From f6a11225ad7fb641bdff0aafc58cb12b9fd7c713 Mon Sep 17 00:00:00 2001 From: dcnieho Date: Wed, 22 Jan 2014 12:06:59 +0000 Subject: [PATCH] should be using GetKeyState not GetAsyncKeyState to check for modifier keys as we care which modifiers were active at the time of the key/mouse press we are processing git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1642 7f0cb862-5218-0410-a997-914c9d46530a --- freeglut/freeglut/src/mswin/fg_main_mswin.c | 32 +++++++++------------ 1 file changed, 14 insertions(+), 18 deletions(-) diff --git a/freeglut/freeglut/src/mswin/fg_main_mswin.c b/freeglut/freeglut/src/mswin/fg_main_mswin.c index 09e397f..77ab25a 100644 --- a/freeglut/freeglut/src/mswin/fg_main_mswin.c +++ b/freeglut/freeglut/src/mswin/fg_main_mswin.c @@ -580,14 +580,10 @@ static int fgPlatformGetModifiers (void) /* Check whether a button (VK_*BUTTON) is currently depressed. Returns * non-zero (not necessarily 1) if yes. */ -static SHORT fgGetAsyncKeyState(int vKey) +static SHORT fgGetKeyState(int vKey) { - /* MSDN says: "If the most significant bit is set, the key is down, and if - * the least significant bit is set, the key was pressed after the previous - * call to GetAsyncKeyState." This behavior cannot be relied upon however. - * Remove this bit so that we can simply test with ! if key is up. - */ - return GetAsyncKeyState(vKey) & ~1; + /* MSDN says: "If the high-order bit is 1, the key is down; otherwise, it is up". */ + return GetKeyState(vKey) & 0xFF00; } static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean keydown, WPARAM wParam, LPARAM lParam) @@ -640,30 +636,30 @@ static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean ke * The VK_L* & VK_R* left and right Alt, Ctrl and Shift virtual keys are however only used as parameters to GetAsyncKeyState() and GetKeyState() * so when we get an alt, shift or control keypress here, we manually check whether it was the left or the right */ -#define ASYNC_KEY_EVENT(winKey,glutKey,keyStateVar)\ - if (!keyStateVar && fgGetAsyncKeyState ( winKey ))\ +#define KEY_EVENT(winKey,glutKey,keyStateVar)\ + if (!keyStateVar && fgGetKeyState ( winKey ))\ {\ keypress = glutKey;\ keyStateVar = 1;\ }\ - else if (keyStateVar && !fgGetAsyncKeyState ( winKey ))\ + else if (keyStateVar && !fgGetKeyState ( winKey ))\ {\ keypress = glutKey;\ keyStateVar = 0;\ } case VK_CONTROL: - ASYNC_KEY_EVENT(VK_LCONTROL,GLUT_KEY_CTRL_L,lControl); - ASYNC_KEY_EVENT(VK_RCONTROL,GLUT_KEY_CTRL_R,rControl); + KEY_EVENT(VK_LCONTROL,GLUT_KEY_CTRL_L,lControl); + KEY_EVENT(VK_RCONTROL,GLUT_KEY_CTRL_R,rControl); break; case VK_SHIFT: - ASYNC_KEY_EVENT(VK_LSHIFT,GLUT_KEY_SHIFT_L,lShift); - ASYNC_KEY_EVENT(VK_RSHIFT,GLUT_KEY_SHIFT_R,rShift); + KEY_EVENT(VK_LSHIFT,GLUT_KEY_SHIFT_L,lShift); + KEY_EVENT(VK_RSHIFT,GLUT_KEY_SHIFT_R,rShift); break; case VK_MENU: - ASYNC_KEY_EVENT(VK_LMENU,GLUT_KEY_ALT_L,lAlt); - ASYNC_KEY_EVENT(VK_RMENU,GLUT_KEY_ALT_R,rAlt); + KEY_EVENT(VK_LMENU,GLUT_KEY_ALT_L,lAlt); + KEY_EVENT(VK_RMENU,GLUT_KEY_ALT_R,rAlt); break; -#undef ASYNC_KEY_EVENT +#undef KEY_EVENT case VK_DELETE: /* The delete key should be treated as an ASCII keypress: */ @@ -1249,7 +1245,7 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPAR SetCapture ( window->Window.Handle ) ; setCaptureActive = 1; /* Set to false in WM_CAPTURECHANGED handler */ } - else if (!fgGetAsyncKeyState(VK_LBUTTON) && !fgGetAsyncKeyState(VK_MBUTTON) && !fgGetAsyncKeyState(VK_RBUTTON)) + else if (!fgGetKeyState(VK_LBUTTON) && !fgGetKeyState(VK_MBUTTON) && !fgGetKeyState(VK_RBUTTON)) /* Make sure all mouse buttons are released before releasing capture */ ReleaseCapture () ;