From 0c7fad1ec53936609368097e07d6c35aa0937a02 Mon Sep 17 00:00:00 2001 From: puggles Date: Thu, 5 Aug 2004 01:11:21 +0000 Subject: [PATCH] Bugfix for "glutBitmapString" so that it now handles end-of-line characters properly (Richard Rauch) git-svn-id: https://svn.code.sf.net/p/freeglut/code/trunk@508 7f0cb862-5218-0410-a997-914c9d46530a --- freeglut/freeglut/src/freeglut_font.c | 26 +++++--------------------- 1 file changed, 5 insertions(+), 21 deletions(-) diff --git a/freeglut/freeglut/src/freeglut_font.c b/freeglut/freeglut/src/freeglut_font.c index a718fdf..2dff832 100644 --- a/freeglut/freeglut/src/freeglut_font.c +++ b/freeglut/freeglut/src/freeglut_font.c @@ -135,22 +135,8 @@ void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string ) int c; int numchar = strlen( (char *) string ); SFG_Font* font = fghFontByID( fontID ); - float raster_position[ 4 ]; + float x = 0.0f ; - glPushAttrib( GL_TRANSFORM_BIT ); - glMatrixMode( GL_MODELVIEW ); - glPushMatrix( ); - glLoadIdentity( ); - glMatrixMode( GL_PROJECTION ); - glPushMatrix( ); - glLoadIdentity( ); - glOrtho( - 0, glutGet( GLUT_WINDOW_WIDTH ), - 0, glutGet( GLUT_WINDOW_HEIGHT ), - -10, 10 - ); - - glGetFloatv ( GL_CURRENT_RASTER_POSITION, raster_position ); glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT ); glPixelStorei( GL_UNPACK_SWAP_BYTES, GL_FALSE ); glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE ); @@ -167,8 +153,8 @@ void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string ) for( c = 0; c < numchar; c++ ) if( string[c] == '\n' ) { - raster_position[ 1 ] -= ( float )font->Height; - glRasterPos4fv( raster_position ); + glBitmap ( 0, 0, 0, 0, -x, (float) -font->Height, NULL ); + x = 0.0f; } else /* Not an EOL, draw the bitmap character */ { @@ -180,13 +166,11 @@ void FGAPIENTRY glutBitmapString( void* fontID, const unsigned char *string ) ( float )( face[ 0 ] ), 0.0, /* The raster advance; inc. x,y */ ( face + 1 ) /* The packed bitmap data... */ ); + + x += ( float )( face[ 0 ] ); } glPopClientAttrib( ); - glPopMatrix( ); - glMatrixMode( GL_MODELVIEW ); - glPopMatrix( ); - glPopAttrib( ); } /*