diff --git a/freeglut/freeglut/src/freeglut_window.c b/freeglut/freeglut/src/freeglut_window.c index c709901..e83dd75 100644 --- a/freeglut/freeglut/src/freeglut_window.c +++ b/freeglut/freeglut/src/freeglut_window.c @@ -553,7 +553,7 @@ void fgCloseWindow( SFG_Window* window ) glXDestroyContext( fgDisplay.Display, window->Window.Context ); XDestroyWindow( fgDisplay.Display, window->Window.Handle ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -652,7 +652,7 @@ void FGAPIENTRY glutShowWindow( void ) #if TARGET_HOST_UNIX_X11 XMapWindow( fgDisplay.Display, fgStructure.Window->Window.Handle ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -678,7 +678,7 @@ void FGAPIENTRY glutHideWindow( void ) fgDisplay.Screen ); else XUnmapWindow( fgDisplay.Display, fgStructure.Window->Window.Handle ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -701,7 +701,7 @@ void FGAPIENTRY glutIconifyWindow( void ) XIconifyWindow( fgDisplay.Display, fgStructure.Window->Window.Handle, fgDisplay.Screen ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -738,7 +738,7 @@ void FGAPIENTRY glutSetWindowTitle( const char* title ) &text ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ } #elif TARGET_HOST_WIN32 @@ -776,7 +776,7 @@ void FGAPIENTRY glutSetIconTitle( const char* title ) &text ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ } #elif TARGET_HOST_WIN32 @@ -799,7 +799,7 @@ void FGAPIENTRY glutReshapeWindow( int width, int height ) XResizeWindow( fgDisplay.Display, fgStructure.Window->Window.Handle, width, height ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -858,7 +858,7 @@ void FGAPIENTRY glutPositionWindow( int x, int y ) #if TARGET_HOST_UNIX_X11 XMoveWindow( fgDisplay.Display, fgStructure.Window->Window.Handle, x, y ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ #elif TARGET_HOST_WIN32 @@ -950,7 +950,7 @@ void FGAPIENTRY glutFullScreen( void ) fgDisplay.ScreenWidth, fgDisplay.ScreenHeight ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ XTranslateCoordinates( fgDisplay.Display, @@ -966,7 +966,7 @@ void FGAPIENTRY glutFullScreen( void ) fgStructure.Window->Window.Handle, -x, -y ); - XFlush( fgDisplay.Display ); + XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */ } } #elif TARGET_HOST_WIN32