diff --git a/freeglut/freeglut/src/freeglut_callbacks.c b/freeglut/freeglut/src/freeglut_callbacks.c index f395716..b0750d1 100644 --- a/freeglut/freeglut/src/freeglut_callbacks.c +++ b/freeglut/freeglut/src/freeglut_callbacks.c @@ -49,8 +49,8 @@ void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) ) { if( !callback ) - fgError ("Fatal error in program. NULL display callback not " - "permitted in GLUT 3.0+ or freeglut 2.0.1+\n"); + fgError ("Fatal error in program. NULL display callback not " + "permitted in GLUT 3.0+ or freeglut 2.0.1+\n"); SET_CALLBACK( Display ); fgStructure.Window->State.Redisplay = TRUE; } @@ -66,7 +66,8 @@ void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) ) /* * Sets the Keyboard callback for the current window */ -void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) ) +void FGAPIENTRY glutKeyboardFunc( void (* callback) + ( unsigned char, int, int ) ) { SET_CALLBACK( Keyboard ); } @@ -114,8 +115,8 @@ void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ), i static void fghVisibility( int status ) { freeglut_assert_ready; - freeglut_return_if_fail( fgStructure.Window != NULL ); - freeglut_return_if_fail( fgStructure.Window->Callbacks.Visibility != NULL ); + freeglut_return_if_fail( fgStructure.Window ); + freeglut_return_if_fail( fgStructure.Window->Callbacks.Visibility ); if( status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED ) fgStructure.Window->Callbacks.Visibility( GLUT_NOT_VISIBLE ); @@ -136,7 +137,8 @@ void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) ) /* * Sets the keyboard key release callback for the current window */ -void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) ) +void FGAPIENTRY glutKeyboardUpFunc( void (* callback) + ( unsigned char, int, int ) ) { SET_CALLBACK( KeyboardUp ); } @@ -152,7 +154,9 @@ void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) ) /* * Sets the joystick callback and polling rate for the current window */ -void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval ) +void FGAPIENTRY glutJoystickFunc( void (* callback) + ( unsigned int, int, int, int ), + int pollInterval ) { SET_CALLBACK( Joystick ); fgStructure.Window->State.JoystickPollRate = pollInterval;