freeglut 2.8.1 Released [5 April 2013]

A new bugfix release of "freeglut" is now available. Here is a incomplete list of fixes and enhancements:

freeglut 2.8.0 Released [2 January 2012]

After two years of quiet maintenance, a new version of "freeglut" has been released. Here are some of the major changes:

Visit the downloads section to get your hands on the latest release.

freeglut 2.6.0 Released [27 November 2009]

The long awaited 2.6.0 release has arrived! This release features:

API is now online! [30 December 2003]

The Application Programming Interface documentation is now online, in addition to being distributed with the tarball. There have been a few changes to freeglut since the last update to the API documentation, and if anyone would like to make the appropriate updates, the whole project would appreciate it. Despite that, it's nearly wholly up-to-date. Please make good use of it.

freeglut 2.2.0 Released [12 December 2003]

The freeglut Project proudly announces freeglut 2.2.0. This version contains:

[Read the full ChangeLog.]

Click the Downloads link on the left and enjoy!

freeglut 2.0.1 Released [23 October 2003]

2.0.1 fixes a number of bugs with menus, especially in the UNIX_X11.

freeglut 2.0.0 is GOLD! [29 September 2003]
Tux Cake
A cake one of our developers
(John Fay) received in honor
of his freeglut work.

freeglut 2.0.0 marks the first true departure from Mark Kilgard's original GLUT library, adding much-requested features while still retaining not only high backward compatibility with older implementations of GLUT, but all the polish of the original -- and more!

What have we done? A lot.

This isn't the GLUT you remember.

This is an incomplete list -- there are simply too many improvements to write!

General Improvements:

XFree86 GameMode improvements:

Win32 GameMode improvements:

Get involved!

If you like freeglut, think about helping out with the project. There's always more to be done to enhance the library!

Documentation, example programs, suggestions for improvement -- they're all needed.

Look at the "How You Can Help" section on the left for ideas on how you can do your part!