("ux0:/data/TrackPlug/config.lua", FCREATE) - System.writeFile(fd, "col_idx="..col_idx, 9) - System.closeFile(fd) end oldpad = pad end @@ -415,4 +322,4 @@ while true do Graphics.termBlend() Screen.flip() Screen.waitVblankStart() -end \ No newline at end of file +end