290 lines
3.8 KiB
Plaintext
290 lines
3.8 KiB
Plaintext
[Project]
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FileName=ZeDemo.dev
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Name=ZeDemo
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UnitCount=20
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Type=1
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Ver=1
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ObjFiles=
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Includes=
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=
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Linker=-s -static -lmikmod -lSDL -lpthread -lm_@@_
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IsCpp=0
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Icon=
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ExeOutput=
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ObjectOutput=
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OverrideOutput=1
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OverrideOutputName=ZeDemo.gpe
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=1
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CompilerSettings=0010000001001000000000
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[Unit3]
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FileName=env1.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=generate3d.h
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=precalcs.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=precalcs.h
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=render3d.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=render3d.h
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=ZeDemo.c
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CompileCpp=0
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Folder=ZeEnginePC
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=ZeDemo.h
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CompileCpp=0
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Folder=ZeEnginePC
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=effects.h
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CompileCpp=0
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Folder=ZeEnginePC
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=effects.c
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CompileCpp=0
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Folder=ZeEnginePC
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=env3.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit16]
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FileName=env2.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=sky1.c
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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CompileCpp=0
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[Unit19]
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FileName=loading.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=..\..\PC\ZeDemo\sky2.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=sky3.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=..\..\PC\ZeDemo\sky2.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit21]
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FileName=sky1.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=loading.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=sky3.c
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CompileCpp=0
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Folder=ZeDemo
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit1]
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FileName=engine3d.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=engine3d.h
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=generate3d.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=bitfonts.c
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CompileCpp=0
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Folder=ZeEngineGP2X
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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