clean dependencies
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parent
e3af81f870
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3
.vscode/settings.json
vendored
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3
.vscode/settings.json
vendored
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@ -0,0 +1,3 @@
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{
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"java.configuration.updateBuildConfiguration": "disabled"
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}
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16
pom.xml
16
pom.xml
@ -17,24 +17,12 @@
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<maven.compiler.source>${java.version}</maven.compiler.source>
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<maven.compiler.target>${java.version}</maven.compiler.target>
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</properties>
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<repositories>
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<repository>
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<id>jitpack.io</id>
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<url>https://jitpack.io</url>
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</repository>
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</repositories>
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<dependencies>
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<dependency>
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<groupId>net.java.dev.jna</groupId>
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<artifactId>jna</artifactId>
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<version>5.9.0</version>
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</dependency>
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<dependency>
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<groupId>com.github.FMudanyali</groupId>
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<groupId>io.github.libjsdl</groupId>
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<artifactId>libjsdl</artifactId>
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<version>bc8bf9cadff56fb55aa50e86f96f6548007c0a3e</version>
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<version>2.0.14-SNAPSHOT</version>
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</dependency>
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</dependencies>
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34
src/main/java/com/fmudanyali/Renderer.java
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34
src/main/java/com/fmudanyali/Renderer.java
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package com.fmudanyali;
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import java.util.Stack;
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import org.libsdl.api.render.SDL_Renderer;
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import static org.libsdl.api.Sdl.*;
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import static org.libsdl.api.render.SdlRender.*;
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public class Renderer {
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public static Stack<SDL_Renderer> renderStack = new Stack<>();
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public static enum GameState{
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MAIN_MENU,
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SETTINGS,
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GAME
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}
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public static void back(){
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SDL_DestroyRenderer(renderStack.peek());
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renderStack.pop();
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if(renderStack.empty()){
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SDL_Quit();
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}
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}
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public static void initialize(){
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renderStack.push(
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SDL_CreateRenderer(Game.window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)
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);
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}
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}
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