From 0d49bc62ac557521d24711ce0f6c92a198a7a079 Mon Sep 17 00:00:00 2001 From: dcnieho Date: Fri, 24 Jan 2014 10:29:17 +0000 Subject: [PATCH] Added ability to get mouse button count or touch ID count. git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@1661 7f0cb862-5218-0410-a997-914c9d46530a --- .../src/blackberry/fg_state_blackberry.c | 34 ++++++++++++++++--- 1 file changed, 30 insertions(+), 4 deletions(-) diff --git a/freeglut/freeglut/src/blackberry/fg_state_blackberry.c b/freeglut/freeglut/src/blackberry/fg_state_blackberry.c index 27f4968..f16aea6 100644 --- a/freeglut/freeglut/src/blackberry/fg_state_blackberry.c +++ b/freeglut/freeglut/src/blackberry/fg_state_blackberry.c @@ -35,6 +35,9 @@ //From fg_state_android.c int fgPlatformGlutDeviceGet ( GLenum eWhat ) { + int deviceCount, i, value; + screen_device_t* devices; + switch( eWhat ) { case GLUT_HAS_KEYBOARD: @@ -42,13 +45,36 @@ int fgPlatformGlutDeviceGet ( GLenum eWhat ) return 1; case GLUT_HAS_MOUSE: - /* BlackBerry has a touchscreen; until we get proper touchscreen - support, consider it as a mouse. */ + /* BlackBerry has a touchscreen. Consider it as a mouse since we have no guarantee + that a mouse will be used (in which case it's a simulator). */ return 1 ; case GLUT_NUM_MOUSE_BUTTONS: - /* BlackBerry has a touchscreen; until we get proper touchscreen - support, consider it as a 1-button mouse. */ + /* BlackBerry has a touchscreen, which we can consider a 1-button mouse at min. + Otherwise check for an actual mouse, else get max touch points */ + if(!screen_get_context_property_iv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount)) { + devices = (screen_device_t*)calloc(deviceCount, sizeof(screen_device_t)); + if(!screen_get_context_property_pv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICES, (void**)devices)) { + /* Check for a pointer */ + for(i = 0; i < deviceCount; i++) { + if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) && + value == SCREEN_EVENT_POINTER && + !screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_BUTTON_COUNT, &value)) { + return value; + } + } + /* Check for mtouch */ + for(i = 0; i < deviceCount; i++) { + if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) && + value == SCREEN_EVENT_MTOUCH_TOUCH && + !screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_MAXIMUM_TOUCH_ID, &value)) { + return value; + } + } + } + free(devices); + } + /* Backup, pretend it's a 1-button mouse */ return 1; default: