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CreepTea-Vita/ZeDemo.c

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C
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2020-10-24 07:02:45 +03:00
#include <math.h>
#include <math_neon.h>
#include <stdio.h>
#include <sys/unistd.h>
#include <SDL/SDL.h>
#include <mikmod.h>
#include <newlib.h>
#include "ZeDemo.h"
#include "effects.h"
#include "precalcs.h"
#include "engine3d.h"
#include <psp2/power.h>
#include <psp2/kernel/clib.h>
#include <psp2/kernel/processmgr.h>
SDL_Surface *screen;
SDL_Joystick *joystick;
SDL_Event event;
MODULE *module;
int quit = 0;
int nfrm=0, pfrm=0;
int fps=0, atime=0;
int partime=0, prticks=0;
char sbuffer[64];
int part = 0;
int nparts = 5;
extern int objshow_num, objshow_rmode, objshow_shade;
int maxobj = 7, maxshade = 13;
int rmode = 4;
int zbflag = 0;
extern int render_shit;
extern unsigned short shades[64][256];
extern unsigned short loading[];
void InitMusic()
{
MikMod_RegisterAllDrivers();
MikMod_RegisterAllLoaders();
md_mode |= DMODE_SOFT_MUSIC;
MikMod_Init("");
module = Player_Load("app0:creeptea.mod", 64, 0);
if (module) {
Player_Start(module);
}
}
void Wait(int seconds)
{
int atime = SDL_GetTicks();
while(SDL_GetTicks() - atime < (seconds * 1000)){};
}
void ClearScreen()
{
memset((unsigned int*)screen->pixels, 0, sizeof(unsigned short) * SSIZE);
}
void Script()
{
unsigned short *vram = (unsigned short*)screen->pixels;
prticks = SDL_GetTicks() - partime;
int leblast = 2192;
//printf("DEBUG: Script() Part case Number = %d\n", part);
switch(part)
{
case 0:
Floor(vram, 64, 64);
objshow_num = 0;
objshow_shade = 1;
objshow_rmode = GOURAUD;
render_shit = 0;
RunScene3d(vram,0);
if (prticks>leblast*6) part = 1;
break;
case 1:
Radial(vram,1);
if (prticks>leblast*11.75) part = 2;
break;
case 2:
DrawSky(vram);
objshow_num = 1;
objshow_shade = 1;
objshow_rmode = ENVMAP;
render_shit = 0;
RunScene3d(vram,1);
if (prticks>leblast*23) part = 3;
break;
case 3:
Polarplasma(vram, shades[4]);
objshow_num = 2;
objshow_shade = 6;
objshow_rmode = GOURAUD;
render_shit = 0;
RunScene3d(vram,0);
if (prticks>leblast*34.5) part = 4;
break;
case 4:
Plasma(vram, shades[5]);
objshow_num = 3;
objshow_shade = 2;
objshow_rmode = GOURAUD;
render_shit = 0;
RunScene3d(vram,0);
if (prticks>leblast*46) part = 5;
break;
case 5:
ClearScreen();
objshow_num = 6;
render_shit = 1;
RunScene3d(vram,0);
if (prticks>leblast*57.5)
{
InitRadialBitmap2();
part = 6;
}
break;
case 6:
Radial(vram,0);
if (prticks>leblast*68.5)
quit = 1;
break;
default:
break;
}
}
void Init()
{
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
{
printf("DEBUG: SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0. Failed\n");
sceKernelExitProcess(0);
}
screen = SDL_SetVideoMode(WIDTH, HEIGHT, 16, SDL_SWSURFACE);
if (!screen)
{
printf("DEBUG: screen Failed.\n");
sceKernelExitProcess(0);
}
SDL_SetVideoModeScaling(118, 0, 725, 544);
joystick = SDL_JoystickOpen(0);
if (!joystick)
{
printf("DEBUG: joystick failed.\n");
sceKernelExitProcess(0);
}
SDL_ShowCursor(SDL_DISABLE);
SDL_LockSurface(screen);
int i;
unsigned short *vram = (unsigned short*)screen->pixels;
for (i = 0; i<SSIZE; i++)
*(vram+i) = loading[i];
SDL_UnlockSurface(screen);
SDL_Flip(screen);
precalcs();
partime = SDL_GetTicks();
InitMusic();
}
void CountFps()
{
if (SDL_GetTicks()-atime>=1000)
{
atime = SDL_GetTicks();
fps=(nfrm-pfrm);
pfrm=nfrm;
}
// sprintf(sbuffer, "FPS = %d", fps);
// DrawText_(8, 16, 16, sbuffer, 16, (unsigned short*)screen->pixels);
}
void CheckJoy()
{
while (SDL_PollEvent(&event))
{
switch (event.type)
{
case SDL_JOYBUTTONDOWN:
switch(event.jbutton.button)
{
case GP2X_BUTTON_START:
quit = 1;
break;
/*
case GP2X_BUTTON_L:
part = (part + 1) % nparts;
break;
case GP2X_BUTTON_R:
part--;
if (part<0) part = nparts - 1;
break;
*/
}
break;
}
}
}
int main(int argc, char *argv[])
{
//MAXIMUM SPEEEED
scePowerSetArmClockFrequency(444);
scePowerSetBusClockFrequency(222);
Init();
do{
SDL_LockSurface(screen);
Script();
CountFps();
nfrm++;
SDL_UnlockSurface(screen);
SDL_Flip(screen);
if (Player_Active())
MikMod_Update();
CheckJoy();
}while(!quit);
SDL_Quit();
Player_Stop();
Player_Free(module);
MikMod_Exit();
sceKernelExitProcess(0);
return 0;
}