From 41dd2802890a9904995a9cedb6710aff2279d6b4 Mon Sep 17 00:00:00 2001 From: dcnieho Date: Fri, 1 Mar 2013 02:42:14 +0000 Subject: [PATCH] made fghVisibility more intuitive, documented glutVisibilityfunc and glutWindowStatusFunc git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1534 7f0cb862-5218-0410-a997-914c9d46530a --- freeglut/freeglut/src/fg_callbacks.c | 10 +++-- freeglut/web-src/docs/api.php | 59 ++++++++++++++++++++++++++++ 2 files changed, 66 insertions(+), 3 deletions(-) diff --git a/freeglut/freeglut/src/fg_callbacks.c b/freeglut/freeglut/src/fg_callbacks.c index 9451af0..01b256e 100644 --- a/freeglut/freeglut/src/fg_callbacks.c +++ b/freeglut/freeglut/src/fg_callbacks.c @@ -168,14 +168,18 @@ void FGAPIENTRY glutDisplayFunc( FGCBDisplay callback ) */ static void fghVisibility( int status ) { - int glut_status = GLUT_VISIBLE; + int vis_status; FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Visibility Callback" ); freeglut_return_if_fail( fgStructure.CurrentWindow ); + /* Translate window status func states to visibility states */ if( ( GLUT_HIDDEN == status ) || ( GLUT_FULLY_COVERED == status ) ) - glut_status = GLUT_NOT_VISIBLE; - INVOKE_WCB( *( fgStructure.CurrentWindow ), Visibility, ( glut_status ) ); + vis_status = GLUT_NOT_VISIBLE; + else /* GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED */ + vis_status = GLUT_VISIBLE; + + INVOKE_WCB( *( fgStructure.CurrentWindow ), Visibility, ( vis_status ) ); } void FGAPIENTRY glutVisibilityFunc( FGCBVisibility callback ) diff --git a/freeglut/web-src/docs/api.php b/freeglut/web-src/docs/api.php index 8ce0bdc..7b96502 100644 --- a/freeglut/web-src/docs/api.php +++ b/freeglut/web-src/docs/api.php @@ -1283,6 +1283,65 @@ is not implemented in freeglut.

12.22 glutVisibilityFunc, glutWindowStatusFunc

+

+The glutVisibilityFunc and the glutWindowStatusFunc +functions set the window's visibility and windowStatus callbacks for the +current window. Setting one supersedes the other. Freeglut calls +these callbacks when the visibility status of a window changes. +

+ +

Usage

+ +

void glutVisibilityFunc ( void( *callback )( int state )); +
void glutWindowStatusFunc ( void( *callback )( int state )); +

+ +

Description

+ +

+The state callback parameter is one of GLUT_HIDDEN, GLUT_FULLY_RETAINED, +GLUT_PARTIALLY_RETAINED, or GLUT_FULLY_COVERED depending on the current +window status of the window. GLUT_HIDDEN means that the window is not +shown (often meaning that the window is iconified). GLUT_FULLY_RETAINED +means that the window is fully retained (no pixels belonging to the +window are covered by other windows). GLUT_PARTIALLY_RETAINED means that +the window is partially retained (some but not all pixels belonging to +the window are covered by other windows). GLUT_FULLY_COVERED means the +window is shown but no part of the window is visible, i.e., until the +window's status changes, all further rendering to the window is +discarded.
+GLUT considers a window visible if any pixel of the window is visible or +any pixel of any descendant window is visible on the screen.
+GLUT applications are encouraged to disable rendering and/or animation +when windows have a status of either GLUT_HIDDEN or +GLUT_FULLY_COVERED.
+If the window status callback for a window is disabled and later +re-enabled, the window status of the window is undefined; any change in +window window status will be reported, that is if you disable a window +status callback and re-enable the callback, you are guaranteed the next +window status change will be reported.
+Setting the window status callback for a window disables the visibility +callback set for the window (and vice versa). The visibility callback is +set with glutVisibilityFunc. glutVisibilityFunc is +deprecated in favor of the more informative +glutWindowStatusFunc. For glutVisibilityFunc, the +state callback parameter is either GLUT_NOT_VISIBLE or GLUT_VISIBLE +depending on the current visibility of the window. GLUT_VISIBLE does not +distinguish a window being totally versus partially visible. +GLUT_NOT_VISIBLE means no part of the window is visible, i.e., until the +window's visibility changes, all further rendering to the window is +discarded.
+Not all window managers support such finegrained callback messages or +can even ensure basic correctness. On Windows, there are no +notifications if the visibility status of a window changes and +FreeGLUT might be in visible state even if the window is fully +obscured by other windows. +

+ +

Changes From GLUT

+ +

None.

+

13. State Setting and Retrieval Functions

13.1 glutSetOption